aboutsummaryrefslogtreecommitdiff
path: root/editor
Commit message (Collapse)AuthorAgeFilesLines
* Mark Godot 3.0 exporter as work in progressRémi Verschelde2017-04-1022-22/+22
|
* Godot3 exporter: Convert engine.cfg properlyRémi Verschelde2017-04-092-20/+261
| | | | | Use a map to keep track of renamings as done for other properties. The saving is a bit hackish, there might be simpler solutions.
* Style: Fix some badly formatted filesRémi Verschelde2017-04-085-25/+23
|
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-08220-0/+220
|
* i18n: Sync translations with WeblateRémi Verschelde2017-04-0715-1348/+1514
|
* i18n: Add WIP Czech, Danish, Greek, Dutch and Thai translationsRémi Verschelde2017-04-075-0/+33956
|
* i18n: Update template with current sourceRémi Verschelde2017-04-071-7/+31
|
* Merge pull request #8202 from williamd1k0/add-script-buttonRémi Verschelde2017-04-079-29/+264
|\ | | | | Add Attach and Clear Script buttons (2.1)
| * Re-add attach button and context menu from ↵William Tumeo2017-03-294-87/+100
| | | | | | | | 1880238c3e54f57a14361d2c347387edebc6391b
| * Re-add clear script button and context menu from ↵William Tumeo2017-03-292-3/+38
| | | | | | | | ce5200b30e6d262905912c6571d51ba6f5979bd7
| * Re-add script icons from 544194053a54870320d860f1cf333f45723758b9William Tumeo2017-03-294-2/+98
| |
| * Re-add create/load script button and context menuWilliam Tumeo2017-03-294-6/+81
| | | | | | | | | | - create from f51b202566e9b2a9deb3eb4836f6e00fb30e8500 - load from 41329f9750379b3c2e506d1e9ed7f6195c812920
| * Re-add script button from b77200728e7f2b2dd446a9717c83a20c9aac0ce4William Tumeo2017-03-292-1/+17
| |
* | Add priority to samples in a libraryPedro J. Estébanez2017-04-061-5/+20
| |
* | Make buttons closer in Scene treevolzhs2017-04-051-0/+1
| | | | | | | | (cherry picked from commit a911b1f126b60d8d119e15eade30fd40692f8ddf)
* | Merge pull request #8240 from volzhs/crash-project-settingRémi Verschelde2017-04-031-1/+1
|\ \ | | | | | | Fix crash when change project settings
| * | Fix crash when change project settingsvolzhs2017-04-031-1/+1
| |/
* | Merge pull request #8179 from efornara/2.1Rémi Verschelde2017-03-301-1/+7
|\ \ | | | | | | Allow remote debugging on disconnected Windows machines
| * | Workaround to allow debugging on Windows when offlineEmanuele Fornara2017-03-291-1/+7
| |/
* | Merge pull request #8172 from RandomShaper/improve-tile-palette-2.1Rémi Verschelde2017-03-301-7/+42
|\ \ | |/ |/| Several enhancements for the tile map editor (2.1)
| * Several enhancements for the tile map editorPedro J. Estébanez2017-03-271-7/+42
| | | | | | | | | | Allow sorting tile palette by name Allow hiding tile ids in tile palette
* | Merge pull request #8170 from RandomShaper/fix-uniform-move-2.1Rémi Verschelde2017-03-271-1/+1
|\ \ | | | | | | Include uniform (Shift down) mode in only-one-Node2D dragging (2.1)
| * | Include uniform (Shift down) mode in only-one-Node2D draggingPedro J. Estébanez2017-03-271-1/+1
| |/
* | Merge pull request #8114 from RandomShaper/improve-snapping-2.1Rémi Verschelde2017-03-242-48/+49
|\ \ | | | | | | Improved 2D snapping behavior (2.1)
| * | Improved 2D snapping behaviorPedro J. Estébanez2017-03-242-48/+49
| | | | | | | | | | | | | | | | | | Make snapping affect nodes created by drag & drop Make snapping for a single Node2D refer to its pivot Refactor duplicate drag setup code
* | | Merge pull request #8107 from RandomShaper/warped-panning-2.1Rémi Verschelde2017-03-243-3/+21
|\ \ \ | | | | | | | | Implement warped mouse panning for 2D & 3D editors (2.1)
| * | | Implement warped mouse panning for 2D & 3D editorsPedro J. Estébanez2017-03-223-3/+21
| |/ / | | | | | | | | | | | | Enabled by default as in Blender, but can be disabled separately for 2D & 3D; the core functionality is in Input so this could be reused or even exposed to scripts in the future
* | | Merge pull request #8099 from RandomShaper/close-output-2.1Rémi Verschelde2017-03-242-0/+10
|\ \ \ | | | | | | | | Add editor option for automatically closing the output when stopping the game (2.1)
| * | | Add editor option for automatically closing the output when stopping the gamePedro J. Estébanez2017-03-212-0/+10
| |/ / | | | | | | | | | (back-ported from 1bd1af776c111f1efdd9a3b0259d8f916c052ef2)
* | | i18n: Sync templates and translations with current codeRémi Verschelde2017-03-2416-9739/+10641
| | |
* | | i18n: Adapt script to tools/editor -> editor moveRémi Verschelde2017-03-243-10/+10
| |/ |/|
* | Only assume HiDPI mode if DPI >= 192 and width > 2000Rémi Verschelde2017-03-242-4/+19
|/ | | | | | | | | Also use single-dock column if width < 1200. Manually adapted from bfe67a3b87ada532d27df015141af8eb6091ef89 and c103f32ea3b19c3588d54dcef98e307f8b823f4c. Fixes #6096.
* Revert "Fix drag and drop on 2d viewport"Rémi Verschelde2017-03-201-15/+15
| | | | | This reverts commits a9d8da91b72fe8493f9087563056bb4ade4ca2c7 and 4230b22558516473fe2b11f05436fab13269789c.
* Fix cherry-pick mistake using 3.0 methodRémi Verschelde2017-03-191-1/+1
| | | | Bug introduced in a9d8da91b72fe8493f9087563056bb4ade4ca2c7.
* Editor: Fix "About" dialogAndreas Haas2017-03-191-6/+5
| | | | | | Use a HBoxContainer instead of hardcoded positions. (cherry picked from commit 7ec697695f9a12cbc2338725d887e752022e30f4)
* Fix drag and drop on 2d viewportvolzhs2017-03-191-16/+16
| | | | (cherry picked from commit 4d0a75750fdb8d1cd150976cdbd6c3d1c7ab513b)
* Bring that Whole New World to the Old Continent tooRémi Verschelde2017-03-19230-41117/+33810
| | | | | Applies the clang-format style to the 2.1 branch as done for master in 5dbf1809c6e3e905b94b8764e99491e608122261.
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-181744-0/+279328
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. (Manual redo of 49c065d29ca07040c3fd810026121164ad86b247)