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* | | | | | | | | | | | | | | | Merge pull request #18508 from AlexHolly/hide-tab-changed-debug-printRémi Verschelde2018-05-011-2/+0
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | hide tab changed debug print
| * | | | | | | | | | | | | | | | hide tab changed debug printAlexander Holland2018-04-301-2/+0
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* | | | | | | | | | | | | | | | Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-varRémi Verschelde2018-05-017-50/+25
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix Coverity reports of uninitialized scalar variable
| * | | | | | | | | | | | | | | | Fix Coverity reports of uninitialized scalar variableRémi Verschelde2018-04-197-50/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes most current reports on Coverity Scan of uninitialized scalar variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html These happen most of the time (in our code) when instanciating structs without a constructor (or with an incomplete one), and later returning the instance. This is sometimes intended though, as some parameters are only used in some situations and should not be double-initialized for performance reasons (e.g. `constant` in ShaderLanguage::Token).
* | | | | | | | | | | | | | | | | Merge pull request #16502 from Paulb23/multi_group_editorRémi Verschelde2018-05-012-1/+502
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added multi group editor dialog, issue 13997
| * | | | | | | | | | | | | | | | | Added multi group editor dialog, issue 13997Paulb232018-04-152-1/+502
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* | | | | | | | | | | | | | | | | Adds z-index properties to TileSets.Pieter-Jan Briers2018-05-011-0/+1
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* | | | | | | | | | | | | | | | | Revert "Added a more specific error message on export"Rémi Verschelde2018-05-011-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 00c689d625d0243577c225612aa86aa6a85274c4. Reason: "Missing template" is just one possible explanation for `err` being != OK here, it does not make sense to hardcode it in the generic error message (and break translations doing so).
* | | | | | | | | | | | | | | | | Merge pull request #18434 from YeldhamDev/animation_autoplay_fixRémi Verschelde2018-05-011-0/+7
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixed deleting an animation marked to autoplay in the editor affecting the creation of one with the same name
| * | | | | | | | | | | | | | | | | Made the Pin button disable when no AnimationPlayer is selected.Michael Alexsander Silva Dias2018-04-271-0/+1
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| * | | | | | | | | | | | | | | | | Fixed deleting an animation marked to autoplay in the editor affecting the ↵Michael Alexsander Silva Dias2018-04-271-0/+6
| | |_|_|_|_|_|_|_|_|/ / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | creation of one with the same name.
* | | | | | | | | | | | | | | | | Merge pull request #18380 from groud/fix_spacebar_panningRémi Verschelde2018-05-012-40/+68
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes 2d editor panning not working
| * | | | | | | | | | | | | | | | | Fixes 2d editor panning not workinggroud2018-04-232-40/+68
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* | | | | | | | | | | | | | | | | | Merge pull request #18321 from Crazy-P/Fixes-logically-dead-codeRémi Verschelde2018-05-014-33/+20
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ / |/| | | | | | | | | | | | | | | | | Fixes logically dead code (Coverity)
| * | | | | | | | | | | | | | | | | Fixes logically dead code (Coverity)Crazy-P2018-04-214-33/+20
| | |_|_|_|_|/ / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes reported logically dead codes by Coverity * image.cpp: Doesn't really need any modification. But to remove the bug report then we have to move the MAX call away from the for loop statement. * rasterizer_gles3.cpp: Removes unnecessary elif condition since it is checked earlier in the function * collada.cpp: If stamement never reached due to macro ERR_CONTINUE does the same. * navigation_mesh.cpp: Variables should always be null - however, also checked for the very same condition in their function call. Leaving this for review (whether the function call is necessary or not) * path_editor_plugin.cpp: If cancel is true, then it should restore the edited value to the original provided. http://docs.godotengine.org/en/3.0/classes/class_editorspatialgizmo.html#class-editorspatialgizmo-commit-handle * spatial_editor_gizmos.cpp: the very condition of i >= 3 is predetermined in the if case right before it. Thus case 1 is always '1' and case 2 is always '-1' * grid_map_editor.cpp: Same as above in spatial_editor_gizmos.cpp * voxel_light_baker.cpp: Same as above in spatial_editor_gizmos.cpp * visual_server.cpp: Same as above in spatial_editor_gizmos.cpp * visual_script_expression.cpp: char '-' is already true in the switch case mechanism. Thus it can never reach to default case. * particles.cpp: Case 'PARAM_MAX' is unreachable due to index checking right before the switch execution. * shader_language.cpp: Invalid index is handled in switch default case. `type < TYPE_FLOAT && type > TYPE_VEC4` -> `(type < TYPE_FLOAT || type > TYPE_VEC4`) Fixes the "always false problem" in TODO comment.
* | | | | | | | | | | | | | | | | Merge pull request #18373 from KidRigger/workingMax Hilbrunner2018-04-301-3/+12
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Replaces CTRL with CMD in TileMapEditor for MacOS.
| * | | | | | | | | | | | | | | | | Replaces CTRL with CMD in TileMapEditor for MacOS.Anish2018-04-231-3/+12
| | |/ / / / / / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Replacing CTRL with CMD makes sense dure to consistency with MacOS and avoiding conflict with the accessibility hotkey (ctrl+lmb = rmb) Fixes: #18238
* | | | | | | | | | | | | | | | | Merge pull request #18381 from groud/fix_hard_to_select_node2dMax Hilbrunner2018-04-301-1/+1
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes hard to select Node2D
| * | | | | | | | | | | | | | | | | Fixes hard to select Node2Dgroud2018-04-231-1/+1
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* | | | | | | | | | | | | | | | | Merge pull request #18489 from Calinou/tweak-property-hint-rangesMax Hilbrunner2018-04-301-2/+2
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tweak the property hint ranges of caret blink and line length guideline
| * | | | | | | | | | | | | | | | | Tweak the property hint ranges of caret blink and line length guidelineHugo Locurcio2018-04-281-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This allows for more precise adjustments.
