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* Fixes to constants in scopeJuan Linietsky2014-05-022-32/+47
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* -Fixes to OpenSSL compilation (more)Juan Linietsky2014-05-013-10/+22
| | | | -Fix bug in GDScript, now static functions can call static functions.
* -HttpClient: ’Content-Length’ is added to httprequest if not provided in ↵Juan Linietsky2014-04-053-0/+35
| | | | | | | | | the headers and a body exists -expressions in GDScript can take multiple lines if inside parenthesis (python-like) -Added \ to force linebreaks to GDscript (python-like) -added exclude objects from raycast -fixed crashes
* -Support for changing fontsJuan Linietsky2014-04-052-1/+14
| | | | | | | -Detect when free() might crash the project and throw error -fixed 2D Bounce in physics (3d still broken) -renamed “on_top” property to “behind_parent”, which makes more sense, old on_top remains there for compatibility but is invisible. -large amount of fixes
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2014-03-131-0/+1
|\ | | | | | | | | | | Conflicts: modules/multiscript/register_types.cpp platform/android/java/src/com/android/godot/GodotLib.java
| * fix gdscript path parse errorsanikoyes2014-03-111-0/+1
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* | -fix bug in cache for atlas import/exportJuan Linietsky2014-03-132-1/+41
|/ | | | | | | | | | -fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
* -scripts are converted to bytecode on exportJuan Linietsky2014-02-258-325/+898
| | | | -fix bug in doc where touchscreen events were not documented
* -moved script to modulesJuan Linietsky2014-02-2417-0/+10705