| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | GridMap: Fix backwards rotate hotkeys (#4498) | Rémi Verschelde | 2016-05-01 | 1 | -3/+3 |
| | | | | Fixes #1237 | ||||
| * | Merge pull request #4302 from Anarchid/gridmap-navmesh | Rémi Verschelde | 2016-04-20 | 2 | -11/+135 |
| |\ | | | | | Navmesh support for GridMaps | ||||
| | * | manually fix indent | Anarchid | 2016-04-20 | 1 | -1/+1 |
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| | * | Implement GridMap support for navigation meshes | Anarchid | 2016-04-20 | 2 | -12/+136 |
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| * | | Remove trailing spaces | Rémi Verschelde | 2016-04-02 | 1 | -5/+5 |
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| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -3/+3 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 6 | -6/+6 |
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| * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -1/+1 |
| | | | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). | ||||
| * | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -3/+0 |
| | | | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check | ||||
| * | Merge pull request #2250 from PeaceSells50/AddedGridMapSettings | Juan Linietsky | 2015-10-17 | 2 | -4/+27 |
| |\ | | | | | Added GridMap settings which allows the user to enter a pick distance. | ||||
| | * | Added GridMap settings which allows the user to enter a pick distance. | Peace Sells | 2015-07-09 | 2 | -4/+27 |
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| * | | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 2 | -3/+70 |
| |/ | | | | | | | -Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings | ||||
| * | Several performance improvements, mainly in loading and instancing scenes ↵ | Juan Linietsky | 2015-06-29 | 1 | -4/+4 |
| | | | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report. | ||||
| * | Fix for issue related to GridMap editor | Franklin Sobrinho | 2015-06-23 | 1 | -3/+9 |
| | | | | | * closes #2102 | ||||
| * | Small fixes for Grid/Tile map editor palette | Franklin Sobrinho | 2015-06-22 | 1 | -1/+1 |
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| * | Grid/Tile map editor new item palette | Franklin Sobrinho | 2015-06-22 | 2 | -54/+83 |
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| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 2 | -10/+22 |
| | | | | | | -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755 | ||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 6 | -6/+6 |
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| * | merges from okam repo | Juan Linietsky | 2015-03-03 | 1 | -1/+2 |
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| * | -attempt to be friendlier on non english keyboards | Juan Linietsky | 2015-01-04 | 1 | -3/+3 |
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| * | -Completely removed EmptyControl (but added fallback), closes #1017 | Juan Linietsky | 2015-01-03 | 1 | -2/+2 |
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| * | Reduce android build size(-fvisibility=hidden) | sanikoyes | 2014-12-25 | 1 | -0/+4 |
| | | | | | Fix gridmap link error when disable_3d=Yes | ||||
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 2 | -8/+8 |
| | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | ||||
| * | -Much improvement to baked light baker | Juan Linietsky | 2014-10-27 | 1 | -1/+1 |
| | | | | | | | | -Fixed many bugs in stretch mode -Fixes to camera project and unproject as consequence of the above -added setget to script (documented in script doc) -more fixes to collada exporter for blender | ||||
| * | Light Baker! | Juan Linietsky | 2014-06-11 | 2 | -1/+152 |
| | | | | | | | -=-=-=-=-=-= -Support for lightmap baker, have fun figuring out how it works before tutorial is published. | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 8 | -0/+3610 |
