| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | | | | | ColorPicker: fix DPI, hue & color update issues | Poommetee Ketson | 2017-06-20 | 1 | -1/+1 | |
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| * | | | | | | Capitalize template names in script dialog. | Andreas Haas | 2017-06-24 | 1 | -1/+1 | |
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| * | | | | | -Trigger shapes removed in 2D, they became obsolete long ago when areas ↵ | Juan Linietsky | 2017-06-23 | 1 | -7/+10 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | could detect their own overlap -Added ability to disable individual collisionshape/polygon -Moved One Way Collision to shape, allowing more flexibility -Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer. -Modifying a CollisionPolygon2D on the fly now works, it can even be animated. Will port this to 3D once well tested. Have fun! | |||||
| * | | | | | Merge pull request #9312 from BastiaanOlij/osx_export | Juan Linietsky | 2017-06-23 | 1 | -1/+1 | |
| |\ \ \ \ \ | | | | | | | | | | | | | Osx export | |||||
| | * | | | | | Reimplement export module for OSX | BastiaanOlij | 2017-06-23 | 1 | -1/+1 | |
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| * | | | | | | Added Curve resource | Marc Gilleron | 2017-06-24 | 4 | -412/+641 | |
| | |_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | - New resource for curves in y(x) form - CurveTexture now has a Curve - Curve and CurveTexture share the same editor | |||||
| * | | | | | Merge pull request #9307 from nunodonato/shadererrorline | Thomas Herzog | 2017-06-23 | 1 | -1/+1 | |
| |\ \ \ \ \ | | | | | | | | | | | | | highlight the correct error line in shader editor | |||||
| | * | | | | | highlight the correct error line in shader editor | Nuno Donato | 2017-06-21 | 1 | -1/+1 | |
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| * | | | | | project and scene swapped, sorry could never get used to it :( | Juan Linietsky | 2017-06-22 | 1 | -31/+30 | |
| | |/ / / |/| | | | | | | | | | | | Also reorganized menus a bit. | |||||
| * | | | | Merge pull request #9293 from MarianoGnu/master | Mariano Javier Suligoy | 2017-06-22 | 1 | -1/+1 | |
| |\ \ \ \ | |_|_|/ |/| | | | Fix regresion on Texture Region Editor Plugin. Fixes #9282 | |||||
| | * | | | Fix regresion on Texture Region Editor Plugin. Fixes#9282 | Mariano Suligoy | 2017-06-20 | 1 | -1/+1 | |
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| * | | | 2D GPU Particles working.. | Juan Linietsky | 2017-06-21 | 3 | -41/+280 | |
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| * | | | Fix EditorImportPlugin::get_preset_count | Andreas Haas | 2017-06-20 | 2 | -2/+2 | |
| |/ / | | | | | | | Was missing a const... | |||||
| * | | Merge pull request #8407 from Jylhis/popup_item_select_hide | Thomas Herzog | 2017-06-20 | 2 | -0/+3 | |
| |\ \ | |/ |/| | Update PopupMenu hiding | |||||
| | * | Fix #7262 | Jylhis | 2017-04-14 | 2 | -0/+3 | |
| | | | | | | | | | | | Disable PopupMenu hiding in snap settings of the TextureRegion editor and Edit menu of the scene | |||||
| * | | Merge pull request #9099 from kubecz3k/plugin-camera-expose | Thomas Herzog | 2017-06-19 | 5 | -5/+38 | |
| |\ \ | | | | | | | EditorPlugin can request user inputs from editor 3d view | |||||
| | * | | EditorPlugin can request user inputs from editor 3d view | Unknown | 2017-06-12 | 5 | -5/+38 | |
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| * | | | Merge pull request #9256 from MarianoGnu/master | Juan Linietsky | 2017-06-19 | 1 | -0/+3 | |
| |\ \ \ | | | | | | | | | Fix ColorPicker's screen pick functionality | |||||
| | * | | | Fix ColorPicker's screen pick functionality | Mariano Suligoy | 2017-06-19 | 1 | -0/+3 | |
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| * | | | | Fix image lock on preview image generating | Konrad Nowakowski | 2017-06-19 | 1 | -1/+2 | |
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| * | | | Added option to not save a scene when played. | Kryptocron | 2017-06-17 | 1 | -3/+4 | |
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| * | | | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | 2017-06-16 | 2 | -12/+65 | |
| | | | | | | | | | | | | | -Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality. | |||||
| * | | | Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dock | Rémi Verschelde | 2017-06-16 | 2 | -2/+7 | |
| |\ \ \ | | | | | | | | | Fix EditorFileSystem duplicating root folder in new folders | |||||
| | * | | | Fix EditorFileSystem duplicating root folder in new folders | Bojidar Marinov | 2017-06-16 | 2 | -2/+7 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | Also, add some uninitialized variables into constructors (I like to applease cppcheck). Also, remove unused md_count. Fixes #3662. | |||||
| * | | | | Merge pull request #9221 from volzhs/fix-scene-tab-theme | Andreas Haas | 2017-06-16 | 1 | -0/+2 | |
| |\ \ \ \ | | | | | | | | | | | Fix scene tab color not updated when theme changed | |||||
| | * | | | | Fix scene tab color not updated when theme changed | volzhs | 2017-06-17 | 1 | -0/+2 | |
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| * | | | | | Complete changing of resource extensions | George Marques | 2017-06-16 | 10 | -19/+18 | |
