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path: root/modules/gdnative/include/pluginscript/godot_pluginscript.h (unfollow)
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2018-01-18Remove obsolete Viewport _update_rect() codeRémi Verschelde2-133/+1
2018-01-18Suppress errors on autocompletion for preload()Bernhard Liebl1-1/+1
2018-01-18Fix typos in code and docs with codespellRémi Verschelde138-405/+405
2018-01-18GDScript: fix autocompletion for preload() (issue 15766)Bernhard Liebl1-1/+3
2018-01-18Update MultiMeshInstance and WorldEnvironment documentationAbhas Kumar Sinha2-3/+8
2018-01-18Fix wrong viewport transparent-bgbinbitten1-1/+1
2018-01-18Added description to get_collision_mask_bit and set_collision_mask_bit in Ray...Anutrix1-0/+2
2018-01-18Before I forget, add warnings on areas without children (should not break any...Juan Linietsky4-0/+32
2018-01-18TextEdit fix get_mouse after many foldsIan1-5/+6
2018-01-18Convert special case RGB10_A2 to RGBA8 when obtaining texture databinbitten1-1/+24
2018-01-18[GDNative] fix NativeScript false negative errorkarroffel1-1/+1
2018-01-18ProjectManager: show error/warning by defaultPoommetee Ketson1-35/+21
2018-01-18remove c#7 features for compatibility with 2015 Build ToolsKelly Thomas1-2/+2
2018-01-18[GDNative] fix #15723karroffel1-3/+38
2018-01-18Disallow creating new projects in a non-empty folder.bruvzg1-3/+3
2018-01-18remove an unneeded marshalling functionPaul Joannon2-11/+6
2018-01-18fix marshalling when a function is returning an object from c#Paul Joannon1-4/+4
2018-01-18Added GDNative copy constructor for PoolVectors Read and WriteMarc Gilleron3-0/+168
2018-01-18Fix find/replace barvolzhs2-69/+87
2018-01-17TileSetEditorPlugin: take scale in accout when highlighting current selected ...Mariano Suligoy1-6/+4
2018-01-18Fix Error/Success/Warning icon colorvolzhs1-0/+4
2018-01-17Fix Android onTextChanged crashRuslan Mustakov1-4/+7
2018-01-17few doc fixesChaosus1-2/+2
2018-01-17doc: Replace some more "val" with "value" + syncRémi Verschelde58-83/+82
2018-01-16Fix crash when closing the editorMariano Suligoy1-3/+3
2018-01-16BMFont loading direct support from .fnt files.Juan Linietsky3-0/+55
2018-01-16Fixes for parameter names of builtin functions in visual scripts/coreChaosus3-13/+13
2018-01-16Fixed bullet physics body shape scalingAndreaCatania1-13/+12
2018-01-16Revert "Fix bad color to HTML conversion. Alpha channel was added before RGB."Rémi Verschelde1-1/+1
2018-01-16Make remote FS work with GDNative on AndroidRuslan Mustakov1-10/+18
2018-01-16Improve inheritance system in gdnative pluginscriptEmmanuel Leblond4-28/+29
2018-01-15[DOCS] Description for the JavaScript singleton in @GlobalScope.Michael Alexsander Silva Dias1-0/+1
2018-01-15Fix copy shader in GLSL ES 3.0Leon Krause1-1/+1
2018-01-15Filled tutorial field in most relevent classes.Juan Linietsky72-13/+124
2018-01-15Make sure PropertyHint matches in the VisualScript editor.K. S. Ernest (iFire) Lee2-1/+3
2018-01-15Fix Particles2D in WebGL 2.0Leon Krause1-0/+1
2018-01-15PropertyEditor: Add missing MAKE_PROPSELECT.Andreas Haas1-0/+2
2018-01-15Changes the keep_margin parameter to true by default, so that people are not ...Gilles Roudiere4-18/+16
2018-01-15ViewportContainer passes input down to children viewportsFabio Alessandrelli2-0/+29
2018-01-15Fix crash when freelook shortcuts are undefinedMarc Gilleron1-17/+21
2018-01-14[GDNative] fix two crashes with NativeScriptkarroffel1-1/+6
2018-01-14Fixed member keywords colour not updating on settings changePaulb231-0/+1
2018-01-14Fixed current line highligting with horizontal clipping, issue 15427Paulb231-0/+13
2018-01-14Remove the unused FindReplaceDialog classGilles Roudiere2-441/+0
2018-01-14Fix external editors always opening on scene changeBernhard Liebl1-4/+8
2018-01-14Fix an issue with the animation editor not seeking to the target time properly.Bojidar Marinov4-20/+37
2018-01-14[GDNative] fix editor crash with NativeScriptkarroffel1-4/+6
2018-01-13[GDNative] cache API hasheskarroffel1-3/+13
2018-01-13Fix String::itos/String::num_int64(INT64_MIN) output.bruvzg1-4/+3
2018-01-13Wrap Emscripten module into JS Engine singleton per SConsLeon Krause1-6/+5