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path: root/main/input_default.cpp (follow)
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* Add joystick vibration support on Linux (#5043)Wilhem Barbier2016-06-151-0/+47
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* Update gamepad mappings.Andreas Haas2016-06-141-0/+18
| | | | Merge mappings from https://github.com/gabomdq/SDL_GameControllerDB
* Add magnetometer sensor support for Androidfluffrabbit2016-05-271-0/+14
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* Fix ds3 gamepad mappingHinsbart2016-05-041-0/+1
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* use joystick name from mapping-db if availablehinsbart2016-02-291-0/+2
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* OUYA gamepad mappings fixKrzysztof Jankowski2016-02-251-0/+1
| | | Fix gamepad mappings for OUYA revision 4
* added more Android gamepad mappingsDana Olson2016-02-241-2/+5
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* added a couple more Linux mappings, tweaked Ouya Linux mappingDana Olson2016-02-231-2/+6
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* fix is_joy_mapped return valuehondres2016-02-161-1/+2
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* fix joystick axis handling for Input.is_action_pressed()hondres2016-02-151-0/+12
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* x11: analog triggers for ps4 gamepadhondres2016-02-141-1/+1
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* Merge pull request #3428 from Hinsbart/android-gamepadpunto-2016-02-081-3/+16
|\ | | | | support gamepad remapping on android
| * use fallback mapping from listHondres2016-01-271-17/+13
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| * can use fallback mapping on all platformshondres2016-01-241-14/+17
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| * support gamepad remapping on androidhondres2016-01-241-0/+14
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* | added more gamepad mappingsDana Olson2016-02-011-76/+89
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* | clear joystick state on disconnectionhondres2016-01-261-1/+11
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* add mappings and increase max number of buttonshondres2016-01-221-3/+6
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* html5 gamepad supportHinsbart2016-01-211-0/+42
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* Add some joystick functions to input. Enables manipulation of mappings at ↵hondres2016-01-081-0/+46
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* Analog values for gamepad triggers, using axes 6 & 7hondres2016-01-021-3/+14
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* fix debouncing in axis buttonsAriel Manzur2015-12-201-1/+6
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* Use tabs instead of spaces for new gamepad codehondres2015-12-181-302/+302
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* Better gamepad supporthondres2015-12-181-7/+431
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* Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky2015-09-241-0/+343