index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
cscript
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2017-03-01
Add modulate (color) to TileSet tiles
Pedro J. Estébanez
4
-2
/
+31
2017-02-27
Add process mode option to Particles2D
Pedro J. Estébanez
2
-3
/
+38
2017-02-23
Fix crash when click icon while editing node name
volzhs
1
-0
/
+1
2017-02-22
Cache DynamicFont resource for Android
volzhs
2
-2
/
+27
2017-02-22
Fix crash if TouchScreenButton is pressed while exiting the tree
Pedro J. Estébanez
1
-6
/
+8
2017-02-20
Add flags parameter to Node.duplicate()
Pedro J. Estébanez
2
-13
/
+29
2017-02-18
Update libwebp to 0.6.0
volzhs
139
-3705
/
+10205
2017-02-15
Godot 2.1 to 3.0 conversion should be more or less final
Juan Linietsky
4
-17
/
+612
2017-02-13
Add scale property back for backwards compatibility
geequlim
3
-39
/
+89
2017-02-12
-WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggy
Juan Linietsky
17
-66
/
+2395
2017-02-10
Solve TouchScreenButtons issues
Pedro J. Estébanez
2
-85
/
+56
2017-02-08
Added "Scots" locale name, fixing #7630
Nuno Donato
1
-0
/
+1
2017-02-08
Revert "Fixes #7630 Hint was be appending for every language. Changed to on...
Rémi Verschelde
1
-1
/
+4
2017-02-08
Fix zero padding formatting
volzhs
1
-6
/
+9
2017-02-08
Translate ButtonArray text
volzhs
2
-5
/
+10
2017-02-07
Sort settings for scripts in the editor
Bojidar Marinov
2
-4
/
+49
2017-02-07
HTTPClient properly handle partial data in non-blocking mode
Fabio Alessandrelli
1
-2
/
+4
2017-02-06
JSON::parse reports errors on open-ended objects
Karroffel
1
-2
/
+2
2017-02-04
Backport goodies for the code editors
Pedro J. Estébanez
7
-58
/
+75
2017-02-04
Make same resize behavior for TextureButton with TextureFrame.
geequlim
2
-48
/
+106
2017-02-04
Add Keep Covered texture resize mode
geequlim
2
-3
/
+13
2017-02-02
Add ColorFrame control (2.1)
William Tumeo
4
-0
/
+60
2017-01-30
Fix crash when saving root node by "Save Branch as Scene" with unsaved scene
volzhs
1
-0
/
+7
2017-01-29
Replicate load-as-placeholder state on node duplication (2.1)
Pedro J. Estébanez
1
-0
/
+1
2017-01-27
Fixes #7630 Hint was be appending for every language. Changed to only fill ...
Craig Smith
1
-4
/
+1
2017-01-26
Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolli...
Pawel Kowal
1
-2
/
+2
2017-01-26
Re-Implemented Texture Actions for Scene Import
Zher Huei Lee
1
-21
/
+38
2017-01-25
Improve .tscn VCS
Pedro J. Estébanez
6
-21
/
+32
2017-01-25
Add shape property to TouchScreenButton
Pedro J. Estébanez
2
-3
/
+78
2017-01-25
Fix weird scrollbar appearance on 2D editor (2.1)
volzhs
1
-2
/
+2
2017-01-25
Include filesystem dock split offset in editor layouts
Pedro J. Estébanez
2
-0
/
+11
2017-01-25
2D Editor: Don't show lock icons for hidden nodes.
Andreas Haas
2
-1
/
+2
2017-01-24
Fix resources for Android modules not being merged
Pedro J. Estébanez
1
-2
/
+1
2017-01-21
Release 2.1.2-stable
2.1.2-stable
Rémi Verschelde
2
-3
/
+3
2017-01-21
classref: Sync with current source
Rémi Verschelde
1
-71
/
+152
2017-01-21
Remove Quick Filter Files and fix FS search hotkey
Rémi Verschelde
5
-27
/
+29
2017-01-16
Make image-groups map in export.cfg ordered
Pedro J. Estébanez
1
-4
/
+12
2017-01-16
Improve usability in web export presentation
eska
1
-13
/
+28
2017-01-16
zlib: Update to upstream version 1.2.11
Rémi Verschelde
9
-24
/
+30
2017-01-16
Fix bug in windows TCP poll function
Fabio Alessandrelli
1
-4
/
+1
2017-01-16
Added favorites and recent history to create dialog
Pedro J. Estébanez
2
-7
/
+336
2017-01-16
Making bits of docs appear in different dialogues is made easier with EditorH...
Juan Linietsky
5
-40
/
+165
2017-01-16
Add EditorNode::set_visible_editor()
Pedro J. Estébanez
1
-0
/
+1
2017-01-12
Added a few functions to make 2D split screen easier.
Juan Linietsky
4
-21
/
+109
2017-01-12
Restore viewport set_world_2d functionality
Fabio Alessandrelli
2
-22
/
+34
2017-01-12
Improvements to scons defined WINVER/_WIN32_WINNT
Fabio Alessandrelli
4
-10
/
+12
2017-01-12
Detect bits when building with MinGW
Ignacio Etcheverry
1
-1
/
+1
2017-01-12
Windows: Workaround missing includes in MinGW-w64 < 4
Rémi Verschelde
1
-1
/
+13
2017-01-12
opus: Update to upstream opusfile 0.8
Rémi Verschelde
5
-72
/
+111
2017-01-12
Windows: Define _WIN32_WINRT to 0x0600 (Vista)
Rémi Verschelde
7
-16
/
+9
[next]