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2018-03-01Fix intermittent audio driver crash during startup on AndroidRuslan Mustakov1-0/+1
2018-03-01Fix server build on FreeBSDFabio Alessandrelli3-2/+15
2018-02-28Fix various valgrind reported uninitialized variable usesHein-Pieter van Braam8-7/+20
2018-02-28Use Prepend instead of Append for mbedTLS includeFabio Alessandrelli2-3/+3
2018-02-28Fix grid mesh tile panning bug (issue 16524)poke10242-3/+14
2018-02-28Fix lws compilation on FreeBSD, same as OSXFabio Alessandrelli2-2/+2
2018-02-27More reliably find mscorlib.dll on LinuxHein-Pieter van Braam1-2/+5
2018-02-27doc: Sync classref with current sourceRémi Verschelde2-1/+3
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde492-492/+492
2018-02-27Android: Mark GLES3 as required in the manifestRémi Verschelde1-1/+1
2018-02-27fix build error when compiling with mono, tools=no, target=releasePaul Joannon1-1/+1
2018-02-27Fixed physics server typoAndrea Catania1-1/+1
2018-02-27Implemented Bullet method omit forcesAndrea Catania3-9/+26
2018-02-27TileSetEditorPlgn: Fix a leakPoommetee Ketson2-1/+7
2018-02-26added docs on Control's drag and drop apiindicainkwell1-0/+55
2018-02-26Fixed Windows ignoring minimized/maximized status set by userMarcelo Fernandez1-1/+10
2018-02-26Allow running with a custom resource without a main sceneHein-Pieter van Braam1-15/+16
2018-02-26The marshalling in was also incorrect.Nathan Warden1-1/+1
2018-02-25Fixed kinematic char slidingAndrea Catania3-26/+15
2018-02-25Mono: Better versioning and gracefully unloading of Godot API assembliesIgnacio Etcheverry15-87/+428
2018-02-25Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...Juan Linietsky6-18/+446
2018-02-25Fix version.txt validation logic for export templates .tpzRémi Verschelde1-15/+5
2018-02-25[DOCS] Sync classref with current sourcePoommetee Ketson18-25/+161
2018-02-25Fix Line2D tile mode for non-square texturesMarc Gilleron3-7/+15
2018-02-25Add missing return statements (iOS and server).bruvzg3-14/+20
2018-02-24only show information we have in stacktracePaul Joannon1-3/+11
2018-02-24[mono] get stacktraces for all inner exceptionsPaul Joannon1-20/+39
2018-02-24Mono: Fix bindings for parameters in vararg methodsIgnacio Etcheverry1-3/+3
2018-02-24Add --quit option to help output and update manpageRémi Verschelde2-3/+13
2018-02-24Fix Windows file case changingHein-Pieter van Braam1-5/+22
2018-02-24Fix visibility of gizmos on scene loadJFonS1-2/+6
2018-02-24[DOCS] clarify that OS.get_user_data_dir needs project namePoommetee Ketson1-0/+4
2018-02-24(Magnify|Pan)Gesture: implement as_textPoommetee Ketson2-0/+12
2018-02-24Removed whitespaces around arguments of functions.anakimluke1-2/+0
2018-02-23Refactor version macros and fix related bugsRémi Verschelde13-23/+43
2018-02-22Ability to edit Polygon2D shape from within the UV editor, this will eventual...Juan Linietsky2-17/+163
2018-02-22fix release builds with monoMichele Valente2-8/+3
2018-02-22Fixes collisions shape selectionGilles Roudiere1-1/+1
2018-02-22add restore purchases for iOSJ Andrew Long2-0/+15
2018-02-22StyleBoxTexture: Texture instead of RES for texture and normal_map.Pieter-Jan Briers3-10/+10
2018-02-22server: Add support for statically linking libgcc and libstdc++Rémi Verschelde1-0/+5
2018-02-22i18n: Sync translation templates with 3.0 sourceRémi Verschelde46-1993/+3150
2018-02-22i18n: Sync translations with WeblateRémi Verschelde13-1978/+1617