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| * | | | | ColorPicker: fix DPI, hue & color update issuesPoommetee Ketson2017-06-201-1/+1
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* | | | | | Capitalize template names in script dialog.Andreas Haas2017-06-241-1/+1
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* | | | | -Trigger shapes removed in 2D, they became obsolete long ago when areas ↵Juan Linietsky2017-06-231-7/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | could detect their own overlap -Added ability to disable individual collisionshape/polygon -Moved One Way Collision to shape, allowing more flexibility -Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer. -Modifying a CollisionPolygon2D on the fly now works, it can even be animated. Will port this to 3D once well tested. Have fun!
* | | | | Merge pull request #9312 from BastiaanOlij/osx_exportJuan Linietsky2017-06-231-1/+1
|\ \ \ \ \ | | | | | | | | | | | | Osx export
| * | | | | Reimplement export module for OSXBastiaanOlij2017-06-231-1/+1
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* | | | | | Added Curve resourceMarc Gilleron2017-06-244-412/+641
| |_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | - New resource for curves in y(x) form - CurveTexture now has a Curve - Curve and CurveTexture share the same editor
* | | | | Merge pull request #9307 from nunodonato/shadererrorlineThomas Herzog2017-06-231-1/+1
|\ \ \ \ \ | | | | | | | | | | | | highlight the correct error line in shader editor
| * | | | | highlight the correct error line in shader editorNuno Donato2017-06-211-1/+1
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* | | | | project and scene swapped, sorry could never get used to it :(Juan Linietsky2017-06-221-31/+30
| |/ / / |/| | | | | | | | | | | Also reorganized menus a bit.
* | | | Merge pull request #9293 from MarianoGnu/masterMariano Javier Suligoy2017-06-221-1/+1
|\ \ \ \ | |_|_|/ |/| | | Fix regresion on Texture Region Editor Plugin. Fixes #9282
| * | | Fix regresion on Texture Region Editor Plugin. Fixes#9282Mariano Suligoy2017-06-201-1/+1
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* | | 2D GPU Particles working..Juan Linietsky2017-06-213-41/+280
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* | | Fix EditorImportPlugin::get_preset_countAndreas Haas2017-06-202-2/+2
|/ / | | | | | | Was missing a const...
* | Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog2017-06-202-0/+3
|\ \ | |/ |/| Update PopupMenu hiding
| * Fix #7262Jylhis2017-04-142-0/+3
| | | | | | | | | | Disable PopupMenu hiding in snap settings of the TextureRegion editor and Edit menu of the scene
* | Merge pull request #9099 from kubecz3k/plugin-camera-exposeThomas Herzog2017-06-195-5/+38
|\ \ | | | | | | EditorPlugin can request user inputs from editor 3d view
| * | EditorPlugin can request user inputs from editor 3d viewUnknown2017-06-125-5/+38
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* | | Merge pull request #9256 from MarianoGnu/masterJuan Linietsky2017-06-191-0/+3
|\ \ \ | | | | | | | | Fix ColorPicker's screen pick functionality
| * | | Fix ColorPicker's screen pick functionalityMariano Suligoy2017-06-191-0/+3
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* | | | Fix image lock on preview image generatingKonrad Nowakowski2017-06-191-1/+2
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* | | Added option to not save a scene when played.Kryptocron2017-06-171-3/+4
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* | | -Fix freezes caused by etccomp2, closes #9183Juan Linietsky2017-06-162-12/+65
| | | | | | | | | | | | -Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
* | | Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dockRémi Verschelde2017-06-162-2/+7
|\ \ \ | | | | | | | | Fix EditorFileSystem duplicating root folder in new folders
| * | | Fix EditorFileSystem duplicating root folder in new foldersBojidar Marinov2017-06-162-2/+7
| | | | | | | | | | | | | | | | | | | | | | | | Also, add some uninitialized variables into constructors (I like to applease cppcheck). Also, remove unused md_count. Fixes #3662.
* | | | Merge pull request #9221 from volzhs/fix-scene-tab-themeAndreas Haas2017-06-161-0/+2
|\ \ \ \ | | | | | | | | | | Fix scene tab color not updated when theme changed
| * | | | Fix scene tab color not updated when theme changedvolzhs2017-06-171-0/+2
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* | | | | Complete changing of resource extensionsGeorge Marques2017-06-1610-19/+18
| | | | | | | | | | | | | | | | | | | | Some places were missing in e42d59f.
