| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2018-04-10 | CoreAudio: Fix iphone build after audio device refactor (#17742) | Rémi Verschelde | 1 | -0/+2 | |
| 2018-04-10 | Travis: Reenable osx and iphone builds | Rémi Verschelde | 1 | -6/+6 | |
| We disabled them due to Travis having big infrastructure issues for osx builds, but it seems to be back under control now. | |||||
| 2018-04-10 | doc: Sync classref with current source | Rémi Verschelde | 30 | -99/+475 | |
| 2018-04-10 | Add Navigation docs | Denis Washington | 1 | -11/+11 | |
| 2018-04-10 | Add Navigation2D docs | Denis Washington | 1 | -1/+8 | |
| 2018-04-09 | WASAPI audio driver compile fix on mingw | Marcelo Fernandez | 1 | -0/+11 | |
| 2018-04-09 | LineEdit placeholder alignment, content margins, and overflow bugs | robfram | 2 | -4/+17 | |
| LineEdit doesn't correctly uses style margins nor use placeholders width correctly, causing multiple rendering bugs. | |||||
| 2018-04-09 | Add support for radio-looking items with icon | Pedro J. Estébanez | 4 | -1/+24 | |
| Letting users of `PopupMenu` use them. `OptionButton` was one of those interested and is updated in this commit. Fixes #18063. | |||||
| 2018-04-09 | Allow set_custom_mouse_cursor use same cursor(image) with different shapes. | Guilherme Felipe | 2 | -10/+0 | |
| 2018-04-09 | Make BaseButton not emit press when container is scrolled | Ruslan Mustakov | 5 | -24/+60 | |
| This fixes the problem described in #13996 in a proper way. This also adds "deadzone" property to ScrollContainer. It can be used on mobile, where taps are not as precise as mouse clicks. Player could slightly move their finger when tapping, in which case we still want the button to be pressed rather than the container to be scrolled. | |||||
| 2018-04-09 | Fix custom cursor when it's hidden | Guilherme Felipe | 3 | -2/+15 | |
| [Linux] Ensures that the custom cursor will be used when changing to MOUSE_MODE_VISIBLE. Fix #3086 [Windows] Fix cursor flickering when MOUSE_MODE_HIDDEN. [Mac] Fix possible cursor flicker when MOUSE_MODE_HIDDEN. | |||||
| 2018-04-09 | Made print_tree_pretty() function which displays scene tree graphically | Geoffrey | 3 | -5/+44 | |
| 2018-04-09 | Add new transform tutorial to appropriate classes | Poommetee Ketson | 3 | -0/+3 | |
| 2018-04-09 | Fixed area overlap cleaning | Andrea Catania | 3 | -16/+14 | |
| 2018-04-09 | Resolves Inccorect Quaternion Conversion | Crazy-P | 1 | -1/+1 | |
| Fixes https://github.com/godotengine/godot/issues/18025 | |||||
| 2018-04-09 | Fix RigidBody's configuration warning for Z axis | Alexander Alekseev | 1 | -1/+1 | |
| 2018-04-08 | Drag to rearrange Tabs and TabContainer | ianb96 | 6 | -4/+347 | |
| 2018-04-08 | [DOCS] SceneTree | Max Hilbrunner | 1 | -3/+47 | |
| 2018-04-08 | expose Tileset TileMode to GDScript | Alexander Holland | 2 | -0/+7 | |
| 2018-04-08 | Fix #18058 regression | Chaosus | 1 | -1/+6 | |
| 2018-04-08 | Fixed bug #17929. Inconsistent sort in file manager. | Mintormo | 1 | -0/+1 | |
| This commit fix a bug #17929 (https://github.com/godotengine/godot/issues/17929) in file manager. I'm just added sorting of files list in method FileSystemDock::_update_files. | |||||
| 2018-04-07 | Removed strange custom world2d in CanvasLayer, been there since always and ↵ | Juan Linietsky | 4 | -27/+30 | |
| not sure why. Fixes #17524, fixes #17523. | |||||
| 2018-04-07 | Allows to map an action to all devices. | Nibodhika | 4 | -19/+47 | |
| This is accomplished by setting a special value (-1) to the device variable in the InputEvent that's being used to compare with the one received from the OS. This special value is invalid for a regular input, so it should be safe. Implements #17942 | |||||
| 2018-04-07 | Document condition to avoid mistakes (like #17690) | Juan Linietsky | 1 | -0/+6 | |
| 2018-04-07 | Fixed color regions and added local color region cache | Paulb23 | 3 | -54/+55 | |
| 2018-04-07 | Improve popup menus usability | Pedro J. Estébanez | 8 | -33/+63 | |
