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path: root/modules/gdnative/pluginscript/pluginscript_instance.cpp (unfollow)
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2018-01-05Add missing copyright headers and fix formattingRémi Verschelde1-1/+1
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-05Improve script to add/fix copyright headersRémi Verschelde1-17/+46
- The header now always ends with exactly one empty line - Comments after the header are no longer removed - Improved readability with clearer file names and comments
2018-01-04forward_canvas_gui_input only takes one parameterTim Schellenberg1-1/+1
2018-01-04Mono: Add properties support in scriptsIgnacio Etcheverry20-169/+690
2018-01-04Add GDnative wrapper lib on CI buildEmmanuel Leblond2-2/+2
2018-01-04Disable lto for gdnative wrapperEmmanuel Leblond1-0/+8
2018-01-04Clean up \n from end of translation stringsArtem Varaksa6-12/+12
2018-01-05Fix get_edited_scene_root error at starting editorvolzhs3-2/+4
Fix #15300
2018-01-04Fix macOS and other builds after #15299Duy-Nguyen TA5-7/+8
Commit ammended by @akien-mga to fix more platforms.
2018-01-04Add support from properly exporting shared objects, needed for GDNative exportJuan Linietsky4-5/+60
2018-01-05Fix PopupMenu to show & detect properly hover areavolzhs1-3/+2
Fix #15275
2018-01-04Fix TextEdit::_get_mouse_pos rounding errorsBernhard Liebl1-5/+5
2018-01-04Document Control.mouse_filter and its constants.PJB30051-0/+4
2018-01-04Fixed missing parenthesisArtem Varaksa1-1/+1
2018-01-04Add missing translation in Javascript export dialogRémi Verschelde1-9/+9
Also remove newlines from translated strings.
2018-01-04Fix Issue#15303 FreeBSD compilation error in thekla_atlas due to wrong ↵robfram1-2/+10
definition of NV_OS_LINUX instead NV_OS_FREEBSD
2018-01-04Project Manager: fix random breaking of scrollingBernhard Liebl1-0/+1
2018-01-04Change OS::initialize signature to return Error (fix segfault on x11)Emmanuel Leblond21-41/+63
2018-01-04Fixed "Tile Set" button always showing bug introduced with #15309.Michael Alexsander Silva Dias1-10/+12
2018-01-04RichTextLabel: don't draw underline on single charactersBernhard Liebl1-10/+11
2018-01-04Tree: only draw visible relationship linesBernhard Liebl1-7/+23
2018-01-04Fix word wrapping in tables in RichTextLabelBernhard Liebl1-4/+6
2018-01-03found via cppcheck:firefly24427-11/+7
remove code that will never run make definition and declaration names for parameters match change floats that were being set to bool values remove pointer that is never used
2018-01-04doc: Sync classref with current sourceRémi Verschelde3-41/+39
2018-01-04Fix crash in OS::execute on FreeBSDRémi Verschelde4-11/+10
As spotted by @robfram, closes #15288. Also reviewed other uses of `if (String.find(.*))` for potential similar mistakes, found a wrong (and useless) one in ScriptEditorDialog.
2018-01-03Fixed the "Tile Set" button being able to go out of bounds.Michael Alexsander Silva Dias1-7/+2
2018-01-03TextEdit horizontal scrolling with shiftIan1-2/+10
2018-01-03Avoid crashes in skeletonJuan Linietsky1-2/+2
2018-01-03Revert "Add missing image format RGB10A2. Fixes #14964"Juan Linietsky3-33/+1
2018-01-03Small fixes for the Curve Editor's context menu.Michael Alexsander Silva Dias1-20/+3
2018-01-03Avoid redundant copy-on-writes in RingBufferBernhard Liebl1-8/+9
2018-01-03Fix broken Info.plist after copyright updateRazah4-3/+6
Fixes #15293. + related misc fixes by @akien-mga.
2018-01-03RasterizerStorageGLES3, delete particle objects freed by RIDIbrahn Sahir1-0/+4
fixes #15151
2018-01-03Made the Create Dialog be clearer when it's changing a type of something.Michael Alexsander Silva Dias3-9/+26
2018-01-03doc: Sync classref with current sourceRémi Verschelde18-102/+268
2018-01-03Remove too verbose printf statements from VideoStreamTheorasamvila1-9/+0
2018-01-03#15078 renamed "z" -> "z_index" property in Node2DJerome6700015-38/+38
2018-01-03Make code editor's error display autowrapBernhard Liebl1-1/+1
2018-01-03Update android build tool to latestvolzhs3-4/+4
2018-01-03Fix premature declaration of shader variables created with assignmentbinbitten1-3/+3
2018-01-03Fix crash while the debugger encode a freed object.Geequlim1-2/+8
2018-01-02Some fixes to improve precision and speed on Android. Fixes precision issues ↵Juan Linietsky2-2/+12
on Mali and PowerVR.
2018-01-02Improve : ease of use TileSet Editordamarindra2-13/+57
2018-01-02Add Show In File System to script editor tabssersoong2-1/+12
2018-01-01Make GDNative DLLs work on UWPGeorge Marques5-2/+65
2018-01-01Update copyright statements to 2018Rémi Verschelde1647-3310/+3309
Happy new year to the wonderful Godot community!
2018-01-01Mono: Change BindingsGenerator singleton to avoid StringName leaksIgnacio Etcheverry4-18/+30
2018-01-01Mono: Script lifetime fixesIgnacio Etcheverry7-40/+89
- alloc_language_binding: Use strong GC handle as well for references. Fixes #15138 - Set the native instance field of Godot.Object to IntPtr.Zero when it's freed. - Create weak handles without tracking resurrection (that was causing trouble). This means we have to call notification predelete before queueing a native Object for deletion, and use the MonoObject* passed by the finalizer because the weak GC handle target will return NULL at this point.
2017-12-31Move Project Manager favorite icon back to center.Ryan Stein1-1/+1
2018-01-01Fix duplicating file or foldervolzhs1-6/+8
Fix #15206