| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2018-04-18 | Fix case mismatch check on Windows | Rémi Verschelde | 1 | -9/+12 | |
| @reduz pushed the old 44989bc95754b40f4c00f10db43ed91f64a3e475 commit today which he had forgotten in his local clone, and apparently it does not compile. Also fixed style. | |||||
| 2018-04-18 | Add a macro to deprecate methods | Juan Linietsky | 1 | -0/+10 | |
| 2018-04-18 | Test and warn of case mismatch on Windows | Juan Linietsky | 1 | -0/+18 | |
| Will throw a warning when a file is opened with a different case than what is stored on the Windows filesystem. | |||||
| 2018-04-17 | Fix crash resulting from bad month check in core_bind.cpp | Bojidar Marinov | 1 | -7/+7 | |
| Also, make it clear that day is 0-based. This might cause very slight differcies in existing games. Fixes #18221 | |||||
| 2018-04-17 | Fix typos in shader_language.cpp | Poommetee Ketson | 1 | -3/+3 | |
| 2018-04-17 | Ability to change path color with self modulate | volzhs | 1 | -1/+2 | |
| Fix #18164 | |||||
| 2018-04-17 | #18051: Fix indentation issues introduced during clean up | Xavier Cho | 6 | -16/+16 | |
| 2018-04-17 | #18051: Do not use `var` in a for-loop, or where type is not obvious | Xavier Cho | 7 | -22/+22 | |
| 2018-04-17 | #18051: Use common name for Color type argument | Xavier Cho | 1 | -5/+5 | |
| 2018-04-17 | #18051: Remove redundant verbatim prefixes | Xavier Cho | 2 | -3/+3 | |
| 2018-04-17 | #18051: Use default parameter value | Xavier Cho | 1 | -1/+1 | |
| 2018-04-17 | #18051: Use array initializer when applicable | Xavier Cho | 1 | -4/+2 | |
| 2018-04-17 | #18051: Remove redundant parenthesis | Xavier Cho | 13 | -91/+94 | |
| 2018-04-17 | #18051: Remove unnecessary variable assignments | Xavier Cho | 5 | -11/+7 | |
| 2018-04-17 | #18051: Use 'var' when applicable | Xavier Cho | 14 | -109/+109 | |
| 2018-04-17 | #18051: Remove redundant casts and 'using', 'else', 'this' statements | Xavier Cho | 19 | -281/+211 | |
| 2018-04-17 | Remove duplicated declaration of RoundToInt() from Mathf | Xavier Cho | 1 | -5/+0 | |
| 2018-04-16 | Allow actions to provide an analog value | Gilles Roudiere | 12 | -126/+274 | |
| 2018-04-16 | Fix names of Variant operators | George Marques | 1 | -1/+2 | |
| 2018-04-16 | Add descriptions for GroupCall flags | bncastle | 1 | -0/+4 | |
| Add descriptions for GroupCall flags | |||||
| 2018-04-16 | Fix error spam with Sprite has compressed texture | volzhs | 1 | -0/+3 | |
| Fix #18177 | |||||
| 2018-04-16 | Fix index out of size error on Image | volzhs | 1 | -0/+21 | |
| Fix #18229 | |||||
| 2018-04-16 | Fix Android input source checks | Ruslan Mustakov | 1 | -2/+2 | |
| Input source types are not pure bit flags, they are combinations of flags, so != 0 check was incorrect and resulted in crashes later, when trying to obtain the device. | |||||
| 2018-04-15 | Remove incorrect & potentially confusing references to Euler | Will Vincent | 3 | -4/+5 | |
| e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion. e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid. | |||||
| 2018-04-15 | Fixed high cpu usage with PulseAudio | Marcelo Fernandez | 1 | -1/+5 | |
| 2018-04-14 | Minor fixes for the AnimationPlayer doc. | Michael Alexsander Silva Dias | 1 | -3/+2 | |
| 2018-04-14 | Avoid converting Quat to Euler angles when not necessary. | tagcup | 8 | -18/+85 | |
| Also ensure that get_scale doesn't arbitrarlity change the signs of scales, ensuring that the combination of get_rotation and get_scale gives the correct basis. Added various missing functions and constructors. Should close #17968. | |||||
| 2018-04-14 | ItemList selection: Check against item count | ShyRed | 1 | -1/+1 | |
| ItemList needs to check against the number of items available when the user moves the selection via "ui_right" action. | |||||
| 2018-04-13 | Add popup_closed signal for ColorPickerButton | Peter Folkins | 2 | -0/+11 | |
| Fixes #17688 | |||||
| 2018-04-13 | Add DNS resolution in NetworkedMultiplayerEnet::create_client() | mhilbrunner | 2 | -8/+22 | |