| | | | | | | | | | | | | | | | | | | | | | Some places were missing in e42d59f. | |||||
| * | | | | | Fixed ‘CreateNewAnimation’ window wrong size. | ageazrael | 2017-06-16 | 1 | -8/+7 | |
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| * | | | | | Merge pull request #9208 from Calinou/tweak-default-fov | Rémi Verschelde | 2017-06-16 | 2 | -3/+3 | |
| |\ \ \ \ \ | |/ / / / |/| | | | | Increase the default perspective camera FOV | |||||
| | * | | | | Increase the default perspective camera FOV | Hugo Locurcio | 2017-06-16 | 2 | -3/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | This does not affect existing projects, but will affect newly-created editor settings and Camera nodes. | |||||
| * | | | | | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij | 2017-06-16 | 2 | -32/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adds the following resources: - CapsuleMesh: a capsule object - CubeMesh: a cube that can be subdivided - CylinderMesh: a cylinder - PlaneMesh: a horizontal plane that can be subdivided - PrismMesh: a prism shape - SphereMesh: a sphere - QuadMesh: reintroduction of the original quadmesh Removes the old Quad and TestCube nodes | |||||
| * | | | | | Merge pull request #9201 from vnen/rename-extensions | Rémi Verschelde | 2017-06-16 | 5 | -12/+12 | |
| |\ \ \ \ \ | |/ / / / |/| | | | | Rename Godot-specific resource extensions | |||||
| | * | | | | Rename Godot-specific resource extensions | George Marques | 2017-06-15 | 5 | -12/+12 | |
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| * | | | | | Merge pull request #9196 from volzhs/scene-tab | Rémi Verschelde | 2017-06-16 | 5 | -2/+88 | |
| |\ \ \ \ \ | |/ / / / |/| | | | | Enhance scene tabs | |||||
| | * | | | | Enhance scene tabs | volzhs | 2017-06-16 | 5 | -2/+88 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - show scene thumbnail on hover - resize if has many tabs - show full scene file name with current edited scene - can be customized EditorSettings > Interface > Scene Tab - close scene with mouse middle button | |||||
| * | | | | | Merge pull request #9102 from Faless/debugger_listen_show_error | Rémi Verschelde | 2017-06-15 | 3 | -6/+13 | |
| |\ \ \ \ \ | | | | | | | | | | | | | Editor now shows error when debug port is in use | |||||
| | * | | | | | Fix `network/debug/remote_port` editor setting not working properly | Fabio Alessandrelli | 2017-06-10 | 2 | -4/+8 | |
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| | * | | | | | Editor now shows error when debug port is in use | Fabio Alessandrelli | 2017-06-10 | 1 | -2/+5 | |
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| * | | | | | | get rid of button array | Juan Linietsky | 2017-06-14 | 2 | -0/+0 | |
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| * | | | | | | Merge pull request #9158 from Hinsbart/script_templates | Rémi Verschelde | 2017-06-14 | 4 | -4/+76 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Add ability to use custom script templates. | |||||
| | * | | | | | | Add ability to use custom script templates. | Andreas Haas | 2017-06-13 | 4 | -4/+76 | |
| | | |/ / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Templates will be loaded from .godot/script_templates For now they're disabled for GDNative. Ideas for further improvements: - Add a "Save as Template" option to the script editor, as it can normally only save to res:// - Support more placeholders / custom placeholders | |||||
| * | | | | | | Merge pull request #9160 from karroffel/color-ramp-rename | Rémi Verschelde | 2017-06-14 | 3 | -35/+35 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | renamed occurances of ColorRamp with Gradient | |||||
| | * | | | | | | renamed occurances of ColorRamp with Gradient | Karroffel | 2017-06-14 | 3 | -35/+35 | |
| | |/ / / / / | | | | | | | | | | | | | | | | | | | ColorRamp got renamed to Gradient recently, reduz missed some occurances though. | |||||
| * | | | | | | Merge pull request #9174 from volzhs/file-mode-toggle | Rémi Verschelde | 2017-06-14 | 1 | -0/+5 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Make toggle between thumbnail and list for file dialog on editor | |||||
| | * | | | | | | Make toggle between thumbnail and list for file dialog on editor | volzhs | 2017-06-14 | 1 | -0/+5 | |
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| * | | | | | | Merge pull request #8548 from tagcup/etc2comp | Juan Linietsky | 2017-06-13 | 1 | -5/+9 | |
| |\ \ \ \ \ \ | |/ / / / / |/| | | | | | Add ETC1/ETC2 compression support though etc2comp. | |||||
| | * | | | | | Add ETC1/ETC2 compression support though etc2comp. | Ferenc Arn | 2017-05-31 | 1 | -5/+9 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove rg-etc1 code. Also updated travis to use ubuntu 14.04. Fixes #8457. | |||||
| * | | | | | | Fix empty shader related crash, closes #8314 | Juan Linietsky | 2017-06-12 | 1 | -1/+2 | |
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| * | | | | | | Properly adjust the visible editor rect and make limits respected, closes #8328 | Juan Linietsky | 2017-06-12 | 1 | -0/+2 | |
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| * | | | | | | EditorSettings: Default game window placement to Centered. | Andreas Haas | 2017-06-12 | 1 | -1/+1 | |
| | |_|/ / / |/| | | | | | | | | | | | | | | Fixes #8890 | |||||
