| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | | Merge pull request #10832 from Paulb23/auto_indent_setting | Rémi Verschelde | 2017-09-01 | 3 | -0/+3 | |
| |\ \ \ \ | | | | | | | | | | | Added setting to toggle auto indent. | |||||
| | * | | | | Added setting to toggle auto indent | Paulb23 | 2017-08-31 | 3 | -0/+3 | |
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| * | | | | Merge pull request #10821 from rtroncoso/fix-import-defaults | Rémi Verschelde | 2017-09-01 | 1 | -7/+5 | |
| |\ \ \ \ | |_|/ / |/| | | | Fix import dock "Set as default" actions | |||||
| | * | | | Fix import dock defaults: Set as default actions | Rodrigo Troncoso | 2017-08-31 | 1 | -7/+5 | |
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| * | | | | Merge pull request #10841 from djrm/pr_update_builtin_types | Rémi Verschelde | 2017-09-01 | 1 | -5/+17 | |
| |\ \ \ \ | | | | | | | | | | | Updated Editor Built-In types. | |||||
| | * | | | | Updated Editor Built-In types. | Daniel J. Ramirez | 2017-08-31 | 1 | -5/+17 | |
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| * | | | | | Merge pull request #10840 from rtroncoso/fix-reimporter-defaults-load | Rémi Verschelde | 2017-09-01 | 1 | -1/+1 | |
| |\ \ \ \ \ | |/ / / / |/| | | | | Fix importer not applying default settings | |||||
| | * | | | | Fix importer not applying saved default settings on load | Rodrigo Troncoso | 2017-08-31 | 1 | -1/+1 | |
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| * | | | | | Fix issues regarding reload of resources in imported scenes. Closes #10017 | Juan Linietsky | 2017-08-31 | 4 | -20/+55 | |
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| * | | | | Merge pull request #10816 from toger5/style_box_texture_set_fill | Rémi Verschelde | 2017-08-31 | 1 | -7/+7 | |
| |\ \ \ \ | | | | | | | | | | | unified draw_center naming for (9patch,StyleBoxes) | |||||
| | * | | | | unified draw_center naming for (9patch,StyleBoxes) | toger5 | 2017-08-31 | 1 | -7/+7 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - filled -> draw_center - is_draw_center -> is_draw_center_enabled - get_draw_center -> is_draw_center_enabled | |||||
| * | | | | | Merge pull request #10825 from toger5/fix_import_svg_scale | Rémi Verschelde | 2017-08-31 | 1 | -1/+1 | |
| |\ \ \ \ \ | | | | | | | | | | | | | updated import settings loader to 'svg/scale' fixes: #10815 | |||||
| | * | | | | | updated import settings loader to 'svg/scale' fixes: #10815 | toger5 | 2017-08-31 | 1 | -1/+1 | |
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| * | | | | | Merge pull request #10820 from toger5/imoporter_dock_update_label | Rémi Verschelde | 2017-08-31 | 2 | -0/+10 | |
| |\ \ \ \ \ | |_|_|/ / |/| | | | | fixed update import label in importer dock | |||||
| | * | | | | fixed update import label in importer dock | toger5 | 2017-08-31 | 2 | -0/+10 | |
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| * | | | | Merge pull request #10814 from volzhs/editor-fonts-master | Rémi Verschelde | 2017-08-31 | 1 | -38/+38 | |
| |\ \ \ \ | | | | | | | | | | | Replace editor font to NotoSans and update source code pro font | |||||
| | * | | | | Replace editor font to NotoSans for Latin, Arabic, Hebrew, Thai | volzhs | 2017-08-31 | 1 | -38/+38 | |
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| * | | | | Contributors missing in project manager title | Juan Linietsky | 2017-08-31 | 1 | -1/+1 | |
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| * | | | | Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979 | Juan Linietsky | 2017-08-31 | 1 | -1/+1 | |
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| * | | | Merge pull request #10096 from toger5/label_stylebox | Rémi Verschelde | 2017-08-31 | 2 | -3/+4 | |
| |\ \ \ | | | | | | | | | fixed Import LineEdit to label + label stylebox | |||||
| | * | | | fixed Import LineEdit to label + label stylebox | toger5 | 2017-08-17 | 2 | -3/+4 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - added a normal stylebox to label. default is StyleBoxEmpty - changed drawing so that it draws correct with styleboxes with margins - changed the LineEdit in the import to use a label with the lineEdit stylebox | |||||
| * | | | | Merge pull request #10766 from poke1024/project-manager-dir | Rémi Verschelde | 2017-08-31 | 1 | -1/+1 | |
| |\ \ \ \ | | | | | | | | | | | Adds default directory for default_project_path | |||||
| | * | | | | Adds default directory for default_project_path | poke1024 | 2017-08-31 | 1 | -1/+1 | |
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| * | | | | | Merge pull request #10382 from toger5/dark_icons | Rémi Verschelde | 2017-08-31 | 603 | -4340/+385 | |
| |\ \ \ \ \ | | | | | | | | | | | | | Light Theme | |||||
| | * | | | | | added setting for icon/font color: auto,dark,light | toger5 | 2017-08-30 | 2 | -1/+6 | |
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| | * | | | | | added icon updating to most ui elements | toger5 | 2017-08-30 | 10 | -5/+162 | |
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| | * | | | | | renamed light_color to contrast_color | toger5 | 2017-08-30 | 1 | -24/+29 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - added tab highlighting - other changes to the theme to make use of contrast color | |||||