| 2018-04-13 | [Mono] Improve Mathf | Chaosus | 3 | -33/+91 | |
| 2018-04-13 | Fixes canvas light shaders. | Pieter-Jan Briers | 3 | -29/+35 | |
| Fixes #16904 Restore more out functionality, fix built-ins. Requested changes, I think? | |||||
| 2018-04-13 | Small performance fix to wrapf | Chaosus | 1 | -2/+2 | |
| 2018-04-12 | Revert "Unify http- and percent- encode/decode" | Pedro J. Estébanez | 7 | -10/+110 | |
| This reverts commit b76ee30917c63211ac9e94a21bebbddf518d169f. | |||||
| 2018-04-12 | Fix PulseAudio problems with 8 channels devices | Marcelo Fernandez | 2 | -27/+26 | |
| 2018-04-12 | Travis: Upgrade scons-local to 3.0.1 on OSX | Rémi Verschelde | 1 | -2/+2 | |
| Also change URL, prdownload alias seems broken right now on SF. | |||||
| 2018-04-12 | Travis: Enforce Coverity Scan on STATIC_CHECKS Linux/gcc build job | Rémi Verschelde | 1 | -2/+12 | |
| Also ensure that we are not using cached build objects (need to build from scratch), and update encrypted Coverity Scan token. | |||||
| 2018-04-12 | Fix PulseAudio driver for audio devices that report unknown number of channels | Marcelo Fernandez | 1 | -2/+3 | |
| 2018-04-12 | Implement get_peer_[address|port] in ENet/WSServer | Fabio Alessandrelli | 11 | -5/+121 | |
| Also implement get_connected_host and get_connected_port in WebSocketPeer (not supported in HTML5 due to browser limitation). Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to WebSocketServer. | |||||
| 2018-04-12 | Removed useless check | Andrea Catania | 1 | -8/+2 | |
| 2018-04-12 | Travis: Remove unnecessary/obsolete before_install call | Rémi Verschelde | 1 | -3/+0 | |
| It comes from the Coverity documentation but it fails, and their example projects don't use it. | |||||
| 2018-04-12 | Fixed wrong function call | Andrea Catania | 1 | -1/+1 | |
| 2018-04-12 | Travis: Add setup for Coverity Scan | Rémi Verschelde | 1 | -1/+14 | |
| 2018-04-12 | Rigidbody wake up when hitten by a kinematic body | Andrea Catania | 1 | -1/+4 | |
| 2018-04-11 | Update Hack font to v3.003 | Hugo Locurcio | 4 | -6/+6 | |
| 2018-04-11 | Fix error detecting for PulseAudio pa_stream_new call | Marcelo Fernandez | 1 | -1/+4 | |
| 2018-04-11 | iPhone X support and iOS-related fixes | Ruslan Mustakov | 30 | -109/+239 | |
| Starting from April 2018 Apple no longer accepts apps that do not support iPhone X. For games this mainly means respecting the safe area, unobstructed by notch and virtual home button. UI controls must be placed within the safe area so that users can interact with them. This commit: - Adds OS::get_window_safe_area method that returns unobscured area of the window, where interactive controls should be rendered. - Reorganizes how launch screens are exported - the previous way was incorrect and modern iPhones did not pick up the correct screens and because of that used a non-native resolution to render the game. - Adds launch screen options for iPhone X. - Makes launch screens optional in the export template. If not specified, a white screen will be used. - Adds App Store icon (1024x1024) export option as it now has to be bundled with the app instead of being provided in iTunes Connect. - Fixes crash when launching games in iOS Simulator. It happened because controllerWasConnected callback came before the engine was initialized. Now in such case the controllers will be queued up and registered after initialization is done. - Fixes issue with the virtual keyboard where for some reason autocorrection panel would intersect with the keyboard itself and not allow you to use the top row of the keyboard. This is fixed by disabling autocorrection altogether. Closes #17358. Fixes #17428. Fixes #17331. | |||||
| 2018-04-11 | Use internal physics processing for Nodes' internal logic | Rémi Verschelde | 7 | -36/+36 | |
| 2018-04-11 | Update classref and docs, fix missing parameters' name | Poommetee Ketson | 11 | -24/+21 | |
| 2018-04-10 | Fixed color region calculation for the first line | Paulb23 | 1 | -0/+3 | |
