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* | | More visual script workJuan Linietsky2016-08-252-0/+11
|/ / | | | | | | | | | | | | | | | | -Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts
* | Proper function/property selection in visual script editing for property.Juan Linietsky2016-08-232-0/+38
| | | | | | | | This one has an ordered list, built-in description, search, etc.
* | Brand new networked multiplayerJuan Linietsky2016-08-1910-62/+253
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* | Merge pull request #6055 from eska014/native-bind-rettypeRémi Verschelde2016-08-081-1/+1
|\ \ | | | | | | Allow documenting unexposed return types in bind_native_method
| * | Allow documenting unexposed return types in bind_native_methodeska2016-08-061-1/+1
| | | | | | | | | | | | Document return type of `Object.call` and `GDScript.new`
* | | Merge pull request #6045 from bojidar-bg/extends-on-placeholdersRémi Verschelde2016-08-081-2/+1
|\ \ \ | | | | | | | | Fix #5891 by not expecting the script instance to be a GDInstance
| * | | Fix #5891 by not expecting the script instance to be a GDInstanceBojidar Marinov2016-08-051-2/+1
| | | | | | | | | | | | | | | | It could be a placeholder instance as well
* | | | Added a simpler way to do sub-functions in both visual and gdscript with the ↵Juan Linietsky2016-08-082-1/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | | subcall node. With this, visual script is almost done (missing registering custom nodes from addon). All this is probably pretty broken, too and needs a lot of testing.
* | | | Added yield() signal smart autocompletion.Juan Linietsky2016-08-063-1/+34
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* | | | Likely with bugs and with some features are missing, as well as profiler ↵Juan Linietsky2016-08-061-1/+1
| | | | | | | | | | | | | | | | support, but VisualScript should be more or less done!
* | | | VisualScript can now execute visual scripts, but there is no debugger or ↵Juan Linietsky2016-08-052-3/+10
|/ / / | | | | | | | | | profiler yet.
* | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2016-08-022-2/+2
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| * | Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2Deska2016-07-301-1/+1
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| * | Changed the way the step decimals are computed to a safer way, fixes many ↵Juan Linietsky2016-07-261-1/+1
| |/ | | | | | | issues.
* / WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-022-0/+19
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* Set proper line into operators when parsing GDScript, fixes #5822Juan Linietsky2016-07-221-0/+11
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* Fixed reloading of tool scripts within editor, they should work much better ↵Juan Linietsky2016-07-202-2/+22
| | | | now, closes #3194
* Forgot to clear signals on recompile, closes #5729Juan Linietsky2016-07-171-0/+1
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* Allow semicolon after 'pass' keywordGeorge Marques2016-07-101-0/+4
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* Revert removing of function call in gd_parserGeorge Marques2016-07-081-0/+1
| | | | | | The function call was removed in #5538 because of the unused return value, but the function itself has side effects and the absence of the call was causing crashes.
* Removed unused variables (first pass)Rémi Verschelde2016-07-075-58/+9
| | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
* Merge pull request #5407 from RandomShaper/opt-self-indexingJuan Linietsky2016-07-011-3/+11
|\ | | | | Optimize member access with self
| * Optimize member access with selfPedro J. Estébanez2016-06-251-3/+11
| | | | | | | | Let the compiler take the fast path when a member is superfluously accessed with `self.`.
* | Only check for constants when parsing constants, should close #5497Juan Linietsky2016-06-302-20/+22
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* | Ability to put constants in constant expressions, closes #5264Juan Linietsky2016-06-291-0/+9
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* | Warn instad of crashing when class instance is gone after yield. Closes ↵Juan Linietsky2016-06-293-0/+30
| | | | | | | | #5247 , probably closes other yield related crashes
* | Properly show the source:line even in inner clases, closes #3766Juan Linietsky2016-06-282-1/+2
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* | Fix bug in inner class reference, closes #1411Juan Linietsky2016-06-281-4/+9
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* | Fixed bug related to resolving constants in a class, closes #1110Juan Linietsky2016-06-281-1/+1
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* | Fix extends issue, closes #4026Juan Linietsky2016-06-282-1/+7
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* | -Fix crashes with thread_exit()Juan Linietsky2016-06-261-1/+1
|/ | | | -Added draft of C script API (still disabled and unused)
* Add "bool" to GDScript reserverd keywordsAndreas Haas2016-06-241-0/+1
| | | | Noticed that "bool" wasn't highlighted when used like `export(bool) var is_xy = false`
* Properly report a valid error instead of reporting as a bug, closes #3841Juan Linietsky2016-06-241-2/+2
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* Property reporty base type when a function fails, fixes #4581 probably also ↵Juan Linietsky2016-06-201-2/+2
| | | | closes other issues
* Merge pull request #5283 from djrm/remove_printsRémi Verschelde2016-06-191-8/+0
|\ | | | | Removed lots of prints
| * Removed lots of printsDaniel J. Ramirez2016-06-181-8/+0
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* | Merge pull request #5268 from brakhane/fix-floating-bugRémi Verschelde2016-06-191-1/+1
|\ \ | |/ |/| correctly parse floats in scientific notation (Fix #5267)
| * correctly parse floats in scientific notationDennis Brakhane2016-06-181-1/+1
| | | | | | | | | | | | | | | | | | | | GDScript incorrectly parsed float values in scientific notation when no decimal point was given. "1e-5" was parsed as "15". Fix this by not requiring a decimal point when we found an exponent for the number to be considered a float. Fixes #5267
* | Drop empty files that are not used anywhereRémi Verschelde2016-06-182-74/+0
| | | | | | | | Part of #5272
* | Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-11/+28
|/ | | Also removes a couple wrong Godot headers from third-party source files.
* Add @GDScript.type_existsGeequlim2016-06-182-0/+16
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* reverted to ==, if a line is missing a statement, we'll have to make sure to ↵Juan Linietsky2016-06-171-1/+1
| | | | add it
* changed == for >= since some statements may not store a line (if line is empty)Juan Linietsky2016-06-171-1/+1
| | | | this is added to #5204
* Merge pull request #5204 from vnen/fix-completion-crashJuan Linietsky2016-06-171-5/+7
|\ | | | | Fix crash in code completion
| * Fix crash in code completionGeorge Marques2016-06-131-5/+7
| | | | | | | | Fix #4641
* | Fix type hint for the seed argumentRémi Verschelde2016-06-181-2/+2
|/ | | | Closes #5260.
* Changed reload logic to auto-hard-reload scripts on save. It's simpler to ↵Juan Linietsky2016-06-131-0/+5
| | | | use and also fixes #4756
* gdscript tokenizer will dislike use of case, closes #4991Juan Linietsky2016-06-111-2/+3
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* remove unnecesary found bug? print, closes #5028Juan Linietsky2016-06-111-1/+1
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* Made many built-in gdscript functions return more descriptive errors, closes ↵Juan Linietsky2016-06-112-22/+55
| | | | #5150