| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2D | eska | 2016-07-30 | 1 | -1/+1 |
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| * | Changed the way the step decimals are computed to a safer way, fixes many ↵ | Juan Linietsky | 2016-07-26 | 1 | -1/+1 |
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| * | Set proper line into operators when parsing GDScript, fixes #5822 | Juan Linietsky | 2016-07-22 | 1 | -0/+11 |
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| * | Fixed reloading of tool scripts within editor, they should work much better ↵ | Juan Linietsky | 2016-07-20 | 2 | -2/+22 |
| | | | | | now, closes #3194 | ||||
| * | Forgot to clear signals on recompile, closes #5729 | Juan Linietsky | 2016-07-17 | 1 | -0/+1 |
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| * | Allow semicolon after 'pass' keyword | George Marques | 2016-07-10 | 1 | -0/+4 |
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| * | Revert removing of function call in gd_parser | George Marques | 2016-07-08 | 1 | -0/+1 |
| | | | | | | | The function call was removed in #5538 because of the unused return value, but the function itself has side effects and the absence of the call was causing crashes. | ||||
| * | Removed unused variables (first pass) | Rémi Verschelde | 2016-07-07 | 5 | -58/+9 |
| | | | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | ||||
| * | Merge pull request #5407 from RandomShaper/opt-self-indexing | Juan Linietsky | 2016-07-01 | 1 | -3/+11 |
| |\ | | | | | Optimize member access with self | ||||
| | * | Optimize member access with self | Pedro J. Estébanez | 2016-06-25 | 1 | -3/+11 |
| | | | | | | | | | Let the compiler take the fast path when a member is superfluously accessed with `self.`. | ||||
| * | | Only check for constants when parsing constants, should close #5497 | Juan Linietsky | 2016-06-30 | 2 | -20/+22 |
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| * | | Ability to put constants in constant expressions, closes #5264 | Juan Linietsky | 2016-06-29 | 1 | -0/+9 |
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| * | | Warn instad of crashing when class instance is gone after yield. Closes ↵ | Juan Linietsky | 2016-06-29 | 3 | -0/+30 |
| | | | | | | | | | #5247 , probably closes other yield related crashes | ||||
| * | | Properly show the source:line even in inner clases, closes #3766 | Juan Linietsky | 2016-06-28 | 2 | -1/+2 |
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| * | | Fix bug in inner class reference, closes #1411 | Juan Linietsky | 2016-06-28 | 1 | -4/+9 |
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| * | | Fixed bug related to resolving constants in a class, closes #1110 | Juan Linietsky | 2016-06-28 | 1 | -1/+1 |
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| * | | Fix extends issue, closes #4026 | Juan Linietsky | 2016-06-28 | 2 | -1/+7 |
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| * | | -Fix crashes with thread_exit() | Juan Linietsky | 2016-06-26 | 1 | -1/+1 |
| |/ | | | | -Added draft of C script API (still disabled and unused) | ||||
| * | Add "bool" to GDScript reserverd keywords | Andreas Haas | 2016-06-24 | 1 | -0/+1 |
| | | | | | Noticed that "bool" wasn't highlighted when used like `export(bool) var is_xy = false` | ||||
| * | Properly report a valid error instead of reporting as a bug, closes #3841 | Juan Linietsky | 2016-06-24 | 1 | -2/+2 |
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| * | Property reporty base type when a function fails, fixes #4581 probably also ↵ | Juan Linietsky | 2016-06-20 | 1 | -2/+2 |
| | | | | | closes other issues | ||||
| * | Merge pull request #5283 from djrm/remove_prints | Rémi Verschelde | 2016-06-19 | 1 | -8/+0 |
| |\ | | | | | Removed lots of prints | ||||
| | * | Removed lots of prints | Daniel J. Ramirez | 2016-06-18 | 1 | -8/+0 |
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| * | | Merge pull request #5268 from brakhane/fix-floating-bug | Rémi Verschelde | 2016-06-19 | 1 | -1/+1 |
| |\ \ | |/ |/| | correctly parse floats in scientific notation (Fix #5267) | ||||
