| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-08-02 | 2 | -2/+2 | |
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| | * | | | Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2D | eska | 2016-07-30 | 1 | -1/+1 | |
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| | * | | | Changed the way the step decimals are computed to a safer way, fixes many ↵ | Juan Linietsky | 2016-07-26 | 1 | -1/+1 | |
| | |/ / | | | | | | | | | | issues. | |||||
| * / / | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky | 2016-08-02 | 2 | -0/+19 | |
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| * | | Set proper line into operators when parsing GDScript, fixes #5822 | Juan Linietsky | 2016-07-22 | 1 | -0/+11 | |
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| * | | Fixed reloading of tool scripts within editor, they should work much better ↵ | Juan Linietsky | 2016-07-20 | 2 | -2/+22 | |
| | | | | | | | | | now, closes #3194 | |||||
| * | | Forgot to clear signals on recompile, closes #5729 | Juan Linietsky | 2016-07-17 | 1 | -0/+1 | |
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| * | | Allow semicolon after 'pass' keyword | George Marques | 2016-07-10 | 1 | -0/+4 | |
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| * | | Revert removing of function call in gd_parser | George Marques | 2016-07-08 | 1 | -0/+1 | |
| | | | | | | | | | | | | | The function call was removed in #5538 because of the unused return value, but the function itself has side effects and the absence of the call was causing crashes. | |||||
| * | | Removed unused variables (first pass) | Rémi Verschelde | 2016-07-07 | 5 | -58/+9 | |
| | | | | | | | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | |||||
| * | | Merge pull request #5407 from RandomShaper/opt-self-indexing | Juan Linietsky | 2016-07-01 | 1 | -3/+11 | |
| |\ \ | | | | | | | Optimize member access with self | |||||
| | * | | Optimize member access with self | Pedro J. Estébanez | 2016-06-25 | 1 | -3/+11 | |
| | | | | | | | | | | | | | Let the compiler take the fast path when a member is superfluously accessed with `self.`. | |||||
| * | | | Only check for constants when parsing constants, should close #5497 | Juan Linietsky | 2016-06-30 | 2 | -20/+22 | |
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| * | | | Ability to put constants in constant expressions, closes #5264 | Juan Linietsky | 2016-06-29 | 1 | -0/+9 | |
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| * | | | Warn instad of crashing when class instance is gone after yield. Closes ↵ | Juan Linietsky | 2016-06-29 | 3 | -0/+30 | |
| | | | | | | | | | | | | | #5247 , probably closes other yield related crashes | |||||
| * | | | Properly show the source:line even in inner clases, closes #3766 | Juan Linietsky | 2016-06-28 | 2 | -1/+2 | |
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| * | | | Fix bug in inner class reference, closes #1411 | Juan Linietsky | 2016-06-28 | 1 | -4/+9 | |
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| * | | | Fixed bug related to resolving constants in a class, closes #1110 | Juan Linietsky | 2016-06-28 | 1 | -1/+1 | |
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| * | | | Fix extends issue, closes #4026 | Juan Linietsky | 2016-06-28 | 2 | -1/+7 | |
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| * | | | -Fix crashes with thread_exit() | Juan Linietsky | 2016-06-26 | 1 | -1/+1 | |
| |/ / | | | | | | | -Added draft of C script API (still disabled and unused) | |||||
| * | | Add "bool" to GDScript reserverd keywords | Andreas Haas | 2016-06-24 | 1 | -0/+1 | |
| | | | | | | | | | Noticed that "bool" wasn't highlighted when used like `export(bool) var is_xy = false` | |||||
| * | | Properly report a valid error instead of reporting as a bug, closes #3841 | Juan Linietsky | 2016-06-24 | 1 | -2/+2 | |
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| * | | Property reporty base type when a function fails, fixes #4581 probably also ↵ | Juan Linietsky | 2016-06-20 | 1 | -2/+2 | |
| | | | | | | | | | closes other issues | |||||
| * | | Merge pull request #5283 from djrm/remove_prints | Rémi Verschelde | 2016-06-19 | 1 | -8/+0 | |
| |\ \ | | | | | | | Removed lots of prints | |||||
| | * | | Removed lots of prints | Daniel J. Ramirez | 2016-06-18 | 1 | -8/+0 | |
