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* | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2016-08-022-2/+2
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| * | | Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2Deska2016-07-301-1/+1
| * | | Changed the way the step decimals are computed to a safer way, fixes many iss...Juan Linietsky2016-07-261-1/+1
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* / / WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-022-0/+19
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* | Set proper line into operators when parsing GDScript, fixes #5822Juan Linietsky2016-07-221-0/+11
* | Fixed reloading of tool scripts within editor, they should work much better n...Juan Linietsky2016-07-202-2/+22
* | Forgot to clear signals on recompile, closes #5729Juan Linietsky2016-07-171-0/+1
* | Allow semicolon after 'pass' keywordGeorge Marques2016-07-101-0/+4
* | Revert removing of function call in gd_parserGeorge Marques2016-07-081-0/+1
* | Removed unused variables (first pass)Rémi Verschelde2016-07-075-58/+9
* | Merge pull request #5407 from RandomShaper/opt-self-indexingJuan Linietsky2016-07-011-3/+11
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| * | Optimize member access with selfPedro J. Estébanez2016-06-251-3/+11
* | | Only check for constants when parsing constants, should close #5497Juan Linietsky2016-06-302-20/+22
* | | Ability to put constants in constant expressions, closes #5264Juan Linietsky2016-06-291-0/+9
* | | Warn instad of crashing when class instance is gone after yield. Closes #5247...Juan Linietsky2016-06-293-0/+30
* | | Properly show the source:line even in inner clases, closes #3766Juan Linietsky2016-06-282-1/+2
* | | Fix bug in inner class reference, closes #1411Juan Linietsky2016-06-281-4/+9
* | | Fixed bug related to resolving constants in a class, closes #1110Juan Linietsky2016-06-281-1/+1
* | | Fix extends issue, closes #4026Juan Linietsky2016-06-282-1/+7
* | | -Fix crashes with thread_exit()Juan Linietsky2016-06-261-1/+1
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* | Add "bool" to GDScript reserverd keywordsAndreas Haas2016-06-241-0/+1
* | Properly report a valid error instead of reporting as a bug, closes #3841Juan Linietsky2016-06-241-2/+2
* | Property reporty base type when a function fails, fixes #4581 probably also c...Juan Linietsky2016-06-201-2/+2
* | Merge pull request #5283 from djrm/remove_printsRémi Verschelde2016-06-191-8/+0
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| * | Removed lots of printsDaniel J. Ramirez2016-06-181-8/+0
* | | Merge pull request #5268 from brakhane/fix-floating-bugRémi Verschelde2016-06-191-1/+1
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| * | correctly parse floats in scientific notationDennis Brakhane2016-06-181-1/+1
* | | Drop empty files that are not used anywhereRémi Verschelde2016-06-182-74/+0
* | | Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-11/+28
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* | Add @GDScript.type_existsGeequlim2016-06-182-0/+16
* | reverted to ==, if a line is missing a statement, we'll have to make sure to ...Juan Linietsky2016-06-171-1/+1
* | changed == for >= since some statements may not store a line (if line is empty)Juan Linietsky2016-06-171-1/+1
* | Merge pull request #5204 from vnen/fix-completion-crashJuan Linietsky2016-06-171-5/+7
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| * | Fix crash in code completionGeorge Marques2016-06-131-5/+7
* | | Fix type hint for the seed argumentRémi Verschelde2016-06-181-2/+2
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* | Changed reload logic to auto-hard-reload scripts on save. It's simpler to use...Juan Linietsky2016-06-131-0/+5
* | gdscript tokenizer will dislike use of case, closes #4991Juan Linietsky2016-06-111-2/+3
* | remove unnecesary found bug? print, closes #5028Juan Linietsky2016-06-111-1/+1
* | Made many built-in gdscript functions return more descriptive errors, closes ...Juan Linietsky2016-06-112-22/+55
* | -All variables from script are visible through get_property_list(), not just ...Juan Linietsky2016-06-112-0/+7
* | -Ability to reload (and soft reload) tool scripts. Please test!Juan Linietsky2016-06-082-0/+108
* | Revert "Fix implicit GDScript Reference inheritance"punto-2016-06-062-8/+5
* | Fix implicit GDScript Reference inheritanceeska2016-06-052-5/+8
* | Fix Color8 constructor using wrong value rangeGeorge Marques2016-06-031-2/+2
* | missed ifdef that broke android buildJuan Linietsky2016-06-011-1/+3
* | Ability to reload scripts on running gameJuan Linietsky2016-06-014-15/+206
* | Some cleanup to GDScriptJuan Linietsky2016-05-314-1627/+1637
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* Finalized DynamicFont implementationJuan Linietsky2016-05-291-1/+1
* Fix #4748: proper call to base class functionIgnacio Armenteros2016-05-231-1/+1
* First version of ProfilerJuan Linietsky2016-05-214-144/+442