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Double-click word selection for RichTextLabel (i.e. docs)
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Only send editor "settings_changed" if actually changed
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Fixes various Line2D and Polygon2D editor bugs
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Fixes issues 15096, 15097
Fixes various other Line2D edit issues
Fixes previous outline
Fixes retina support
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Respect text editor highlighting color changes
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Fix #14838
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Make filesystem search case-insensitive
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Autotile Enhancement
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this case), fixes #13393
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Minor style fixes for editor help
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fixes #14728
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Show Options Dialog for NodePath and File in clicked button position.
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Auto select newly created nodes.
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Changes to the Editor File Dialog
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EditorAbout: TTR workaround for "Project Manager" contexts
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Fix text editor status font
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mistake from https://github.com/godotengine/godot/commit/15986ea343#diff-e7b153431ed956907f3ee3ef07ac59dd
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fix #13976
It's not tested, so please test.
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Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
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those that are bound to keys) - this closes #14371 and closes #12409
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
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Fixes for the Spatial Editor's Perspective options and dead code cleaning
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Adds an option to move cursor with right click in TextEdit
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Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
- If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
- The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
- The option is available in the script editor and the shader editor via the editor settings
- The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
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Fixes gizmo huge scale immediately after change to orthogonal view
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Fixed joint gizmos drawing orientations
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Some Editor UI patchwork
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refilling it
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Some fixes for the Script Editor and dead code cleaning.
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Fixes and modifications for some dialogs
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Consistent display of shortcut names in tooltips
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