| It seems that popups were intended to "grab" the mouse click that triggered them, but their intent was being lost. This commit does the necessary changes to let it happen and updates items that were trying to get advantage of it, because the semantics of `Control::grab_click_focus()` have changed a bit. Namely, it must be called **before** showing the modal. This allows to popup a menu and activate an item in it in a single click-point-release cycle, instead of having to click once to open the menu and once more to pick an item. This ability is extended even to context menus activated with the RMB (or any other mouse button, for that matter). The editor benefits from this in the context menu of the tree dock, which has been patched to opt-in for this feature. This improves UX a bit by saving unnecessary clicks. From now on, `PopupMenu` always grabs the click and also invalidates the first button release unless the mouse has moved (that's what `set_invalidate_click_until_motion()` was doing and now it's removed), so there is no longer the need of doing both things at every point a pop-up menu is shown. | |||||
| 2018-04-07 | Correct profiling_frame naming in pluginscript | Emmanuel Leblond | 1 | -1/+1 | |
| 2018-04-06 | Fix skeleton import from glTF | Pedro J. Estébanez | 1 | -5/+10 | |
| For some glTF files, the order of bones in the skeleton array wasn't matching the joints array in the meshes. Fixes #17808. | |||||
| 2018-04-06 | Update AUTHORS and DONORS list | Rémi Verschelde | 2 | -14/+33 | |
| New contributor added to AUTHORS: @robfram Thanks to all contributors and donors! :) [ci skip] | |||||
| 2018-04-06 | Fix Pluginscript add_global_constant mandatory value check | Emmanuel Leblond | 1 | -1/+1 | |
| 2018-04-06 | Fixed signal input variable name | Andrea Catania | 1 | -1/+1 | |
| 2018-04-06 | Fixed physics server area cleaning | Andrea Catania | 3 | -8/+8 | |
| 2018-04-06 | [NativeScript] replace error macros by simple returns | karroffel | 1 | -4/+2 | |
| 2018-04-05 | Fix buggy percent-encoding | Pedro J. Estébanez | 1 | -4/+4 | |
| Fixes #17875. | |||||
| 2018-04-05 | Remove size restriction for mouse cursor | Guilherme Felipe | 3 | -15/+12 | |
| 2018-04-05 | Fix segfault on x11 | n4nn31355 | 1 | -1/+1 | |
| 2018-04-05 | [NativeScript] added global type tag system | karroffel | 5 | -24/+64 | |
| 2018-04-04 | Renamed GDSyntaxHighlighter to GDScriptSyntaxHighlighter | Paulb23 | 3 | -8/+8 | |
| 2018-04-04 | Explicitly print an error when --export fails. | Pieter-Jan Briers | 1 | -5/+9 | |
| Previously this would not explicitly say the export failed. Sure you might see another error somewhere, but that's not very reliable/obvious. | |||||
| 2018-04-04 | Update transform buttons in tile editor while using T, A, S shortcuts (fixes ↵ | Alexander Alekseev | 1 | -0/+3 | |
| #17962) | |||||
| 2018-04-04 | [GDNative] enable saving GDNativeLibrary as sub resource | karroffel | 2 | -3/+96 | |
| 2018-04-04 | [GDNative] easier GDNativeLib handling | karroffel | 2 | -67/+77 | |
| 2018-04-04 | Corrected physics query max result checking | Andrea Catania | 1 | -3/+10 | |
| 2018-04-04 | Fixed kinematic sliding on trimesh | Andrea Catania | 3 | -11/+5 | |
| 2018-04-04 | Add functionality to move selected tiles in tile map editor | Martin Rieke | 2 | -2/+55 | |
| This change adds a new entry "Move Selection" to the "Tile Map" menu in the tile map editor. It allows the user to easily move as set of selected tiles. | |||||
| 2018-04-03 | Ctrl+Clicking a enum now scrolls down to it in the docs. | Felix Yang | 7 | -12/+75 | |
| 2018-04-03 | Fix Collada material roughness import function 4 | Dmitriy Romanov | 1 | -1/+1 | |
| Made import conversion linear. | |||||
| 2018-04-03 | Websocket client SSL support | Fabio Alessandrelli | 3 | -1/+39 | |
| 2018-04-03 | Generalize SSL cert reading from file | Fabio Alessandrelli | 4 | -23/+35 | |
| 2018-04-03 | MbedTLS PR 1453 (fix UWP build) | Fabio Alessandrelli | 4 | -9/+173 | |
| The patch seems to be ready for merge upstream | |||||
