| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Ability to reload scripts on running game | Juan Linietsky | 2016-06-01 | 1 | -2/+2 |
| | | |||||
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -4/+4 |
| | | |||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| | | |||||
| * | - added 'onready' keyword to gdscript. Defers initialization of member ↵ | reduz | 2015-12-28 | 1 | -1/+1 |
| | | | | | variables until _ready() is run. | ||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| | | |||||
| * | Cleaned up formating in gd_compiler.h | Wim Vander Schelden | 2015-01-14 | 1 | -63/+47 |
| | | |||||
| * | Bug Fixes | Juan Linietsky | 2014-11-02 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | | -=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features) | ||||
| * | -moved script to modules | Juan Linietsky | 2014-02-24 | 1 | -0/+181 |