* | | | | | | | | | | | | | | | | | Merge pull request #18506 from AlexHolly/export-more-specific-error-messageMax Hilbrunner2018-04-301-1/+1
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added a more specific error message on export
| * | | | | | | | | | | | | | | | | | Added a more specific error message on exportAlexander Holland2018-04-291-1/+1
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* | | | | | | | | | | | | | | | | | Merge pull request #18515 from djrm/pr_iconsMax Hilbrunner2018-04-3033-299/+118
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Updated icons, add CSG icons
| * | | | | | | | | | | | | | | | | | Updated icons,Daniel J. Ramirez2018-04-2933-299/+118
| | |/ / / / / / / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added CSG icons and other action icons [ci-skip]
* | | | | | | | | | | | | | | | | | Add option to renormalize mipmaps when generating them for normalmaps.Juan Linietsky2018-04-291-1/+1
| |_|_|_|_|_|_|_|_|_|_|_|_|/ / / / |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Reduces some aliasing.
* | | | | | | | | | | | | | | | | Merge pull request #18455 from neikeq/export-pck-zip-debugHein-Pieter van Braam2018-04-295-5/+23
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | |_|/ / / / / / / / / / / / / / / |/| | | | | | | | | | | | | | | | Make 'Export PCK/ZIP' work well with EditorExportPlugin
| * | | | | | | | | | | | | | | | Make 'Export PCK/ZIP' work well with EditorExportPluginIgnacio Etcheverry2018-04-265-5/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add debug flag to the 'Export PCK/ZIP' option Make 'Export PCK/ZIP' notify when the export process begins. This is necessary to receive the 'EditorExportPlugin::_export_begin' callback
* | | | | | | | | | | | | | | | | Merge pull request #18425 from RandomShaper/fix-theme-editor-samplesHein-Pieter van Braam2018-04-281-3/+3
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | |_|/ / / / / / / / / / / / / / / |/| | | | | | | | | | | | | | | | Fix theme editor sample widgets
| * | | | | | | | | | | | | | | | Fix theme editor sample widgetsPedro J. Estébanez2018-04-271-3/+3
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* | | | | | | | | | | | | | | | Fix how snapping is applied to 3D polygon editing, make it more friendly.Juan Linietsky2018-04-282-3/+22
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* | | | | | | | | | | | | | | | CSG Support for Godot!Juan Linietsky2018-04-273-42/+53
|/ / / / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Missing Icons -Missing freezing option (for baking light and faster load) -Missing a way to export from Godot (GLTF2?) -Probably buggy (may freeze editor, can be worked around easily, but let me know if this happens so it's easier to catch bugs) Happy testing!
* | | | | | | | | | | | | | | Fix use64 used without being initializedMarcelo Fernandez2018-04-272-1/+1
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* | | | | | | | | | | | | | | Numerous changes to the Animation Editor.Michael Alexsander Silva Dias2018-04-262-8/+20
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* | | | | | | / / / / / / / Adds shortcuts for zooming in the 2D editorGilles Roudiere2018-04-261-2/+5
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* | | | | | | | | | | | | Fix AnimationPlayer edited scene bugPeter Folkins2018-04-231-1/+0
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* / / / / / / / / / / / Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-04-2228-170/+170
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* | / / / / / / / / / Fixes left/up axis not mappable as actionsGilles Roudiere2018-04-181-1/+2
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* | | | | | | | | | Merge pull request #18261 from flashyincceo/export-project-default-filenameRémi Verschelde2018-04-181-0/+4
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Set default file name for exported projects
| * | | | | | | | | | Set default file name for exported projectsPeter Folkins2018-04-181-0/+4
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* | | | | | | | | | | Merge pull request #18168 from Chaosus/fixcrashRémi Verschelde2018-04-182-0/+10
|\ \ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / / |/| | | | | | | | | | Fix possible crash when clicking on Skeleton2D or Sprite editor options
| * | | | | | | | | | Fix possible crash when clicking on Skeleton2D or Sprite editor optionsChaosus2018-04-182-0/+10
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* | | | | | | | | | Merge pull request #16902 from groud/analog_action_systemJuan Linietsky2018-04-182-70/+104
|\ \ \ \ \ \ \ \ \ \ | |_|/ / / / / / / / |/| | | | | | | | | Allow actions to provide an analog value
| * | | | | | | | | Allow actions to provide an analog valueGilles Roudiere2018-04-162-70/+104
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* | | | | | | | | | Merge pull request #18156 from RandomShaper/fix-messed-prRémi Verschelde2018-04-131-1/+1
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Revert "Unify http- and percent- encode/decode"
| * | | | | | | | | | Revert "Unify http- and percent- encode/decode"Pedro J. Estébanez2018-04-121-1/+1
| | |/ / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit b76ee30917c63211ac9e94a21bebbddf518d169f.
* | | | | | | | | | Merge pull request #17502 from groud/2Deditor_rectJuan Linietsky2018-04-135-219/+628
|\ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / |/| | | | | | | | | Remove the rect surrounding 2D nodes in 2D editor when it's not pertinent
| * | | | | | | | | Displays node icon on hoverGilles Roudiere2018-04-034-8/+217
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| * | | | | | | | | Display nodes without rect's positionGilles Roudiere2018-04-033-3/+116
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| * | | | | | | | | Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-032-191/+265
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