| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fixed wrong function call | Andrea Catania | 2018-04-28 | 1 | -1/+1 |
| | | | | | (cherry picked from commit df2a626b49a4e8ead003ebefb9663c63156b4efa) | ||||
| * | Fixed area overlap cleaning | Andrea Catania | 2018-04-28 | 3 | -16/+14 |
| | | | | | (cherry picked from commit 45b778c7f85d9d827e1fe2beb42913e1b47361f1) | ||||
| * | Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to ↵ | Alexander Alekseev | 2018-04-28 | 1 | -2/+2 |
| | | | | | | | exit without releasing the 'shapeInterface' pointer. (cherry picked from commit b5692511105cddd812e687259740d2a6fa240219) | ||||
| * | physics area added monitorable check | Andrea Catania | 2018-04-28 | 1 | -1/+4 |
| | | | | | (cherry picked from commit fe768f4f003a1089d886eec585612c211346eb4c) | ||||
| * | Fixed physics server area cleaning | Andrea Catania | 2018-04-28 | 3 | -8/+8 |
| | | | | | (cherry picked from commit 776942981bea7f396ad6416a71e65b6af0cb4dd8) | ||||
| * | Corrected physics query max result checking | Andrea Catania | 2018-04-28 | 1 | -3/+10 |
| | | | | | (cherry picked from commit 444b8471a3d03bf57b44da6e0eb07eaf780a8f3b) | ||||
| * | Fixed leak in BulletPhysicsServer | Wilson E. Alvarez | 2018-03-29 | 1 | -1/+3 |
| | | | | | (cherry picked from commit e5ae9750ed011c545cf2c002159f5095a9592e7c) | ||||
| * | doc: Update version string for 3.0.2 | Rémi Verschelde | 2018-02-27 | 2 | -2/+2 |
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| * | Update doc version strings to 3.0.1 | Hein-Pieter van Braam | 2018-02-24 | 2 | -2/+2 |
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| * | Fix typos with codespell | luz.paz | 2018-02-22 | 4 | -4/+4 |
| | | | | | | | | | | | | | | | | | Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` (cherry picked from commit 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5) | ||||
| * | Fixes gravity calculation for kinematic bodies in Bullet | Neil Moore | 2018-02-21 | 1 | -1/+2 |
| | | | | | (cherry picked from commit 5fb8a6a6c223561e1e7a11699eae8aca68f8abd6) | ||||
| * | Added return true o collide when no rusult is NULL | Andrea Catania | 2018-02-19 | 1 | -0/+2 |
| | | | | | (cherry picked from commit f48845428dcfe79edf381b1626e4ae7994fbdc96) | ||||
| * | Fix inconsistencies and typos in argument names | Paolo Perkovic | 2018-02-04 | 7 | -19/+19 |
| | | | | | (cherry picked from commit 08d4bfacafa8abe435d51a6afecb276030a23280) | ||||
| * | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 2 | -2/+2 |
| | | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
| * | Improved stabilization of ray shape in Bullet | Andrea Catania | 2018-01-24 | 1 | -3/+10 |
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| * | attemp to fix #15743 | Mariano Suligoy | 2018-01-21 | 1 | -2/+4 |
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| * | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 5 | -7/+7 |
| | | | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell | ||||
| * | Fixed bullet physics body shape scaling | AndreaCatania | 2018-01-16 | 1 | -13/+12 |
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| * | SCons: Allow unbundling bullet on Linux (only 2.87+) | Rémi Verschelde | 2018-01-13 | 1 | -12/+9 |
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| * | bullet: Streamline bundling, remove extraneous src/ folder | Rémi Verschelde | 2018-01-13 | 2 | -39/+5 |
| | | | | | | | Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one. | ||||
| * | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 2 | -2/+2 |
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| * | Removed useless error print on bullet shapes | AndreaCatania | 2018-01-08 | 1 | -1/+1 |
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| * | Fixed Bullet collision shapes scale | AndreaCatania | 2018-01-08 | 7 | -69/+65 |
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| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 47 | -155/+341 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Merge pull request #13257 from AndreaCatania/master | Rémi Verschelde | 2018-01-04 | 9 | -171/+220 |
