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2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
23
-66
/
+6113
2018-02-21
[mono] fix signals parameter retrieval
Paul Joannon
1
-5
/
+7
2018-02-21
Don't print error message when select debugger stacks if the debugger is stop...
geequlim
1
-8
/
+8
2018-02-21
gltf: improve embedded data discovery
Florian Zwoch
1
-1
/
+2
2018-02-21
Godot now allows built-in irrespective of the filepath.
Anish
1
-5
/
+9
2018-02-21
Fix loading project.binary from PCK file
Rémi Verschelde
1
-2
/
+6
2018-02-21
Added forgotten infinite_inertia to bindings
Andrea Catania
1
-1
/
+1
2018-02-21
Mention about BaseButton.toggle_mode in ButtonGroup description
volzhs
1
-0
/
+1
2018-02-20
Fixed Remote Tree not drawing relationship lines unless the setting is changed.
Michael Alexsander Silva Dias
1
-0
/
+8
2018-02-20
Small patch to change mbedtls _WIN32_WINNT
Fabio Alessandrelli
1
-1
/
+1
2018-02-20
Link bcrypt lib in window and UWP
Fabio Alessandrelli
2
-2
/
+3
2018-02-20
Clarified what the Tree's signals "item_activated" and "item_double_clicked" do.
Michael Alexsander Silva Dias
1
-2
/
+2
2018-02-20
Tileset Editor Improvement
Damar Indra
8
-496
/
+736
2018-02-20
Fixed "Open" button being enabled when nothing is selected in a FileDialog wh...
Michael Alexsander Silva Dias
2
-12
/
+8
2018-02-20
Import PR 730 from mbedTLS project
Fabio Alessandrelli
2
-9
/
+41
2018-02-20
Websocket module properly recognize UWP (by @vnen)
George Marques
1
-2
/
+5
2018-02-20
Draw relationship line on scene tree dock if option is on
volzhs
1
-0
/
+1
2018-02-20
Improved kinematic body 2D and 3D, Now can move rigid body
Andrea Catania
22
-88
/
+96
2018-02-20
Revert "Handle single-argument constructors in uniform default values"
Juan Linietsky
1
-54
/
+0
2018-02-20
Keep to show current script when closing all docs
volzhs
4
-13
/
+20
2018-02-20
[Mono] Fixed "expression did not evaluate to a constant" compiler error for v...
Nathan Warden
1
-3
/
+4
2018-02-20
Made the Debugger's Stack Frames items reselectable.
Michael Alexsander Silva Dias
1
-0
/
+1
2018-02-19
Expose Sprite._edit_get_rect for click rect access
Will Nations
2
-2
/
+6
2018-02-19
SCons: Remove references to obsolete "fat" bits
Rémi Verschelde
3
-67
/
+17
2018-02-19
Fix previous commit, "bits" still needed for buildsystem
Rémi Verschelde
1
-1
/
+4
2018-02-19
OSX: Remove unnecessary bits assignment
Rémi Verschelde
1
-4
/
+1
2018-02-19
Added an auto quit and auto build flag to the command line options.
Nathan Warden
3
-5
/
+23
2018-02-19
Add show path button to project manager
Bernhard Liebl
2
-3
/
+33
2018-02-19
Improve CollisionObject/CollisionObject2D warning message
Chris Bradfield
2
-2
/
+2
2018-02-19
Fixing folder/file case sensitive renaming issue
Stephen Traskal
1
-0
/
+5
2018-02-19
Fix a rendering bug with screen_texture
Bojidar Marinov
1
-6
/
+4
2018-02-19
Improved ray shape (2D and 3D) by addiing the possibility to act as regular s...
Andrea Catania
15
-20
/
+117
2018-02-19
Fixes OptionButton selection index being reset to zero at instanciation
Alexander Alekseev
1
-1
/
+2
2018-02-19
Made modifications to the RigidBody(2D) descriptions.
Michael Alexsander Silva Dias
2
-9
/
+4
2018-02-19
Improve error reporting of ProjectSettings::setup()
Rémi Verschelde
3
-31
/
+58
2018-02-19
Fix timer second not zero padded when < 10
Poommetee Ketson
1
-1
/
+1
2018-02-19
Prevent loading project-specific config in Project Manager
Rémi Verschelde
1
-28
/
+21
2018-02-19
OSX: Remove support for 32-bit and fat binaries
Rémi Verschelde
3
-45
/
+9
2018-02-19
doc: Sync classref with current source
Rémi Verschelde
14
-15
/
+2117
2018-02-19
doc: Update version string in header
Rémi Verschelde
486
-486
/
+486
2018-02-19
Readd VS.sync and VS.draw to keep compatibility
Rémi Verschelde
1
-0
/
+6
2018-02-18
Force controls to save rect_clip_content since they do not all default to false.
isaacremnant
1
-1
/
+1
2018-02-18
Fix Automatic switch to viewport when playing a scene #16357
Unknown
1
-2
/
+0
2018-02-18
Fix 2d collision body update on shape remove
Konrad Nowakowski
1
-0
/
+1
2018-02-18
Fix infinite recursion with editor import plugins
George Marques
1
-2
/
+2
2018-02-18
[X11] Improving error detection in move_to_trash
Iskustvo
2
-18
/
+38
2018-02-18
Added missing shader functions
Chaosus
1
-0
/
+38
2018-02-18
fixed md script
Yan Pas
1
-8
/
+13
2018-02-18
Remove some debugging prints on Android
Hugo Locurcio
8
-200
/
+8
2018-02-17
implement signal related methods in csharp_script so signals can be used with...
Paul Joannon
4
-8
/
+89
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