| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #9208 from Calinou/tweak-default-fov | Rémi Verschelde | 2017-06-16 | 2 | -3/+3 |
| |\ | | | | | Increase the default perspective camera FOV | ||||
| | * | Increase the default perspective camera FOV | Hugo Locurcio | 2017-06-16 | 2 | -3/+3 |
| | | | | | | | | | | | This does not affect existing projects, but will affect newly-created editor settings and Camera nodes. | ||||
| * | | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij | 2017-06-16 | 2 | -32/+0 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Adds the following resources: - CapsuleMesh: a capsule object - CubeMesh: a cube that can be subdivided - CylinderMesh: a cylinder - PlaneMesh: a horizontal plane that can be subdivided - PrismMesh: a prism shape - SphereMesh: a sphere - QuadMesh: reintroduction of the original quadmesh Removes the old Quad and TestCube nodes | ||||
| * | | Merge pull request #9201 from vnen/rename-extensions | Rémi Verschelde | 2017-06-16 | 5 | -12/+12 |
| |\ \ | |/ |/| | Rename Godot-specific resource extensions | ||||
| | * | Rename Godot-specific resource extensions | George Marques | 2017-06-15 | 5 | -12/+12 |
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| * | | Merge pull request #9196 from volzhs/scene-tab | Rémi Verschelde | 2017-06-16 | 5 | -2/+88 |
| |\ \ | |/ |/| | Enhance scene tabs | ||||
| | * | Enhance scene tabs | volzhs | 2017-06-16 | 5 | -2/+88 |
| | | | | | | | | | | | | | | | | | - show scene thumbnail on hover - resize if has many tabs - show full scene file name with current edited scene - can be customized EditorSettings > Interface > Scene Tab - close scene with mouse middle button | ||||
| * | | Merge pull request #9102 from Faless/debugger_listen_show_error | Rémi Verschelde | 2017-06-15 | 3 | -6/+13 |
| |\ \ | | | | | | | Editor now shows error when debug port is in use | ||||
| | * | | Fix `network/debug/remote_port` editor setting not working properly | Fabio Alessandrelli | 2017-06-10 | 2 | -4/+8 |
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| | * | | Editor now shows error when debug port is in use | Fabio Alessandrelli | 2017-06-10 | 1 | -2/+5 |
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| * | | | get rid of button array | Juan Linietsky | 2017-06-14 | 2 | -0/+0 |
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| * | | | Merge pull request #9158 from Hinsbart/script_templates | Rémi Verschelde | 2017-06-14 | 4 | -4/+76 |
| |\ \ \ | | | | | | | | | Add ability to use custom script templates. | ||||
| | * | | | Add ability to use custom script templates. | Andreas Haas | 2017-06-13 | 4 | -4/+76 |
| | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | Templates will be loaded from .godot/script_templates For now they're disabled for GDNative. Ideas for further improvements: - Add a "Save as Template" option to the script editor, as it can normally only save to res:// - Support more placeholders / custom placeholders | ||||
| * | | | Merge pull request #9160 from karroffel/color-ramp-rename | Rémi Verschelde | 2017-06-14 | 3 | -35/+35 |
| |\ \ \ | | | | | | | | | renamed occurances of ColorRamp with Gradient | ||||
| | * | | | renamed occurances of ColorRamp with Gradient | Karroffel | 2017-06-14 | 3 | -35/+35 |
| | |/ / | | | | | | | | | | ColorRamp got renamed to Gradient recently, reduz missed some occurances though. | ||||
| * | | | Merge pull request #9174 from volzhs/file-mode-toggle | Rémi Verschelde | 2017-06-14 | 1 | -0/+5 |
| |\ \ \ | | | | | | | | | Make toggle between thumbnail and list for file dialog on editor | ||||
| | * | | | Make toggle between thumbnail and list for file dialog on editor | volzhs | 2017-06-14 | 1 | -0/+5 |
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| * | | | Merge pull request #8548 from tagcup/etc2comp | Juan Linietsky | 2017-06-13 | 1 | -5/+9 |
| |\ \ \ | |/ / |/| | | Add ETC1/ETC2 compression support though etc2comp. | ||||
| | * | | Add ETC1/ETC2 compression support though etc2comp. | Ferenc Arn | 2017-05-31 | 1 | -5/+9 |
| | | | | | | | | | | | | | | | | | | | Remove rg-etc1 code. Also updated travis to use ubuntu 14.04. Fixes #8457. | ||||
| * | | | Fix empty shader related crash, closes #8314 | Juan Linietsky | 2017-06-12 | 1 | -1/+2 |
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| * | | | Properly adjust the visible editor rect and make limits respected, closes #8328 | Juan Linietsky | 2017-06-12 | 1 | -0/+2 |
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| * | | | EditorSettings: Default game window placement to Centered. | Andreas Haas | 2017-06-12 | 1 | -1/+1 |
| | | | | | | | | | | | | | Fixes #8890 | ||||
| * | | | Restored everything related to information polling, and added information ↵ | Juan Linietsky | 2017-06-11 | 2 | -0/+46 |
| | | | | | | | | | | | | | box for viewport. | ||||
| * | | | Restored multiple viewport function, as well as view modes. | Juan Linietsky | 2017-06-11 | 3 | -64/+54 |
