| Commit message (Collapse) | Author | Age | Files | Lines |
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This reverts commit b7faa76485be1cfe368d24e4fe30adf252beedbe.
This causes a regression in 3.0.1. We haven't found a proper fix yet so
we're removing this from 3.0.2
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Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
(cherry picked from commit 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5)
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_parse() caused resets on members like validating and
for_completion by calling clear().
(cherry picked from commit 48c9ed45450a7d30f880d6a30ecd0459a66f6282)
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Using v1.11.0 from https://github.com/lucasdemarchi/codespell
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
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Happy new year to the wonderful Godot community!
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Fix issue #11400. Fixes issue with arrays and dictionary acting as static objects between different instances of objects.
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objects between different instances of objects.
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Fixes 14324.
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Fixes issues introduced by newer clang-format versions or commits
pushed directly without using the clang-format pre-commit hook.
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Use as `export(E) ...`
Closes #12392
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