| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-12-20 | Lightbaker: include stdlib.h to fix CI builds | Hein-Pieter van Braam | 1 | -0/+2 | |
| 2017-12-19 | Fix randomness in voxel light baker, closes #14841 | Juan Linietsky | 1 | -5/+10 | |
| 2017-12-19 | Added font oversampling support | Juan Linietsky | 6 | -19/+61 | |
| 2017-12-19 | Fix raytrace lightmap bake bias | Juan Linietsky | 1 | -2/+2 | |
| 2017-12-19 | Good while it lasted, restored full 3D for 2D viewport, as required for ↵ | Juan Linietsky | 1 | -1/+1 | |
| Canvas BG mode. Fixes #14540 | |||||
| 2017-12-19 | Propertly deinitialize sampler FBO/Texture, fixes #14586,#14805 | Juan Linietsky | 1 | -0/+1 | |
| 2017-12-19 | properly plot normal when baking | Juan Linietsky | 2 | -19/+64 | |
| 2017-12-19 | Fix pixel snap not being used in 3.0 | Guilherme Silva | 2 | -1/+3 | |
| 2017-12-19 | Fix fatal mono logs not getting logged to disk. | PJB3005 | 1 | -1/+3 | |
| They aborted the application without flushing the log file. Also there was a typo. | |||||
| 2017-12-19 | Fixed bug where all file dialogs requested thumbnails even if hidden. | Juan Linietsky | 2 | -2/+6 | |
| 2017-12-19 | -Fix some crashes in unwrapper | Juan Linietsky | 4 | -1217/+1129 | |
| -Add emission lighting to raytrace mode, fixes #14686 | |||||
| 2017-12-19 | Should no longer crash after rebaking, may be a solution to #14795 | Juan Linietsky | 3 | -9/+18 | |
| Not sure if this is the same problem, as reported, please test. | |||||
| 2017-12-19 | fix for BitmapFont::create_from_fnt to allow loading from file in | Ibrahn Sahir | 1 | -2/+2 | |
| project root directory. | |||||
| 2017-12-18 | sort by the most recently accessed files | Rhody Lugo | 2 | -12/+12 | |
| 2017-12-18 | Add method_descr again because it's required for classes that | Guilherme Felipe | 1 | -28/+36 | |
| don't have public methods. revert #14814 | |||||
| 2017-12-18 | Fix doc methods not showing up | Guilherme Felipe | 1 | -32/+28 | |
| 2017-12-18 | Fix bug in previous commit | Rémi Verschelde | 1 | -1/+1 | |
| 2017-12-18 | Prevent infinite loop in export template manager | Rémi Verschelde | 1 | -10/+7 | |
| 2017-12-18 | Fix installing export templates from file | Onur Aslan | 1 | -1/+1 | |
| 3de20641f5690aba7551da5c592a79d44af54fef did break installing export templates from file. This patch is fixing it. | |||||
| 2017-12-18 | Add plugin to edit GDNativeLibrary | geequlim | 6 | -17/+555 | |
| Rename GDNativeLibraryEditor to GDNativeLibrarySingletonEditor | |||||
| 2017-12-18 | Use a different strategy for path remaps, try loading from a remap file instead. | Juan Linietsky | 2 | -1/+62 | |
| This ensures multiple PCK exports still work. | |||||
| 2017-12-18 | Add more details to issue template | Rémi Verschelde | 1 | -3/+8 | |
| 2017-12-18 | doc: Sync classref with current source | Rémi Verschelde | 6 | -7/+51 | |
| 2017-12-18 | Remove debug logs that are of no use to end users | Ruslan Mustakov | 3 | -6/+0 | |
| 2017-12-18 | Added baked light support for gridmaps. | Juan Linietsky | 5 | -55/+303 | |
| 2017-12-18 | Don't try to mix a sample that has already ended | Hein-Pieter van Braam | 1 | -0/+7 | |
| On short samples the sample may finish playing before the mixer is done. This fills the remaining time with zeros and ends mixing. This fixes the users getting the following error logged: ::_mix_internal: Condition ' !active ' is true. | |||||
