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path: root/modules/gdnative/pluginscript/pluginscript_language.cpp (unfollow)
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2018-01-11Restored multiplication by textureJuan Linietsky1-1/+1
2018-01-12Fix HTML5 feature tagsLeon Krause3-13/+21
'HTML5' is the platform tag, the 'JavaScript' tag indicates availability of the JavaScript.eval singleton. Also report texture compression support.
2018-01-11Removed extra multiplication in bakerJuan Linietsky1-1/+1
2018-01-11Fixes nodes being resized or moved when changing an anchorGilles Roudiere1-5/+13
2018-01-11Properly fix blend equations for both transparent and non transparent ↵Juan Linietsky1-5/+23
framebuffers. Closes #15047
2018-01-11Fixes add script button updateGilles Roudiere2-13/+16
2018-01-12Fix Android build errorvolzhs1-0/+1
Fix #15603 Fix #15513
2018-01-11solved particle memory leak, fixes #15591Juan Linietsky1-0/+17
2018-01-11Forced no duplication of animation dataAndreaCatania1-1/+1
2018-01-11Fixed crash on duplicate GIProbe bakingAndreaCatania3-2/+12
2018-01-11Fixed resource setup handlingAndreaCatania1-3/+1
2018-01-11Update documentation to clarify that list of overlaps is not updated ↵Juan Linietsky4-10/+10
immediately.
2018-01-11Dont print error when loading resource from cacheRuslan Mustakov1-1/+2
2018-01-11Fix registered light_data property type nameRuslan Mustakov1-1/+1
2018-01-11Fixed graphic artifact caused by anisotropic filterAndreaCatania1-2/+2
2018-01-11Destroy AudioServer after other non-core types are unregisteredRuslan Mustakov1-5/+5
This is important for some GDNative bindings and probably for Mono. They may keep references to audio objects which are freed when they are unregistered. If AudioServer is already deleted at that point, it causes segfaults.
2018-01-11Fixes snap button getting out of sync (issue 15366)poke10241-1/+1
2018-01-11Fixes empty line selection when scrollingpoke10241-1/+1
2018-01-11[GDNative] updates to string API and const fixeskarroffel5-165/+221
2018-01-11fix updating tileset list when assign texture and set autotile truedamarindra3-1/+12
2018-01-10sorry, accidentally pressed delete before commiting.Juan Linietsky1-1/+2
2018-01-10Added middle button doubleclick, fixes #15567Juan Linietsky1-1/+7
2018-01-10Fix crash on save-branch-as-scenePedro J. Estébanez1-1/+8
2018-01-10Fixes Mono color creation from string.Pieter-Jan Briers1-13/+13
Fixes #15468 Also improves the error messages if the string isn't hex, because saying that the color value is negative is just a side effect of the implementation and tells you nothing.
2018-01-10Clamp blend to fix screen space reflectionsBastiaan Olij1-2/+2
2018-01-10Fix IME producing multiple events per key press.bruvzg2-63/+125
2018-01-10Shader Language: Fixes EXTRA_MATRIX undefined.AlmightyScientist1-1/+1
Fixes #15453.
2018-01-09- Fixes #15470 "Crash on drag and drop scene file on empty scene"Blazej Floch2-39/+70
- New: Allows for multiple files to be dragged over - Added error when multiple nodes are dropped in scene **without** scene root - Removed TTR: "This operation requires a single selected node.", "I see.." - Introduces TTR: "Can not instaniate multiple nodes without root." - Fixes "Can't add_child, already got a parent" error - Reduced multiple resource loading by casting - Make sure to not _show_resource_type_selector if only PackedScenes are being dropped
2018-01-10Fix stretch aspect keep modevolzhs1-1/+1
Fix #15407 Fix #15514
2018-01-09Fix warning when editor resource preview try to read pluginscript resourceEmmanuel Leblond1-1/+5
2018-01-09Fix bad color to HTML conversion. Alpha channel was added befor RGB.robfram1-1/+1
2018-01-09Mono: Some fixes for #15463Ignacio Etcheverry3-5/+5
2018-01-09Fix bitwise NOT operator on BitMap's set_bitKonrad Nowakowski1-2/+2
2018-01-09Fix crash in pluginscript complete_codeEmmanuel Leblond1-1/+1
2018-01-09Mono: Fix iteration order of object types when generating bindingsIgnacio Etcheverry2-30/+31
2018-01-09Improve Control and Label documentation about mouse filteringRémi Verschelde2-6/+7
Fixes #9657.
2018-01-09External editor fixesIgnacio Etcheverry2-16/+19
- Fix VS Code opening on the previous line to the desired one. - Fix running MonoDevelop without the line and column parameters. - Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
2018-01-09Mono: Implement stack info for errors and exceptionsIgnacio Etcheverry15-74/+311
2018-01-09Fix bindings of EditorSettings.set_initial_valueRémi Verschelde3-19/+6
Also ran doctool.
2018-01-09Fix signal arguments shadowing member variablesRémi Verschelde4-8/+8
Fixes #10212.
2018-01-09Revert "Fix "Attach Node Script" inherits popup type"Rémi Verschelde1-1/+1
This reverts commit 227238b4246d335910c364188ce9233fc70ddc65. This dialog is used to both open and create scripts, so it needs to have the features of the save dialog.
2018-01-09Fix shader compile error on Androidvolzhs1-1/+1
**ERROR**: EffectBlurShaderGLES3: Fragment Program Compilation Failed: 23:191: S0001: Type mismatch, cannot convert from 'int' to 'float' At: drivers/gles3/shader_gles3.cpp:168:_display_error_with_code() - EffectBlurShaderGLES3: Fragment Program Compilation Failed:
2018-01-08Fix whole word search missing occurencesBernhard Liebl1-16/+29