* | | | | Fixed ‘CreateNewAnimation’ window wrong size.ageazrael2017-06-161-8/+7
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* | | | | Merge pull request #9208 from Calinou/tweak-default-fovRémi Verschelde2017-06-162-3/+3
|\ \ \ \ \ | |/ / / / |/| | | | Increase the default perspective camera FOV
| * | | | Increase the default perspective camera FOVHugo Locurcio2017-06-162-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | This does not affect existing projects, but will affect newly-created editor settings and Camera nodes.
* | | | | Godot 3.0 primitives as resources for use with MeshInstanceBastiaanOlij2017-06-162-32/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adds the following resources: - CapsuleMesh: a capsule object - CubeMesh: a cube that can be subdivided - CylinderMesh: a cylinder - PlaneMesh: a horizontal plane that can be subdivided - PrismMesh: a prism shape - SphereMesh: a sphere - QuadMesh: reintroduction of the original quadmesh Removes the old Quad and TestCube nodes
* | | | | Merge pull request #9201 from vnen/rename-extensionsRémi Verschelde2017-06-165-12/+12
|\ \ \ \ \ | |/ / / / |/| | | | Rename Godot-specific resource extensions
| * | | | Rename Godot-specific resource extensionsGeorge Marques2017-06-155-12/+12
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* | | | | Merge pull request #9196 from volzhs/scene-tabRémi Verschelde2017-06-165-2/+88
|\ \ \ \ \ | |/ / / / |/| | | | Enhance scene tabs
| * | | | Enhance scene tabsvolzhs2017-06-165-2/+88
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - show scene thumbnail on hover - resize if has many tabs - show full scene file name with current edited scene - can be customized EditorSettings > Interface > Scene Tab - close scene with mouse middle button
* | | | | Merge pull request #9102 from Faless/debugger_listen_show_errorRémi Verschelde2017-06-153-6/+13
|\ \ \ \ \ | | | | | | | | | | | | Editor now shows error when debug port is in use
| * | | | | Fix `network/debug/remote_port` editor setting not working properlyFabio Alessandrelli2017-06-102-4/+8
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| * | | | | Editor now shows error when debug port is in useFabio Alessandrelli2017-06-101-2/+5
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* | | | | | get rid of button arrayJuan Linietsky2017-06-142-0/+0
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* | | | | | Merge pull request #9158 from Hinsbart/script_templatesRémi Verschelde2017-06-144-4/+76
|\ \ \ \ \ \ | | | | | | | | | | | | | | Add ability to use custom script templates.
| * | | | | | Add ability to use custom script templates.Andreas Haas2017-06-134-4/+76
| | |/ / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Templates will be loaded from .godot/script_templates For now they're disabled for GDNative. Ideas for further improvements: - Add a "Save as Template" option to the script editor, as it can normally only save to res:// - Support more placeholders / custom placeholders
* | | | | | Merge pull request #9160 from karroffel/color-ramp-renameRémi Verschelde2017-06-143-35/+35
|\ \ \ \ \ \ | | | | | | | | | | | | | | renamed occurances of ColorRamp with Gradient
| * | | | | | renamed occurances of ColorRamp with GradientKarroffel2017-06-143-35/+35
| |/ / / / / | | | | | | | | | | | | | | | | | | ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
* | | | | | Merge pull request #9174 from volzhs/file-mode-toggleRémi Verschelde2017-06-141-0/+5
|\ \ \ \ \ \ | | | | | | | | | | | | | | Make toggle between thumbnail and list for file dialog on editor
| * | | | | | Make toggle between thumbnail and list for file dialog on editorvolzhs2017-06-141-0/+5
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* | | | | | Merge pull request #8548 from tagcup/etc2compJuan Linietsky2017-06-131-5/+9
|\ \ \ \ \ \ | |/ / / / / |/| | | | | Add ETC1/ETC2 compression support though etc2comp.
| * | | | | Add ETC1/ETC2 compression support though etc2comp.Ferenc Arn2017-05-311-5/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove rg-etc1 code. Also updated travis to use ubuntu 14.04. Fixes #8457.
* | | | | | Fix empty shader related crash, closes #8314Juan Linietsky2017-06-121-1/+2
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* | | | | | Properly adjust the visible editor rect and make limits respected, closes #8328Juan Linietsky2017-06-121-0/+2
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* | | | | | EditorSettings: Default game window placement to Centered.Andreas Haas2017-06-121-1/+1
| |_|/ / / |/| | | | | | | | | | | | | | Fixes #8890