aboutsummaryrefslogtreecommitdiff
path: root/modules/gdnative
Commit message (Collapse)AuthorAgeFilesLines
* NativeScript: Fix initialization in wrong scopeRémi Verschelde2018-03-021-1/+1
| | | | | | Regression from d702d7b335c0c9305e75131770c0ea739b70d813 which broke javascript build. (cherry picked from commit 08cadc3d871f681ef1f951894345359a85ba190e)
* Fix various valgrind reported uninitialized variable usesHein-Pieter van Braam2018-03-011-0/+1
| | | | (cherry picked from commit d702d7b335c0c9305e75131770c0ea739b70d813)
* doc: Update version string for 3.0.2Rémi Verschelde2018-02-275-5/+5
|
* Update doc version strings to 3.0.1Hein-Pieter van Braam2018-02-245-5/+5
|
* Fix typos with codespellluz.paz2018-02-221-1/+1
| | | | | | | | | | | | | | | | Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` (cherry picked from commit 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5)
* Fix inconsistencies and typos in argument namesPaolo Perkovic2018-02-042-2/+2
| | | | (cherry picked from commit 08d4bfacafa8abe435d51a6afecb276030a23280)
* doc: Sync with current sourceRémi Verschelde2018-01-255-5/+5
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* Fix typos in code and docs with codespellRémi Verschelde2018-01-183-3/+3
| | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell
* [GDNative] fix NativeScript false negative errorkarroffel2018-01-181-1/+1
|
* [GDNative] fix #15723karroffel2018-01-181-3/+38
|
* Added GDNative copy constructor for PoolVectors Read and WriteMarc Gilleron2018-01-183-0/+168
|
* Merge pull request #15761 from touilleMan/pluginscript-improve-inheritanceRémi Verschelde2018-01-174-28/+29
|\ | | | | [GDnative] Improve inheritance system in gdnative pluginscript
| * Improve inheritance system in gdnative pluginscriptEmmanuel Leblond2018-01-164-28/+29
| |
* | [GDNative] fix two crashes with NativeScriptkarroffel2018-01-141-1/+6
|/
* [GDNative] fix editor crash with NativeScriptkarroffel2018-01-141-4/+6
|
* [GDNative] cache API hasheskarroffel2018-01-131-3/+13
|
* doc: Update version string in XMLRémi Verschelde2018-01-135-5/+5
|
* Fix GDNative procedures returning godot_char_stringRuslan Mustakov2018-01-121-3/+3
|
* Merge pull request #15580 from karroffel/gdnative-api-fixesRémi Verschelde2018-01-115-165/+221
|\ | | | | [GDNative] updates to string API and const fixes
| * [GDNative] updates to string API and const fixeskarroffel2018-01-115-165/+221
| |
* | Fix warning when editor resource preview try to read pluginscript resourceEmmanuel Leblond2018-01-091-1/+5
| |
* | Fix crash in pluginscript complete_codeEmmanuel Leblond2018-01-091-1/+1
|/
* doc: Sync classref with current sourceRémi Verschelde2018-01-071-0/+2
|
* [GDNative] fix reloading of non-reloadable librarieskarroffel2018-01-062-3/+8
|
* Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828Juan Linietsky2018-01-061-2/+0
|
* [GDNative] added reload propertykarroffel2018-01-063-12/+42
|
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-0564-19/+75
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Disable lto for gdnative wrapperEmmanuel Leblond2018-01-041-0/+8
|
* Merge pull request #15246 from vnen/uwp-gdnativeGeorge Marques2018-01-012-2/+5
|\ | | | | Make GDNative DLLs work on UWP
| * Make GDNative DLLs work on UWPGeorge Marques2018-01-012-2/+5
| |
* | Update copyright statements to 2018Rémi Verschelde2018-01-0170-140/+140
|/ | | | Happy new year to the wonderful Godot community!
* Add plugin to edit GDNativeLibrarygeequlim2017-12-186-17/+555
| | | | Rename GDNativeLibraryEditor to GDNativeLibrarySingletonEditor
* Remove get_stack_bottomRuslan Mustakov2017-12-163-14/+0
| | | | | It's not used in godot-nim any longer and there were no other uses for it.
* Add missing godot_get_stack_bottom and godot_get_global_constants in ↵Emmanuel Leblond2017-12-151-0/+12
| | | | gdnative_api.json
* Fix missing parenthesisRémi Verschelde2017-12-091-1/+1
|
* GDNative: Fix warning when gdnative/singletons is missingRémi Verschelde2017-12-091-2/+5
|
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-077-20/+21
|
* Style: Apply clang-format again on all filesRémi Verschelde2017-12-071-1/+1
| | | | | Fixes issues introduced by newer clang-format versions or commits pushed directly without using the clang-format pre-commit hook.
* Improve slang, especially in user-visible partsUnknown2017-12-051-2/+0
|
* Merge pull request #13992 from ISylvox/substract-to-subtractRémi Verschelde2017-12-059-12/+12
|\ | | | | Fix Typo: Substract to Subtract
| * Fixed typo: substract to subtractIndah Sylvia2017-12-059-12/+12
| |
* | GDNative: Save singletons only if there's a changeGeorge Marques2017-12-051-2/+20
|/ | | | | Ensures that the Project Settings are saved only if the list of singletons actually changed.
* Changed the dynamic library open function to allow setting the path of the ↵Juan Linietsky2017-11-301-1/+1
| | | | library to open extra libraries.
* disable caching for targets using helper functionsRhody Lugo2017-11-281-2/+1
|
* Set real world position, not virtual world position!Bastiaan Olij2017-11-281-1/+1
|
* use the same cache for all branches for appveyorRhody Lugo2017-11-281-1/+2
|
* [GDNative] disable -fPIC flag with msvc compilerEmmanuel Leblond2017-11-251-2/+2
|
* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-243-84/+0
|
* doc: Update header version for 3.0-betaRémi Verschelde2017-11-245-5/+5
|
* doc: Sync classref with current sourceRémi Verschelde2017-11-241-6/+0
|