| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2016-10-29 | Won't change editor tabs when using External Editor. | Henrique L. Alves | 1 | -2/+6 | |
| Fixes issue #3046. | |||||
| 2016-10-28 | Add "Never" underline mode to LinkButton | rdb | 3 | -4/+9 | |
| 2016-10-27 | Ability to drag script files from Filesystem dock to SceneTree dock. | Andreas Haas | 4 | -2/+38 | |
| Allows to attach scripts by dragging them onto the target Node. | |||||
| 2016-10-27 | Fix locale for macOS-style locales | Damon | 1 | -6/+12 | |
| 2016-10-27 | Changed RegEx to inherit Resource | Zher Huei Lee | 2 | -4/+8 | |
| 2016-10-27 | Added global sub and bounds checking to RegEx | Zher Huei Lee | 3 | -19/+54 | |
| 2016-10-27 | RegEx re-implemented as a module | Zher Huei Lee | 15 | -1973/+1730 | |
| Re-wrote nrex as a module using godot-specific parts and new features: * Added string substitutions. * Named groups are now supported. * Removed use of mutable variables in RegEx. RegExMatch is returned instead. | |||||
| 2016-10-27 | Change set_locale to fallback to the global language (#6910) | Damon Myers | 1 | -6/+27 | |
| 2016-10-26 | fix bug introduced by #6501 | yg2f | 4 | -20/+15 | |
| ( @Akien : this PR is for current HEAD only, not to be cherry-picked for 2.1.1 ) this is manual revertion of #6501 which introduced a bug that prevented scons from detecting Mingw under Windows when MSVC was installed. (thanks to @vnen for finding this) AND it fixes the actual bug that prevented scons from detecting MSVC standalone compiler ( a confusions between ``VSINSTALLDIR`` and ``VCINSTALLDIR`` ) The freeware Standalone MSVC C++ Build Tools are available here : http://landinghub.visualstudio.com/visual-cpp-build-tools | |||||
| 2016-10-26 | Fix PacketPeerUDP get_packet_port() | Fabio Alessandrelli | 2 | -4/+4 | |
| Properly convert port field from network to system ordering on incoming packets. | |||||
| 2016-10-26 | Fix regression #6864 caused by #6613 | Pawel Kowal | 2 | -5/+14 | |
| 2016-10-26 | Improve drag and drop on 2D viewport | volzhs | 3 | -6/+453 | |
| 2016-10-26 | make `Container` node aware of `Size Flags` | Răzvan Cosmin Rădulescu | 1 | -0/+12 | |
| 2016-10-26 | Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto | Fabio Alessandrelli | 7 | -22/+26 | |
| The address size passed to network system calls now reflects the the actual IP type (v4 or v6). Fix Windows and OSX ipv6 sockets | |||||
| 2016-10-23 | Remove dead code in FileSystemDock | volzhs | 1 | -7/+0 | |
| 2016-10-23 | Fix comparison bug with InputEvent | volzhs | 1 | -1/+2 | |
| 2016-10-22 | "CCFLAGS" are for C and C++ compiler | Błażej Szczygieł | 1 | -1/+1 | |
| 2016-10-22 | Fixed tiny error in detect.py causing compilation for Android to fail. | Randy Tan Shaoxian | 1 | -1/+1 | |
| (cherry picked from commit c9d7f77c6ffea4691fba2071caec2d63d927b4d1) | |||||
| 2016-10-22 | Prevent unwanted script editor input on game crash | Henrique Lacreta Alves | 1 | -0/+1 | |
| Fixes #6530. | |||||
| 2016-10-20 | Fix extraneous NULL character on HTML export | George Marques | 1 | -2/+2 | |
| Fix #2801 | |||||
| 2016-10-20 | Fix the hiding of mouse cursor before interaction | George Marques | 1 | -2/+5 | |
| Fix part of #6633 | |||||
| 2016-10-20 | fix #6031 when creating a script the language will be what you selected last ↵ | Adham Zahran | 4 | -1/+46 | |
| time | |||||
| 2016-10-20 | Fix output binary paths for VS project generation | George Marques | 1 | -3/+3 | |
| 2016-10-20 | added implementation of is_valid_ip_address() | Ariel Manzur | 3 | -25/+117 | |
| 2016-10-20 | added windows support for ipv6, cleaned up unix code | Ariel Manzur | 11 | -122/+175 | |
| 2016-10-19 | address type for http client | Ariel Manzur | 2 | -4/+5 | |
| 2016-10-19 | fixed some byte order and parsing problems | Ariel Manzur | 3 | -21/+52 | |
| 2016-10-19 | Option to load script for node (#6839) | Mateusz Adamczyk | 2 | -6/+64 | |
| 2016-10-18 | adding ipv6 | Ariel Manzur | 17 | -126/+444 | |
