| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 1 | -0/+29 |
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| * | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq | 2017-02-28 | 1 | -1/+1 |
| | | | | | | | | - Add FIXME tags comments to some unfixed potential bugs - Remove some checks (always false: unsigned never < 0) - Fix some if statements based on reviews. - Bunch of missing `else` statements | ||||
| * | Remove bounds check when resuming from yield. | Hein-Pieter van Braam | 2017-02-13 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | The code would get a pointer to the beginning of the call_args by using operator[] at the stack Vector. This does bound checking. When there are no call_args this bound check fails and the error mentioned in #7796 gets triggered. This bound check is actually not necessary as call_args just gets set to NULL and never dereferenced. This new code will just unconditionally set the pointer to the place where the call_args are if there are any. There is no NULL check for call_args anywhere so this is safe. Fixes #7796 | ||||
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -2/+2 |
| | | | | | | | This new name also makes its purpose a little clearer This is a step towards fixing #56 | ||||
| * | Style: Cosmetic fixes to play nice with clang-format | Rémi Verschelde | 2017-01-15 | 1 | -48/+63 |
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| * | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky | 2017-01-11 | 1 | -2/+2 |
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| * | -GDScript support for accessing properties directly | Juan Linietsky | 2017-01-04 | 1 | -1/+41 |
| | | | | | -Added code lookup and code completion support for properties too | ||||
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵ | Juan Linietsky | 2017-01-02 | 1 | -8/+8 |
| | | | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() | ||||
| * | Renamed the bind_native functions to bind_vararg, should make it show the ↵ | Juan Linietsky | 2016-09-07 | 1 | -1/+1 |
| | | | | | documentation more clearly and also make it easier to bind to C# | ||||
| * | Brand new networked multiplayer | Juan Linietsky | 2016-08-19 | 1 | -0/+1 |
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| * | Fix #5891 by not expecting the script instance to be a GDInstance | Bojidar Marinov | 2016-08-05 | 1 | -2/+1 |
| | | | | | It could be a placeholder instance as well | ||||
| * | Warn instad of crashing when class instance is gone after yield. Closes ↵ | Juan Linietsky | 2016-06-29 | 1 | -0/+25 |
| | | | | | #5247 , probably closes other yield related crashes | ||||
| * | Property reporty base type when a function fails, fixes #4581 probably also ↵ | Juan Linietsky | 2016-06-20 | 1 | -2/+2 |
| | | | | | closes other issues | ||||
| * | Made many built-in gdscript functions return more descriptive errors, closes ↵ | Juan Linietsky | 2016-06-11 | 1 | -1/+6 |
| | | | | | #5150 | ||||
| * | Some cleanup to GDScript | Juan Linietsky | 2016-05-31 | 1 | -0/+1429 |
| separated GDFunction (VM) from GDScript in two different files | |||||
