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* -GDScript support for accessing properties directlyJuan Linietsky2017-01-041-1/+41
| | | | -Added code lookup and code completion support for properties too
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-8/+8
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* Renamed the bind_native functions to bind_vararg, should make it show the ↵Juan Linietsky2016-09-071-1/+1
| | | | documentation more clearly and also make it easier to bind to C#
* Brand new networked multiplayerJuan Linietsky2016-08-191-0/+1
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* Fix #5891 by not expecting the script instance to be a GDInstanceBojidar Marinov2016-08-051-2/+1
| | | | It could be a placeholder instance as well
* Warn instad of crashing when class instance is gone after yield. Closes ↵Juan Linietsky2016-06-291-0/+25
| | | | #5247 , probably closes other yield related crashes
* Property reporty base type when a function fails, fixes #4581 probably also ↵Juan Linietsky2016-06-201-2/+2
| | | | closes other issues
* Made many built-in gdscript functions return more descriptive errors, closes ↵Juan Linietsky2016-06-111-1/+6
| | | | #5150
* Some cleanup to GDScriptJuan Linietsky2016-05-311-0/+1429
separated GDFunction (VM) from GDScript in two different files