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2016-12-31Some fixes and clean upsJuan Linietsky11-25/+141
2016-12-30begin work on new particle systemreduz13-59/+832
2016-12-29Update DebugMesh when NavMesh changes ktksgit1-0/+5
2016-12-29Disallow assignment to constants and expressionsBojidar Marinov1-1/+10
2016-12-28Fix #7098 by not accepting right clicks while dragging the rangeBojidar Marinov1-0/+3
2016-12-28Show visual notice for visibility on Scene Dockvolzhs4-3/+28
2016-12-28Able to change visibility when ancestor node is hiddenvolzhs2-20/+2
2016-12-27Scroll horizontally with mouse wheel when horizontal enabled onlyvolzhs1-6/+14
2016-12-26fix ColorPicker not correctly updating after pasting hex html colorchanon1-1/+1
2016-12-25now it really works on window for realreduz3-4/+45
2016-12-24Add new option to always open output on playGuilherme Felipe1-0/+3
2016-12-24Fix visibility of bottom panel when start playingGuilherme Felipe2-14/+2
2016-12-24fixed a horrible bug on Windows AMD, scenes saved until now in this branchreduz8-16/+40
2016-12-24Expose set_bone_name and get_bone_name to GDscriptElia Argentieri2-0/+7
2016-12-24Update libwebp to 0.5.2volzhs28-230/+311
2016-12-23PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje4-4/+50
2016-12-23Fixed many more bugs reported by ValgrindJuan Linietsky5-1/+10
2016-12-23eliminated some crashes according to llvm address sanitizerJuan Linietsky1-0/+2
2016-12-23put some limits to max ubo sizes to avoid crashesJuan Linietsky3-4/+4
2016-12-23baking now shows a proper button, and bakes can be saved.Juan Linietsky11-194/+194
2016-12-22Fix issue #7331REBELLIOUSX\Rebel_X1-1/+1
2016-12-22can bake for omni and spotlightJuan Linietsky14-91/+439
2016-12-22Fix duplicated string on RichTextLabel if starts with '\n'volzhs1-1/+2
2016-12-21Allows to start the scene with custom arguments within the editorbebae2-12/+9
2016-12-21Some BRDF fixesJuan Linietsky11-20/+95
2016-12-21Godot works on Windows again..reduz11-31/+36
2016-12-20Remove extraneous line in .po reader, which caused it to disregard first lineBojidar Marinov1-2/+0
2016-12-20work in progress global illuminationJuan Linietsky29-959/+5217
2016-12-18Register SpatialGizmo as a scene typeIgnacio Etcheverry1-0/+1
2016-12-18Fix search to find "whole" words at end of lineJohnson Earls1-1/+1
2016-12-17doc improvement for get_colliding_bodies() methodsJerome670001-2/+2
2016-12-16Fix #7303, Quad node mesh data leakBojidar Marinov2-0/+5
2016-12-13Expose HTTP classes' set_ip_type to scriptingFabio Alessandrelli4-7/+12
2016-12-12fix for crash when no ALSA or Pulse installed on linuxGustav Lund2-0/+7
2016-12-10KinematicBody: Fix wrong method bind return typeIgnacio Etcheverry2-2/+2
2016-12-10DOF blur, near and far fields..Juan Linietsky11-47/+731
2016-12-09Remove old unused AI_V4MAPPED flag to getaddrinfoFabio Alessandrelli1-8/+0
2016-12-09Separate hostname resolve cache based on ip_typeFabio Alessandrelli1-11/+15
2016-12-09IP_Address now handle IPv4 and IPv6 transparentlyFabio Alessandrelli11-101/+112
2016-12-09Allow setting ip_type for TCP/UDP and HTTP classesFabio Alessandrelli10-0/+31
2016-12-09Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli23-81/+61
2016-12-09Move V6ONLY flag selection inside helpersFabio Alessandrelli5-35/+4
2016-12-09Automatically map IPv4 address to IPv6 when neededFabio Alessandrelli5-10/+22
2016-12-09Use an instance variable for ip_type in raw socketsFabio Alessandrelli18-51/+68
2016-12-09Fix getaddrinfo failing on androidFabio Alessandrelli1-0/+5
2016-12-09Properly handle tcp connection failureFabio Alessandrelli2-2/+12
2016-12-09Fix _set_ip_addr_port not setting the address.Fabio Alessandrelli1-1/+1
2016-12-08Multi stage glow with light bleeding from HDRJuan Linietsky10-22/+536
2016-12-08WebM: Fix compilation on Linux/X11 ARM platformBłażej Szczygieł1-3/+5
2016-12-07Tonemapping and Auto Exposure supportJuan Linietsky12-41/+517