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* ScriptEditor: Fixes bug where menu option would be handled twiceIgnacio Etcheverry2017-04-171-19/+20
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* Merge pull request #8389 from volzhs/inspector-button-margin-masterAndreas Haas2017-04-141-0/+1
|\ | | | | Make buttons closer in Inspector panel
| * Make buttons closer in Inspector panelvolzhs2017-04-141-0/+1
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* | Merge pull request #8356 from volzhs/texture-view-masterAndreas Haas2017-04-141-0/+8
|\ \ | | | | | | Prevent to take too much space for long vertical texture
| * | Prevent to take too much space for long vertical texturevolzhs2017-04-111-0/+8
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* | Merge pull request #8374 from nunodonato/killimportAndreas Haas2017-04-142-26/+0
|\ \ | | | | | | Removed the deprecated Import menu from the main editor.
| * | Removed the deprecated Import menu from the main editor.Nuno Donato2017-04-122-26/+0
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* / re-enabled obj importKarroffel2017-04-121-3/+3
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* Merge pull request #8342 from volzhs/error-signal-dndRémi Verschelde2017-04-101-1/+1
|\ | | | | Fix signal error when starting editor
| * Fix signal error when starting editorvolzhs2017-04-101-1/+1
| | | | | | | | need to merge #8198 to work properly
* | Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-1029-157/+157
|/ | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
* -Fix eternal black screen on WindowsJuan Linietsky2017-04-091-3/+3
| | | | -Disabled warnings on windows, need to properly set up warnings
* Fix warning message when EditorPlugin script is not in tool mode.Andreas Haas2017-04-091-1/+1
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* Particle system is complete. Rejoice!Juan Linietsky2017-04-084-46/+200
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-08256-0/+256
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* i18n: Sync translations from WeblateRémi Verschelde2017-04-0730-1063/+2544
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* i18n: Add new translations for Greek, Dutch and ThaiRémi Verschelde2017-04-073-0/+20913
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* i18n: Update translation templateRémi Verschelde2017-04-071-6/+40
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* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-0624-400/+1623
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* Fix highlight typosupaiku2017-04-063-8/+8
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* Editor: Use GDScript as the default language in ScriptCreateDialog.Andreas Haas2017-04-061-5/+13
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* Fix typo which caused popup to display on incorrect coordinates.Martin Novak2017-04-051-1/+1
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* Editor: Swap Scene and Import tabs in dock.Andreas Haas2017-04-031-1/+1
| | | | Swaps the ordering of those tabs. Now the editor defaults to displaying the scene tab instead of import, which I found a bit confusing.
* Fix crash when change project settingsvolzhs2017-04-031-1/+1
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* Make buttons closer in Scene treevolzhs2017-04-031-0/+1
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* Merge pull request #8173 from RandomShaper/improve-tile-paletteRémi Verschelde2017-03-301-7/+42
|\ | | | | Several enhancements for the tile map editor
| * Several enhancements for the tile map editorPedro J. Estébanez2017-03-271-7/+42
| | | | | | | | | | Allow sorting tile palette by name Allow hiding tile ids in tile palette
* | Merge pull request #8191 from eska014/webgl2-exportJuan Linietsky2017-03-294-3/+18
|\ \ | | | | | | WebGL 2 export per WebAssembly or asm.js
| * | WebGL 2 export per WebAssembly or asm.jseska2017-03-294-3/+18
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* | | Merge pull request #8169 from RandomShaper/fix-uniform-moveRémi Verschelde2017-03-271-1/+1
|\ \ \ | | | | | | | | Include uniform (Shift down) mode in only-one-Node2D dragging
| * | | Include uniform (Shift down) modePedro J. Estébanez2017-03-271-1/+1
| | |/ | |/| | | | | | | in only-one-Node2D dragging
* | | Fix bogus s/_md/D_METHOD/ affecting md5 stuffRémi Verschelde2017-03-241-10/+10
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* | | Merge pull request #8115 from RandomShaper/improve-snappingRémi Verschelde2017-03-242-49/+49
|\ \ \ | | | | | | | | Improved 2D snapping behavior
| * | | Improved 2D snapping behaviorPedro J. Estébanez2017-03-242-49/+49
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Make snapping affect nodes created by drag & drop Make snapping for a single Node2D refer to its pivot Refactor duplicate drag setup code Replace one occurrence of the old set_pos by set_position
* | | | Merge pull request #8109 from RandomShaper/warped-panningRémi Verschelde2017-03-243-3/+22
|\ \ \ \ | | | | | | | | | | Implement warped mouse panning for 2D & 3D editors
| * | | | Implement warped mouse panning for 2D & 3D editorsPedro J. Estébanez2017-03-223-3/+22
| |/ / / | | | | | | | | | | | | | | | | Enabled by default as in Blender, but can be disabled separately for 2D & 3D; the core functionality is in Input so this could be reused or even exposed to scripts in the future
* | | | i-patch for Pirate languageRémi Verschelde2017-03-2431-31/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Credits to jo_ for the joke and hcorion for finding the typo: <hcorion> Hi all, I was busy translating godot to Pirate, and I noticed a spelling error, on line 1035 in platform/uwp/export/export.cpp it mis-spells certificate as certficate missing the extra i <jo_> hcorion: Nice catch. <jo_> If you make a PR, please call it 'i-patch for Pirate."
* | | | i18n: Sync templates and translations with current codeRémi Verschelde2017-03-2431-86168/+85843
| | | | | | | | | | | | | | | | | | | | Massive diff due to the tools/editor -> editor move. The real changes are the difference between those two:
* | | | Fix typos in source code using codespellRémi Verschelde2017-03-2420-37/+35
| |/ / |/| | | | | | | | From https://github.com/lucasdemarchi/codespell
* | | Only assume HiDPI mode if DPI >= 192 and width > 2000Rémi Verschelde2017-03-242-6/+4
| |/ |/| | | | | | | Also fix detection of single-column dock if width < 1200, it only worked with hidpi_mode=auto.
* | Several fixes to Android exporter and port.Juan Linietsky2017-03-234-46/+118
| | | | | | | | Android seems to be working again!
* | Export working (for linux at least)Juan Linietsky2017-03-214-16/+95
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* | Export template management dialog.Juan Linietsky2017-03-217-77/+520
|/ | | | Missing download (need to discuss this!)
* Merge pull request #8067 from Hinsbart/fix_ps_crossRémi Verschelde2017-03-181-1/+1
|\ | | | | InputMap: Rename joypad button "PS X" to "PS Cross".
| * InputMap: Rename joypad button "PS X" to "PS Cross".Andreas Haas2017-03-181-1/+1
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* | Merge pull request #8051 from RayKoopa/resizable_new_node_dialogRémi Verschelde2017-03-185-314/+34
|\ \ | | | | | | Make Create New Node dialog resizable and burninate old dialog
| * | Make Create New Node dialog resizable and burninate old dialogRay Koopa2017-03-185-314/+34
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* / Editor: Fix "About" dialogAndreas Haas2017-03-181-6/+5
|/ | | | Use a HBoxContainer instead of hardcoded positions.
* Merge pull request #8017 from volzhs/fix-dnd-2d-viewportRémi Verschelde2017-03-131-16/+16
|\ | | | | Fix drag and drop on 2d viewport
| * Fix drag and drop on 2d viewportvolzhs2017-03-131-16/+16
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