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2014-04-03Use shift for control point in Paht2D editor (to be consistent with Path editor)marynate1-1/+1
2014-04-03Fixed delete path2d node will crash editormarynate1-4/+3
2014-04-03Fix #244 no path2d handles visiblemarynate2-31/+50
2014-03-14Fixing compile error related to missing return value from input.cppSamuel Batista1-1/+1
2014-03-13Update GodotLib.javareduz1-4/+0
2014-03-13-fix bug in cache for atlas import/exportJuan Linietsky136-1576/+10782
-fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
2014-03-12fix android input doe's not work(line edit/text edit)sanikoyes4-6/+304
2014-03-11export a unicode font may crash because chunks out of range...sanikoyes1-1/+1
set MemoryPoolDynamicStatic::MAX_CHUNKS to 65536
2014-03-11fixed editor NodePath propertysanikoyes2-1/+4
2014-03-11fix gdscript path parse errorsanikoyes1-0/+1
2014-03-11fix-multi-char-ime-input-chinesesanikoyes1-0/+22
2014-03-11Fix Compression bug: wrong premature return.marynate1-2/+2
2014-03-11remove unnecessary error check when converting ascii to unicodemarynate1-5/+2
2014-03-11Convert windows main entry arguments to UTF8; Set locale to system default ↵marynate1-1/+32
for locale-awared console output; memery clearnup
2014-03-08Adding CodeLite hidden folder to .gitignoreMoritz Wundke1-1/+1
2014-03-08Adding CodeLite and KDE files to .gitignoreMoritz Wundke1-0/+8
2014-03-08Do not set number of jobs if already specifiedMoritz Wundke1-2/+5
2014-03-07Fixed typoMoritz Wundke1-1/+1
2014-03-07Speed build time up by 6 using multiple jobsMoritz Wundke1-0/+7
Adding aggresive build mode that spawns num_core+1 jobs. This speeds up build time by 6. On my 8 core machine I'm down from 6m:16s to 1m:34s.