| 2017-12-17 | Dictionary::copy -> ::duplicate | Will Nations | 6 | -10/+12 | |
| 2017-12-17 | Fix ogg looping pop noise. Closes #11468 | MrCdK | 1 | -4/+12 | |
| 2017-12-17 | Expose Range, ScrollBar and Slider as virtual. | Daniel J. Ramirez | 3 | -13/+3 | |
| 2017-12-17 | Fix Sprite3D alpha_cut member not being initialized | Stefano Bonicatti | 1 | -0/+1 | |
| 2017-12-17 | Now every variant type has its icon. | Daniel J. Ramirez | 4 | -8/+14 | |
| 2017-12-17 | General use Variant type icons, plus other icon updates. | Daniel J. Ramirez | 61 | -239/+180 | |
| 2017-12-17 | Property install export templates when downloaded from http | Juan Linietsky | 3 | -6/+20 | |
| added a scale parameter for scene import | |||||
| 2017-12-17 | Fix method not returning value in all paths (autotile editor) | George Marques | 1 | -3/+3 | |
| 2017-12-17 | Exposed LineEdit's "selection_clear" and renamed it to "deselect". | Michael Alexsander Silva Dias | 3 | -25/+20 | |
| 2017-12-17 | Clean up setting dialogues a bit. | Ray Koopa | 6 | -45/+81 | |
| 2017-12-17 | Limit the lightmapper subdivide to 1024 | Hein-Pieter van Braam | 2 | -6/+2 | |
| Due to memory contraints in other places in Godot it is unlikely that anything higher than 1024 will actually work. When/if we improve memory management for vectors we can increase this limit again | |||||
| 2017-12-17 | Fix cut-copy-line breaking paste (issue 14539) | Bernhard Liebl | 2 | -6/+6 | |
| 2017-12-17 | Fixes how transform is applied to geometry in UV unwrap | Juan Linietsky | 2 | -9/+10 | |
| 2017-12-17 | Show sub-resources as sub-menu | volzhs | 2 | -5/+8 | |
| 2017-12-17 | Cleanup some #if 0'd code | Rémi Verschelde | 17 | -1324/+10 | |
| 2017-12-17 | Fix Clip Content property is not saved | volzhs | 1 | -1/+1 | |
| 2017-12-17 | Refactoring FPS & information on 3D viewport | volzhs | 3 | -45/+28 | |
| - FPS label position adjusted with Preview button - Remove unnecessary Panel control - Remove unnecessary check condition | |||||
| 2017-12-17 | Add several unlikely() macros | Hein-Pieter van Braam | 2 | -12/+13 | |
| Based off of perf-based prediction misses these seem to be the lowest-hanging fruit for quick (albeit small) improvements. These are based on: * baking a complex lightmap * running platformer 3d * running goltorus | |||||
| 2017-12-17 | Fixed Android NDK unified header detection for python 3 | Colin Kinloch | 1 | -1/+1 | |
| 2017-12-17 | Increase sleep time for android export thread | Bernhard Liebl | 1 | -1/+2 | |
| 2017-12-17 | Tweak OpenMP parameters for lightbaker | Hein-Pieter van Braam | 1 | -3/+5 | |
| On higher threadcount systems this allows for better utilization. On my 16 thread box CPU use goes from 10 - 11 threads to a steady 15 threads on the Sponza scene. Baking time goes from ~10:00 to ~07:30 for me. On lower threadcount systems I expect some improvement also but likely a little less. | |||||
| 2017-12-16 | Fix gdnative generation for lightmapper. | K. S. Ernest (iFire) Lee | 1 | -0/+6 | |
| 2017-12-17 | Shader Language: Add in-for declared variables within for-block scope. | Enzo Nocera | 1 | -1/+1 | |
| 2017-12-16 | Add support for whole program optimization on MSVC | George Marques | 1 | -0/+3 | |
| Since it's similar to LTO, it can be enabled by setting use_lto=yes. | |||||