| 2016-10-17 | Fix memory management of XAudio2 driver | George Marques | 2 | -8/+5 | |
| 2016-10-17 | Isolate XAudio2 driver | George Marques | 10 | -39/+53 | |
| Now it's possible to compile for Windows platform if wanted. It's supported only for Windows 8 or later, so it's not enabled by default. | |||||
| 2016-10-17 | SCons: Use colored output if available, change "colored"->"verbose" | Błażej Szczygieł | 5 | -14/+6 | |
| 2016-10-17 | Disable asserts in release mode | Błażej Szczygieł | 1 | -0/+2 | |
| 2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | 88 | -8/+168 | |
| Also switch existing shebangs to "better" /usr/bin/env python. | |||||
| 2016-10-16 | Theora: Don't compile unnecessary files, rename "x86_opt_*" | Błażej Szczygieł | 6 | -34/+33 | |
| 2016-10-17 | Fix crash when using Directory.dir_exists(path) on Android | volzhs | 1 | -1/+0 | |
| 2016-10-15 | png: Try to fix neon issue on iphone armv7 | Rémi Verschelde | 1 | -22/+24 | |
| 2016-10-15 | drivers: Refactor SCsub and drop redundant env_drivers clone | Rémi Verschelde | 11 | -60/+60 | |
| The reordering of the SConscript includes allows to ensure that stuff like the builtin zlib headers will be available for libpng. Also moved glew back into global env, otherwise windows seems not to find it... Kind of shooting in the dark with this multi-env setup. | |||||
| 2016-10-15 | freetype: Make it a module and split thirdparty library | Rémi Verschelde | 510 | -882/+178 | |
| Comment out the weird workaround for building on Windows at it might not be needed anymore. Testing needed to confirm. | |||||
| 2016-10-15 | Allow whitespace in Gamepad mappings. | Andreas Haas | 1 | -2/+2 | |
| Previously, mappings that contained whitespace (most likely after a comma seperator) would not parse correctly. Consider the following mapping as an example: "_test_guid_, test controller, a:b0, b:b1, leftx:a0 ," | |||||
| 2016-10-15 | chibi: Move to a module | Rémi Verschelde | 52 | -12/+84 | |
| 2016-10-15 | zlib: Split thirdparty files, simplify scons option | Rémi Verschelde | 36 | -49/+57 | |
| 2016-10-15 | glew: Split thirdparty files and isolate env | Rémi Verschelde | 16 | -19/+115 | |
| Not fully happy about the way this one interacts with the various platforms. Maybe the platform_config.h should be generated by the SCsub instead of passing a define just to know where is the header. | |||||
| 2016-10-15 | squish: Update to upstream 1.14 | Rémi Verschelde | 25 | -3643/+3912 | |
| Sources are untouched, tarball from https://sourceforge.net/projects/libsquish | |||||
| 2016-10-15 | squish: Move to a module and split thirdparty lib | Rémi Verschelde | 37 | -60/+144 | |
| 2016-10-15 | rtaudio: Split thirdparty files | Rémi Verschelde | 7 | -4/+33 | |
| 2016-10-15 | mpc: Move to a module and split thirdparty libmpcdec | Rémi Verschelde | 34 | -54/+157 | |
| 2016-10-15 | theora: Move to a module and split thirdparty lib | Rémi Verschelde | 88 | -178/+199 | |
| Same rationale as the previous commits. | |||||
| 2016-10-15 | modules: Clone env in each module | Rémi Verschelde | 17 | -93/+94 | |
| This allows to pass include paths and flags only to a given thirdparty library, thus preventing conflicts between their files (e.g. between opus and openssl which both provide modes.h. This also has the nice effect of making the compilation command smaller for each module as it no longer related to all other modules, only the final linking brings them together. This however requires adding manually the ogg include path in opus and vorbis when building against the builtin ogg, since it is no longer in the global env. Also simplified template 'thirdparty_<module>_sources' to 'thirdparty_sources'. "Core" modules like cscript, gdscript, gridmap, ik and virtual_script still use the main env_modules, but it could be changed if need be. | |||||
| 2016-10-15 | openssl: Move to a module and split thirdparty lib | Rémi Verschelde | 960 | -737/+839 | |
| Same rationale as the previous commits. | |||||