| | * | correctly parse floats in scientific notation | Dennis Brakhane | 2016-06-18 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | GDScript incorrectly parsed float values in scientific notation when no decimal point was given. "1e-5" was parsed as "15". Fix this by not requiring a decimal point when we found an exponent for the number to be considered a float. Fixes #5267 | ||||
| * | | Drop empty files that are not used anywhere | Rémi Verschelde | 2016-06-18 | 2 | -74/+0 |
| | | | | | | | | | Part of #5272 | ||||
| * | | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -11/+28 |
| |/ | | | Also removes a couple wrong Godot headers from third-party source files. | ||||
| * | Add @GDScript.type_exists | Geequlim | 2016-06-18 | 2 | -0/+16 |
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| * | reverted to ==, if a line is missing a statement, we'll have to make sure to ↵ | Juan Linietsky | 2016-06-17 | 1 | -1/+1 |
| | | | | | add it | ||||
| * | changed == for >= since some statements may not store a line (if line is empty) | Juan Linietsky | 2016-06-17 | 1 | -1/+1 |
| | | | | | this is added to #5204 | ||||
| * | Merge pull request #5204 from vnen/fix-completion-crash | Juan Linietsky | 2016-06-17 | 1 | -5/+7 |
| |\ | | | | | Fix crash in code completion | ||||
| | * | Fix crash in code completion | George Marques | 2016-06-13 | 1 | -5/+7 |
| | | | | | | | | | Fix #4641 | ||||
| * | | Fix type hint for the seed argument | Rémi Verschelde | 2016-06-18 | 1 | -2/+2 |
| |/ | | | | Closes #5260. | ||||
| * | Changed reload logic to auto-hard-reload scripts on save. It's simpler to ↵ | Juan Linietsky | 2016-06-13 | 1 | -0/+5 |
| | | | | | use and also fixes #4756 | ||||
| * | gdscript tokenizer will dislike use of case, closes #4991 | Juan Linietsky | 2016-06-11 | 1 | -2/+3 |
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| * | remove unnecesary found bug? print, closes #5028 | Juan Linietsky | 2016-06-11 | 1 | -1/+1 |
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| * | Made many built-in gdscript functions return more descriptive errors, closes ↵ | Juan Linietsky | 2016-06-11 | 2 | -22/+55 |
| | | | | | #5150 | ||||
| * | -All variables from script are visible through get_property_list(), not just ↵ | Juan Linietsky | 2016-06-11 | 2 | -0/+7 |
| | | | | | | | | those with export() -Added PROPERTY_USAGE_SCRIPT_VARIABLE to identify what comes from script -closes #5146 | ||||
| * | -Ability to reload (and soft reload) tool scripts. Please test! | Juan Linietsky | 2016-06-08 | 2 | -0/+108 |
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| * | Revert "Fix implicit GDScript Reference inheritance" | punto- | 2016-06-06 | 2 | -8/+5 |
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| * | Fix implicit GDScript Reference inheritance | eska | 2016-06-05 | 2 | -5/+8 |
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| * | Fix Color8 constructor using wrong value range | George Marques | 2016-06-03 | 1 | -2/+2 |
| | | | | | Fix #5015 | ||||
| * | missed ifdef that broke android build | Juan Linietsky | 2016-06-01 | 1 | -1/+3 |
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| * | Ability to reload scripts on running game | Juan Linietsky | 2016-06-01 | 4 | -15/+206 |
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| * | Some cleanup to GDScript | Juan Linietsky | 2016-05-31 | 4 | -1627/+1637 |
| | | | | | separated GDFunction (VM) from GDScript in two different files | ||||
| * | Finalized DynamicFont implementation | Juan Linietsky | 2016-05-29 | 1 | -1/+1 |
| | | | | | | | -DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | ||||
| * | Fix #4748: proper call to base class function | Ignacio Armenteros | 2016-05-23 | 1 | -1/+1 |
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| * | First version of Profiler | Juan Linietsky | 2016-05-21 | 4 | -144/+442 |
| | | | | | | It is now possible to profile GDScript as well as some parts of Godot internals. | ||||
| * | GDScript: Fix method info for is_nan and is_inf | Rémi Verschelde | 2016-05-17 | 1 | -2/+2 |
| | | | | As reported on https://godotengine.org/qa/4114/why-isnan-and-isinf-arent-implemented | ||||
| * | ability to drag scenes from filesystem to tree for instancing | Juan Linietsky | 2016-05-11 | 1 | -1/+1 |
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