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| * | | | Merge pull request #5268 from brakhane/fix-floating-bug | Rémi Verschelde | 2016-06-19 | 1 | -1/+1 | |
| |\ \ \ | |/ / |/| | | correctly parse floats in scientific notation (Fix #5267) | |||||
| | * | | correctly parse floats in scientific notation | Dennis Brakhane | 2016-06-18 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | GDScript incorrectly parsed float values in scientific notation when no decimal point was given. "1e-5" was parsed as "15". Fix this by not requiring a decimal point when we found an exponent for the number to be considered a float. Fixes #5267 | |||||
| * | | | Drop empty files that are not used anywhere | Rémi Verschelde | 2016-06-18 | 2 | -74/+0 | |
| | | | | | | | | | | | | | Part of #5272 | |||||
| * | | | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -11/+28 | |
| |/ / | | | | | Also removes a couple wrong Godot headers from third-party source files. | |||||
| * | | Add @GDScript.type_exists | Geequlim | 2016-06-18 | 2 | -0/+16 | |
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| * | | reverted to ==, if a line is missing a statement, we'll have to make sure to ↵ | Juan Linietsky | 2016-06-17 | 1 | -1/+1 | |
| | | | | | | | | | add it | |||||
| * | | changed == for >= since some statements may not store a line (if line is empty) | Juan Linietsky | 2016-06-17 | 1 | -1/+1 | |
| | | | | | | | | | this is added to #5204 | |||||
| * | | Merge pull request #5204 from vnen/fix-completion-crash | Juan Linietsky | 2016-06-17 | 1 | -5/+7 | |
| |\ \ | | | | | | | Fix crash in code completion | |||||
| | * | | Fix crash in code completion | George Marques | 2016-06-13 | 1 | -5/+7 | |
| | | | | | | | | | | | | | Fix #4641 | |||||
| * | | | Fix type hint for the seed argument | Rémi Verschelde | 2016-06-18 | 1 | -2/+2 | |
| |/ / | | | | | | | Closes #5260. | |||||
| * | | Changed reload logic to auto-hard-reload scripts on save. It's simpler to ↵ | Juan Linietsky | 2016-06-13 | 1 | -0/+5 | |
| | | | | | | | | | use and also fixes #4756 | |||||
| * | | gdscript tokenizer will dislike use of case, closes #4991 | Juan Linietsky | 2016-06-11 | 1 | -2/+3 | |
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| * | | remove unnecesary found bug? print, closes #5028 | Juan Linietsky | 2016-06-11 | 1 | -1/+1 | |
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| * | | Made many built-in gdscript functions return more descriptive errors, closes ↵ | Juan Linietsky | 2016-06-11 | 2 | -22/+55 | |
| | | | | | | | | | #5150 | |||||
| * | | -All variables from script are visible through get_property_list(), not just ↵ | Juan Linietsky | 2016-06-11 | 2 | -0/+7 | |
| | | | | | | | | | | | | | | | those with export() -Added PROPERTY_USAGE_SCRIPT_VARIABLE to identify what comes from script -closes #5146 | |||||
| * | | -Ability to reload (and soft reload) tool scripts. Please test! | Juan Linietsky | 2016-06-08 | 2 | -0/+108 | |
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| * | | Revert "Fix implicit GDScript Reference inheritance" | punto- | 2016-06-06 | 2 | -8/+5 | |
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| * | | Fix implicit GDScript Reference inheritance | eska | 2016-06-05 | 2 | -5/+8 | |
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| * | | Fix Color8 constructor using wrong value range | George Marques | 2016-06-03 | 1 | -2/+2 | |
| | | | | | | | | | Fix #5015 | |||||
| * | | missed ifdef that broke android build | Juan Linietsky | 2016-06-01 | 1 | -1/+3 | |
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| * | | Ability to reload scripts on running game | Juan Linietsky | 2016-06-01 | 4 | -15/+206 | |
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| * | | Some cleanup to GDScript | Juan Linietsky | 2016-05-31 | 4 | -1627/+1637 | |
| |/ | | | | separated GDFunction (VM) from GDScript in two different files | |||||
| * | Finalized DynamicFont implementation | Juan Linietsky | 2016-05-29 | 1 | -1/+1 | |
| | | | | | | | -DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||||
| * | Fix #4748: proper call to base class function | Ignacio Armenteros | 2016-05-23 | 1 | -1/+1 | |
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| * | First version of Profiler | Juan Linietsky | 2016-05-21 | 4 | -144/+442 | |
| | | | | | | It is now possible to profile GDScript as well as some parts of Godot internals. | |||||
