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* updated OAHashMap to use robinhood hashingkarroffel2018-05-031-1/+1
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* -Changed how operators work, any shape can operate on any otherJuan Linietsky2018-04-281-4/+17
| | | | -Added some break condition for bad poly data to avoid editor freezes
* Avoid CSG freeze condition on degeneratesJuan Linietsky2018-04-281-0/+3
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* Reduce false positives in interior detection by adding a small offset to ↵Juan Linietsky2018-04-281-1/+1
| | | | raycast, fixes #18476
* CSG Support for Godot!Juan Linietsky2018-04-271-0/+1472
-Missing Icons -Missing freezing option (for baking light and faster load) -Missing a way to export from Godot (GLTF2?) -Probably buggy (may freeze editor, can be worked around easily, but let me know if this happens so it's easier to catch bugs) Happy testing!