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2017-01-12Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli4-14/+12
2017-01-12made math functions inlnieJuan Linietsky2-131/+119
2017-01-12Fix current script background colorPaulb231-1/+1
2017-01-12Fix text editor theme saving and loadingPaulb231-30/+30
2017-01-12Unify naming of blendshape / morphtarget into just "Blend Shape"Juan Linietsky13-138/+138
2017-01-12Added support for getting gravity vector from iOSBastiaanOlij7-6/+34
2017-01-12Added logic for adjusting to screen orientation and removed final negative zBastiaanOlij3-11/+34
2017-01-12Added gravity vector back into the accelerometer data and flipped Z on the gyroBastiaanOlij2-3/+5
2017-01-12Fixed up release motionManager and negate z for gyro and magnetometerBastiaanOlij2-3/+6
2017-01-12Replacing deprecated UIAccelerometer with Core MotionBastiaanOlij5-4/+65
2017-01-12Added a list of signals to rename, this should become a header eventuallyJuan Linietsky2-1/+22
2017-01-12Renamed most signals so they refer to:Juan Linietsky29-239/+239
2017-01-12Made InputEvent use floating point coordinates.Juan Linietsky2-12/+12
2017-01-12Relink web build when HTML shell changeseska2-1/+1
2017-01-11More efficient iteration syntax, and range() is converted behind the scenes t...Juan Linietsky2-0/+147
2017-01-11Remove libmpcdec bundled lib, no longer usedRémi Verschelde24-4263/+0
2017-01-11Dehardcode version major in editor settingsRémi Verschelde2-4/+4
2017-01-11Proper inheritance checking when requesting theem resourcesJuan Linietsky3-25/+127
2017-01-11removed stray hashJuan Linietsky1-1/+1
2017-01-11Editor settings file is now versionedJuan Linietsky1-2/+6
2017-01-11Added a BACK notification besides QUIT, so they go in separate channels.Juan Linietsky8-17/+36
2017-01-11using VariantParser to parse engine.cfgJuan Linietsky1-584/+36
2017-01-11Add information about dev communication channelsRémi Verschelde1-1/+16
2017-01-11remove shorteners for server types in scriptJuan Linietsky1-6/+0
2017-01-11fix code generation so it generates Transform2D instead of Matrix32Juan Linietsky1-4/+4
2017-01-11Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky17-93/+50
2017-01-11Type renames:Juan Linietsky266-2468/+2466
2017-01-11pattern matcher: Implemented backendKarroffel4-286/+372
2017-01-11pattern matcher: Implemented transformationsKarroffel3-35/+393
2017-01-11pattern matching: implemented parserKarroffel4-1/+252
2017-01-10It is now possible to name layers of different kinds!Juan Linietsky20-44/+90
2017-01-10uses the global thread to protect the instacnes map in GDScript, closes #4615Juan Linietsky2-3/+45
2017-01-10- _ready() callback only happens once now, if you want to receive it again, u...Juan Linietsky15-57/+167
2017-01-10Various corrections in 2D math.Ferenc Arn8-116/+126
2017-01-10Detect bits when building with MinGWIgnacio Etcheverry1-1/+1
2017-01-10FileSystemDock: Collapse folders by default, add context menu with "Expand al...lonesurvivor2-2/+55
2017-01-10Few small fixes so tools=no and target=release compilesBastiaanOlij4-5/+13
2017-01-10Remove deprecated Vector2.floorf methodEmmanuel Leblond2-12/+0
2017-01-10Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky48-101/+92
2017-01-10Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky21-95/+481
2017-01-09Issue template: warn about known unstabilityRémi Verschelde2-10/+19
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky10-31/+72
2017-01-09-All types have editable script now in propertiesJuan Linietsky20-27/+64
2017-01-09Fix modulate property bind to Colorvolzhs1-2/+2
2017-01-09Windows: Workaround missing includes in MinGW-w64 < 4Rémi Verschelde1-1/+13
2017-01-09OSX: Revert back to kHIDUsage_GD_JoystickRémi Verschelde1-2/+2
2017-01-09Added resources iconsDaniel J. Ramirez97-163/+3206
2017-01-08Added missing node icons, plus some icon changesDaniel J. Ramirez14-24/+281
2017-01-09Add clamp and wrap loop modes for animation tracks.Juan Linietsky6-26/+122
2017-01-08Moved JSON functions to built-in to_json, parse_json, validate_jsonJuan Linietsky10-49/+112