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| * | | | Multiple 3D viewports are not operational. | Juan Linietsky | 2017-06-11 | 3 | -77/+345 |
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| * | | | Added EditorPlugin.remove_import_plugin() | Zher Huei Lee | 2017-06-11 | 2 | -0/+7 |
| | |/ |/| | | | | | | | Allows addons with import extensions to clean up properly on removal. | ||||
| * | | renamed all Rect3.pos to Rect3.position | alexholly | 2017-06-09 | 5 | -28/+28 |
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| * | | Merge pull request #9060 from pixelpicosean/scroll-to-pan-canvas-item-editor-3.0 | Rémi Verschelde | 2017-06-09 | 2 | -20/+50 |
| |\ \ | | | | | | | Add settings to pan canvas editor with scrolling | ||||
| | * | | Add settings to pan canvas editor with scrolling | Sean Bohan | 2017-06-08 | 2 | -20/+50 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive. 2 new settings are added to “editors/2d”: scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom pan_speed: use this value to change scroll speed | ||||
| * | | | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 5 | -358/+350 |
| | | | | | | | | | | | | | -Restored resource previews! | ||||
| * | | | Merge pull request #9089 from nunodonato/autoopennew | Rémi Verschelde | 2017-06-08 | 1 | -1/+2 |
| |\ \ \ | | | | | | | | | Automatically edit new project after creating it in project manager. Fixes #9075 | ||||
| | * | | | Automatically open new project after creating it in project manager. | Nuno Donato | 2017-06-07 | 1 | -1/+2 |
| | | | | | | | | | | | | | | | | | Fixes #9075 | ||||
| * | | | | Merge pull request #9085 from groud/fix-audio-bus-buttons | Rémi Verschelde | 2017-06-08 | 1 | -3/+6 |
| |\ \ \ \ | | | | | | | | | | | Fix: audio buses buttons hard to see if pressed or not | ||||
| | * | | | | Fix: audio buses buttons hard to see if pressed or not | Gilles Roudiere | 2017-06-07 | 1 | -3/+6 |
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| * | | | | Merge pull request #9092 from Noshyaar/pr-run | Rémi Verschelde | 2017-06-08 | 1 | -1/+1 |
| |\ \ \ \ | | | | | | | | | | | Fix unsaved scene not running after save | ||||
| | * | | | | Fix unsaved scene not running after save | Poommetee Ketson | 2017-06-08 | 1 | -1/+1 |
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| * | | | | | Merge pull request #9051 from toger5/fixedScriptEditorListSeperation | Rémi Verschelde | 2017-06-08 | 1 | -1/+2 |
| |\ \ \ \ \ | | | | | | | | | | | | | fixed spacing for script editor script list | ||||
| | * | | | | | fixed overlapping of temp. colors (script editor) | toger5 | 2017-06-07 | 1 | -1/+2 |
| | | |_|/ / | |/| | | | | | | | | | | | | | | | | | | + added a little bit more spacing to the scripts in the script list. the temp colors now expand to the vseperation, instead of having the same size than the stylebox | ||||
| * | | | | | Merge pull request #9090 from nunodonato/autorun | Rémi Verschelde | 2017-06-08 | 1 | -0/+1 |
| |\ \ \ \ \ | |_|/ / / |/| | | | | Run project after selecting main scene. Fixes #9077 | ||||
| | * | | | | Run project after selecting main scene. Fixes #9077 | Nuno Donato | 2017-06-07 | 1 | -0/+1 |
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| * | | | | -Added proper access to depth texture from shader | Juan Linietsky | 2017-06-07 | 8 | -43/+44 |
| | | | | | | | | | | | | | | | | | -Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future. | ||||
| * | | | | Merge pull request #9070 from Noshyaar/pr-help2 | Andreas Haas | 2017-06-07 | 1 | -4/+3 |
| |\ \ \ \ | |/ / / |/| | | | Fix Script Editor stealing focus on class search text changed | ||||
| | * | | | Fix Script Editor stealing focus on class search text changed | Poommetee Ketson | 2017-06-07 | 1 | -4/+3 |
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| * / / | added style for panel class | toger5 | 2017-06-06 | 1 | -5/+8 |
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| * | | Merge pull request #9007 from noshyaar/pr-about | Rémi Verschelde | 2017-06-05 | 2 | -2/+66 |
| |\ \ | | | | | | | AboutBox: update copyright, add contributors list | ||||
| | * | | About: add contributors list | Poommetee Ketson | 2017-06-01 | 2 | -2/+66 |
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| * | | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | 2017-06-05 | 15 | -182/+182 |
| |\ \ | | | | | | | renamed all Rect2.pos to Rect2.position | ||||
| | * | | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 15 | -182/+182 |
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| * | | | Merge pull request #8974 from Paulb23/script_overview | Rémi Verschelde | 2017-06-05 | 5 | -1/+77 |
| |\ \ \ | | | | | | | | | Added script overview | ||||
| | * | | | Added members overview | Paulb23 | 2017-05-29 | 5 | -1/+77 |
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