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* renamed all Rect3.pos to Rect3.positionalexholly2017-06-092-6/+6
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* [GDnative] API consistency + missing propertiesEmmanuel Leblond2017-06-0820-632/+849
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* renamed all Rect2.pos to Rect2.positionalexholly2017-06-042-11/+11
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* Fix GDNative PoolVector typossheepandshepherd2017-05-311-8/+8
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* Wrap copy constructor for some GDNative typessheepandshepherd2017-05-316-0/+63
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* [GDNative] fixed some functions that returned referencesKarroffel2017-05-234-15/+8
| | | | Those errors were introduced with #8821 (6fd217d). These functions need to return reference types, otherwise setting values on those containers does not work.
* Finish implementation of GDnative builtins bindingsEmmanuel Leblond2017-05-1942-2283/+2467
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* Fix two typos from previous commitRémi Verschelde2017-05-171-1/+1
| | | | Also cleanup comments on variant types.
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-1/+1
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* [GDNative] fixed a reload bugKarroffel2017-05-131-7/+7
| | | | | When there was no terminate function defined in the library the exported variables would not update. This fixes that.
* [GDNative] added varcall and printKarroffel2017-05-114-12/+64
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* Add error printing functions to GDNativesheepandshepherd2017-05-102-0/+13
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* Put brave old bb10 platform to a well-deserved restRémi Verschelde2017-05-081-1/+0
| | | | Add some 🔥 to appease @reduz. Fixes #8692.
* [GDNative] fixed msvc buildKarroffel2017-04-201-2/+2
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* [GDNative] explicit calling conventionKarroffel2017-04-192-15/+29
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* Merge pull request #8440 from karroffel/gdnative-new-methodThomas Herzog2017-04-173-0/+54
|\ | | | | [GDNative] added "new" method and fixed headers
| * [GDNative] added "new" method and fixed headersKarroffel2017-04-173-0/+54
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* | Merge pull request #8439 from touilleMan/correct_gdnative_signaturesThomas Herzog2017-04-176-413/+611
|\ \ | | | | | | Correct gdnative signatures
| * | gdnative: Implement missing function for godot_basis.Emmanuel Leblond2017-04-172-32/+180
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| * | gdnative: modify vector2&vector3 functions signature to use value passing ↵Emmanuel Leblond2017-04-174-381/+431
| | | | | | | | | | | | instead of ptr.
* | | Add godot_string_unicode_str to GDnativeEmmanuel Leblond2017-04-172-0/+6
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* | Correct indentation in gdnative vector2/3Emmanuel Leblond2017-04-154-139/+168
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* | Implement missing functions in gdnative vector2 and vector3 bindingsEmmanuel Leblond2017-04-155-82/+303
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* [GDNative] made string functions more C-friendlyKarroffel2017-04-112-7/+7
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* [GDNative] C API and generator fixesKarroffel2017-04-112-1/+2
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* [GDNative] re-enabled some init optionsKarroffel2017-04-111-2/+0
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* Merge pull request #8350 from karroffel/gdnative-api-reference-fieldThomas Herzog2017-04-101-3/+3
|\ | | | | [GDNative] added is_reference filed to api.json
| * [GDNative] added is_reference filed to api.jsonKarroffel2017-04-101-3/+3
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* | [GDNative] function to get class constructorKarroffel2017-04-102-0/+11
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* [GDNative] Didn't iterate over all scriptsKarroffel2017-04-101-13/+11
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* renamed dlscript module to gdnativeKarroffel2017-04-0948-0/+8019