| | * | | | | | White Theme | toger5 | 2017-08-30 | 4 | -89/+125 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - almost all the colors are generated now. They get adapted based on the theme color. All the correct icons are used - error label now uses error color - added missing button colors in editor theme | |||||
| | * | | | | | removed svg's in icons/dark | toger5 | 2017-08-30 | 588 | -4194/+0 | |
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| | * | | | | | Implement color conversion for dark SVG icons | toger5 | 2017-08-30 | 2 | -35/+71 | |
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| | * | | | | | moved 'scale import setting' into svg section | toger5 | 2017-08-30 | 1 | -1/+1 | |
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| * | | | | | | Merge pull request #10763 from poke1024/realtime-polygon-2d-fix | Rémi Verschelde | 2017-08-31 | 1 | -5/+8 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Fixes two glitches in polygon2d wip mode introduced with #10614 | |||||
| | * | | | | | | Fixes two glitches in polygon2d wip mode introduced with #10614 | poke1024 | 2017-08-29 | 1 | -5/+8 | |
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| * | | | | | | Fix a crash when an early dialog tries to appear | Hein-Pieter van Braam | 2017-08-30 | 1 | -32/+32 | |
| | |_|_|/ / |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This changes the order of creating some of the dialogs that may appear during project import/startup. It is possible for the 'accept' dialog to be required before it is initialized. This moves all of these dialogs to earlier in the constructor so this can't happen. | |||||
| * | | | | | AutoUse Pencil on Polygon creation | Scayze | 2017-08-30 | 4 | -0/+18 | |
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| * | | | | | Merge pull request #10743 from djrm/pr_improved_spatial_gizmo | Rémi Verschelde | 2017-08-30 | 2 | -13/+131 | |
| |\ \ \ \ \ | | | | | | | | | | | | | Better spatial gizmo. | |||||
| | * | | | | | Better spatial gizmo. | Daniel J. Ramirez | 2017-08-28 | 2 | -13/+131 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | Now it is posible to move spatial nodes along a plane. | |||||
| * | | | | | | Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal | Rémi Verschelde | 2017-08-30 | 3 | -5/+3 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed' | |||||
| | * | | | | | | Renamed 'script_changed' signal in the script editor plugin to ↵ | Wilson E. Alvarez | 2017-08-29 | 3 | -5/+3 | |
| | | |_|_|_|/ | |/| | | | | | | | | | | | | | | | | 'edited_script_changed' | |||||
| * | | | | | | Merge pull request #10774 from djrm/pr_gizmo_fixes | Rémi Verschelde | 2017-08-30 | 1 | -4/+11 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Fixed problem with highlight boxes not updating on translation | |||||
| | * | | | | | | Fixed problem with highlight boxes not updating on translation | Daniel J. Ramirez | 2017-08-29 | 1 | -4/+11 | |
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| * | | | | | | Changed defaults, as it seems to be obviousy better to keep materials ↵ | Juan Linietsky | 2017-08-29 | 2 | -3/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | outside by default.. | |||||
| * | | | | | | Added nice icon to show when a file is broken on import. | Juan Linietsky | 2017-08-29 | 4 | -10/+31 | |
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| * | | | | | | Fix constant reimport on broken files, closes #9930 | Juan Linietsky | 2017-08-29 | 2 | -15/+33 | |
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| * | | | | | Merge pull request #10771 from neikeq/pr-improve-build-callbacks | Juan Linietsky | 2017-08-29 | 2 | -10/+15 | |
| |\ \ \ \ \ | | | | | | | | | | | | | Improve build callbacks | |||||
| | * | | | | | Improve build callbacks | Ignacio Etcheverry | 2017-08-29 | 2 | -11/+15 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Build callbacks now return bool to determine if the build was successful. If the build fails, the editor won't run the game. - Makes sure build callbacks are called after saving the scene ("Save Before Running" option). | |||||
| * | | | | | | Merge pull request #10745 from neikeq/fix-docdata-and-stuff | Juan Linietsky | 2017-08-29 | 5 | -76/+76 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | DocData and virtual method type hints fixes | |||||
| | * | | | | | | Makes built-in vararg methods actual vararg methods | Ignacio Etcheverry | 2017-08-29 | 1 | -0/+6 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Removes hardcoded parameters from built-in vararg methods and adds METHOD_FLAG_VARARG to them. - Makes EditorHelp display built-in vararg methods correctly. | |||||
| | * | | | | | | DocData and type hints fixes | Ignacio Etcheverry | 2017-08-29 | 5 | -76/+70 | |
| | |/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant. | |||||
| * | / / / / | Improved and added some icons | Daniel J. Ramirez | 2017-08-29 | 70 | -271/+157 | |
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