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path: root/modules/gdnative/pluginscript/pluginscript_instance.h (unfollow)
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2018-05-08Internal methods in MultiplayerAPI start with _Fabio Alessandrelli2-25/+25
2018-05-08Rename multiplayer_api to just multiplayer.Fabio Alessandrelli4-54/+54
Only the class name retain the MultiplayerAPI name
2018-05-08Fix double free for drag preview control in viewportGeequlim1-3/+1
2018-05-08Add default paramater value for OptionButton::add_icon_itemGeequlim1-1/+1
2018-05-07Local debugger fixes and extensionsBlazej Floch9-45/+209
- Adds q/quit option to console debugging - Adds options (variable_prefix) - Breaks into debugger with Ctrl-C in local debug mode (Unix/Windows) - Added option to list all breakpoints - Fixes add/remove breakpoint bug (invalid path parsing) - Minor cleanup
2018-05-07Added a simpler way to flip faces, closes #17373 and closes #17369Juan Linietsky2-0/+44
2018-05-07Add is_instance_valid() method to GDScript, ending more than a decade of pain.Juan Linietsky4-10/+18
2018-05-07Implemented ragdollAndreaCatania20-22/+2269
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints
2018-05-07Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."Juan Linietsky1-20/+9
2018-05-07Fix vector reduction in shader languageJFonS2-3/+44
2018-05-07Adds a speed factor to AnimatedSpritegroud2-2/+21
2018-05-07Fix: JAR files signed with the MD5 algorithm as unsignedRameshRavone1-2/+2
2018-05-07Added "play_backwards" to the list o functions to autocomplete.Michael Alexsander Silva Dias1-1/+1
2018-05-07Add no-blend canvas item render_modeBastiaan Olij7-2/+31
2018-05-07Fix:code editor text size should change at least one each time, don't mind ↵RaphaelHunter1-2/+2
how you setting your display scale
2018-05-07Resume audio on iOS after phone call or alarmRuslan Mustakov4-22/+72
When a phone call or an alarm triggers on iOS, the application receives an "audio interruption" and it's up to the application to resume playback when the interruption ends. I added handling for audio interruptions same as if the game is focused out and then back in.
2018-05-06Rewrite Tween class reference.Chris Bradfield1-54/+57
2018-05-07Enet: Add wait time param to close_connection()mhilbrunner2-23/+63
Enet: Allow to set client interface/address and port Enet: More error checks Fix comment
2018-05-07Windows detect.py: Detect missing WindowsSdkDirMax Hilbrunner1-2/+8
2018-05-06SpatialEditorViewport::_create_instance: pass GEN_EDIT_STATE_INSTANCED to ↵muiroc1-1/+1
scene->instance()
2018-05-06Defaults to instancing child at tree root when none selectedUnknown1-1/+6
If no node is selected, it will default to selecting the tree root node to instance a child under. This solves #18557
2018-05-06Added option to viewport to keep linear colorBastiaan Olij11-9/+61
2018-05-05LinkButtons are now responsive to engine themeUnknown1-0/+4
Fixes #18636, so now LinkButtons (like those in the asset store) will change font colour to remain visible in any engine theme, just like Labels etc
2018-05-05Fix script editor CTRL+CLICK on singleton functionsPeter Folkins1-0/+2
2018-05-05Fixes some 2d bones display problemsgroud2-29/+19
2018-05-05Fixes several selection problems in the 2D editorgroud1-32/+28
2018-05-05add condition check in Imgae::create(...)RaphaelHunter1-0/+3
2018-05-05Remove commented out code in methods.pyHenry Hirsch1-21/+0
2018-05-05Adjust default editor popup sizeshomer6664-4/+32
2018-05-04Allow uncommon bitmask for autotile - Fixes #16511mateusak1-4/+4
Removes some conditions that were there to create compatibility from 2X2 to 3X3. Further dissociates 2X2 and 3X3 but adds more flexibility to 3X3.
2018-05-04Fix bone refresh logic, closes #18564Juan Linietsky2-20/+68
2018-05-04Update GLAD to 0.1.20a0Chaosus4-16/+33
2018-05-04Made bone handling for actual Bone2D a special case. Make custom bones ↵Juan Linietsky5-36/+186
appear like a custom (less important) option now.
2018-05-04Make bones have more contrast with outlineJuan Linietsky2-7/+33
2018-05-04Skeletal deform workingJuan Linietsky5-97/+146
2018-05-04correct documentation for version number data typeKelly Thomas1-3/+3
2018-05-04Update AUTHORS and DONORS listRémi Verschelde2-16/+29
New contributor added to AUTHORS: @mysticfall Thanks to all contributors and donors for making Godot possible! [ci skip]
2018-05-04round / ceil methods for c sharp vectorsKelly thomas2-0/+15
2018-05-04Added a description to the picth_scale property in the AudioStreamPlayer ↵Nobelix3-0/+3
classes.
2018-05-04Vector3::round, Vector2::round & Vector2::ceil methods were added.Alexander Alekseev4-0/+24
Now both structs (Vector2 & Vector3) have round, floor & ceil methods. (see #18603)
2018-05-03Small changes for some strings.Michael Alexsander Silva Dias2-55/+3
2018-05-03Skeleton for 2D WIPJuan Linietsky19-37/+370
2018-05-03Camera::project_local_ray_normal needs to be virtual so that ↵Brian Richardson1-2/+2
ARVRCamera::project_local_ray_normal gets called.
2018-05-03Script Editor now displays positional columnUnknown3-1/+20
This solves #17931 and makes the script editor consistent with other text editors(Sublime, Gedit, Vim) in displaying the position rather than the raw number of characters.
2018-05-03updated OAHashMap to use robinhood hashingkarroffel5-449/+182
2018-05-03Remove unused duplicate wireframe shortcut, fixes #18067Robin Hübner1-2/+0
It also happens to do nothing currently.
2018-05-03Fix delay in rename_error windows save loop, should be 100msec, not 1secRobin Hübner1-1/+1
2018-05-03i18n: Sync translation templates with current sourceRémi Verschelde47-262/+2188
(cherry picked from commit 056348a8c0ee065cb99e4f33da45525d69d6bcff) Note: Still syncing with the 3.0 code for now to allow updating translations in the 3.0 branch. We'll eventually switch Weblate to use the strings of the 3.1-dev branch once it is stable enough.
2018-05-03i18n: Sync translations with WeblateRémi Verschelde29-1752/+9642
(cherry picked from commit ddbe559c040d30cd145d3c572dbd3bc6c7664310)
2018-05-03Fix for Issue#18457 - Folder name with trailing space on WindowsFelix Yang2-2/+4