| |\ | | | | | Fixed kinematic movement stuck, Changed how shape scale works. | ||||
| | * | Fixed kinematic movement stuck, Changed how shape scale works, Optimized | AndreaCatania | 2017-12-23 | 9 | -171/+220 |
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| * | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 47 | -94/+94 |
| | | | | | | | | | Happy new year to the wonderful Godot community! | ||||
| * | | fix typo in switch statement | firefly2442 | 2017-12-30 | 1 | -1/+1 |
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| * | | Fixed dispatch callback | AndreaCatania | 2017-12-23 | 1 | -1/+1 |
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| * | | Fixed rigidbody sleping, Fixes #13952 | AndreaCatania | 2017-12-23 | 2 | -11/+29 |
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| * | | Fixed intersect_shape crash, closes #13697 | AndreaCatania | 2017-12-23 | 1 | -1/+4 |
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| * | Scons: Build modules in seperate env. | Andreas Haas | 2017-12-13 | 1 | -3/+7 |
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| * | Merge pull request #13836 from AndreaCatania/scale | Rémi Verschelde | 2017-12-11 | 9 | -57/+100 |
| |\ | | | | | Fixed bullet scale on get_transform and joints | ||||
| | * | Changed how 6DOF limits works | AndreaCatania | 2017-12-09 | 2 | -35/+31 |
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| | * | Fixed joint scale | AndreaCatania | 2017-12-09 | 5 | -14/+49 |
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| | * | Fixed bullet get_transform scale | AndreaCatania | 2017-12-08 | 3 | -8/+20 |
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| * | | Merge pull request #14516 from AndreaCatania/patch-2 | Rémi Verschelde | 2017-12-11 | 4 | -26/+34 |
| |\ \ | | | | | | | Implemented physics linear and angular lock | ||||
| | * | | Implemented physics linear and angular lock | AndreaCatania | 2017-12-10 | 4 | -26/+34 |
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| * | | | Ray cast return shape id. Fixes #14473 | AndreaCatania | 2017-12-10 | 2 | -2/+9 |
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| * | | Merge pull request #12756 from Stratos695/master | Rémi Verschelde | 2017-12-09 | 4 | -39/+22 |
| |\ \ | |/ |/| | Allowing double-axis lock in RigidBody & KinematicBody (Fixes #12500) | ||||
| | * | Allow double-axis lock in RigidBody and KinematicBody | Eric Rybicki | 2017-11-10 | 4 | -39/+22 |
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| * | | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 24 | -157/+206 |
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| * | | Fixed bullet server null pointer check | Andrea Catania | 2017-11-30 | 1 | -1/+1 |
| | | | | | | | Fixed bullet server null pointer check | ||||
| * | | doc: Update header version for 3.0-beta | Rémi Verschelde | 2017-11-24 | 2 | -2/+2 |
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| * | | Removed shape margin | AndreaCatania | 2017-11-23 | 2 | -3/+4 |
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| * | | Merge pull request #13202 from AndreaCatania/master | Rémi Verschelde | 2017-11-23 | 1 | -0/+1 |
| |\ \ | | | | | | | Space override scratching when body is add to world | ||||
| | * | | Space override scratching when body is add to world | AndreaCatania | 2017-11-23 | 1 | -0/+1 |
| | | | | | | | | | | | | | Fixes #13182 | ||||
| * | | | Merge pull request #13159 from AndreaCatania/ray | Rémi Verschelde | 2017-11-22 | 2 | -24/+24 |
| |\ \ \ | | | | | | | | | Removed type_mask and fixed some variable name | ||||
| | * | | | Removed type_mask and fixed some variable name | AndreaCatania | 2017-11-21 | 2 | -24/+24 |
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| * / / | Set gravity on change body mode | AndreaCatania | 2017-11-21 | 1 | -0/+2 |
| |/ / | | | | | | | Fixes #13140 | ||||
