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path: root/editor/script_editor_debugger.cpp (unfollow)
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2017-08-02[GDNative/NativeScript] fix -rdynamic and removed _init callKarroffel2-13/+6
The _init call was buggy anyway and in the end shouldn't be a thing that's called via ClassDB, it should be something that's language specific, so we leave this out for the bindings. In the commit 66a7763 the SCsub file for GDNative was changed to use a cloned environment, that bricked -rdynamic which needs to be passed down to the linker, which didn't happen with the new env.
2017-08-02Docs: fix method/type renames, fill some blanksPoommetee Ketson1-15/+18
2017-08-02Tweak command-line arguments to make them more UNIX-likeHugo Locurcio4-104/+104
Also improves the command-line help text readability.
2017-08-02remove meaningless print line from editor consoleIndah Sylvia1-1/+0
2017-08-02[GDNative] better header include pathsKarroffel39-113/+137
The old include paths caused some problems on some compilers, for example including "string.h" was ambiguous.
2017-08-01Fix AudioServer::finish not getting called while quittingMarcelo Fernandez2-1/+3
2017-08-02Tree: fix index error with expanded columnPoommetee Ketson1-1/+0
2017-08-02MenuButton: defer grab_click_focus until button_upPoommetee Ketson1-1/+1
2017-08-01made delete next and prev consistent to other editors,issue 6546Paulb231-52/+52
2017-07-31Fix possible division by zero crashes on the wav importerMarcelo Fernandez1-2/+2
2017-08-01Fix equality when assignment intendedPedro J. Estébanez1-1/+1
2017-08-01Use atomics for memory use trackingPedro J. Estébanez2-25/+27
Plus: - An allocation is counted only after checking its success. - Max usage is updated after growing reallocs as well. - Drop unused header. - Changed the 0xFFF.. at get_mem_available() to -1 with a comment telling it's the same, but more universal.
2017-08-01Make memory monitors query the right countersPedro J. Estébanez1-2/+2
2017-08-01Improve cleanup of physics constraintsPedro J. Estébanez6-13/+37
Don't abort the loop when one is already released Remove warning on already-released constraint Clean up area's contraints as well Clear the constraint data as well Do the cleanup as soon as the space changes
2017-07-31Some theme and usability improvementsDaniel J. Ramirez7-52/+78
Fixed create script editor dialog not changing extension Options menu for inspector element is bigger
2017-07-31SpatialEditor: fix transform dialogPoommetee Ketson1-22/+26
2017-07-31Bind some useful methods in SurfaceTool to GDScriptAndrii Doroshenko (Xrayez)1-4/+15
These include: * generate_tangents() * add_to_format() * create_from() * append_from() Reordered and grouped the bindings to match the header for improved readability. Removed commented out `generate_flat_normals()` method which wasn't present in the header. Fixes #9946
2017-07-31Fix property type expose of Control.stretch_ratio.Geequlim2-2/+2
Fix set integer value from inspector to round instead of floor.
2017-07-30Style: Apply clang-format on all filesRémi Verschelde45-58/+57
Thus fixing some invalid changes that had still made it to the master branch.
2017-07-30Revert "PropertyEditor: display "Off" if property is false"Rémi Verschelde1-2/+1
This reverts commit 5adb94e72694fd4c4b80be85b3adf9a4a7d6c45b. It was actually not a bug, see discussion on #9898.
2017-07-30Fix mutex initialisation in OS X Audio DriverMarcelo Fernandez2-26/+28
2017-07-30[NativeScript] fix signals from base class not being accessibleKarroffel1-3/+7
https://github.com/GodotNativeTools/cpp_bindings/issues/26
2017-07-29ScriptEditor -> 'script_close' signal hint correctionJakub Grzesik1-1/+1
2017-07-29PropertyEditor: Fix easing_curve blocking popup inputPoommetee Ketson1-5/+5
2017-07-29Fixed AudioStreamPlaybackOGGVorbis::_mix_internal getting stuck in infinite ↵Fabian Mathews1-1/+1
loop causing audio to freeze
2017-07-29Update SCsub file for /servers/ folderISylvox1-2/+0
2017-07-29Few small GI Probe fixesJuan Linietsky5-14/+18
2017-07-28Fix get_screen_* funcs returning old values after resolution changes on OS XMarcelo Fernandez2-42/+45
2017-07-28Change display scale when moving the window from monitor to monitorbruvzg1-0/+30
2017-07-28Fix passing Refs via ptrcallRuslan Mustakov1-3/+3
There was no constructor for Ref from const pointer, so compiler decided to construct Variant from pointer and then construct Ref from Variant which turned it into NULL, because the Variant had null ref field.
2017-07-28Pass GDNativeLibrary pointer to library initRuslan Mustakov2-0/+4
2017-07-28correct RMB options for instanced inherited sceneJakub Grzesik1-2/+2
When scene is inherited and later instanced as a part of another scene, only options related to instancing will be visible - same behavior as in 2.x closes #9901
2017-07-27BUGFIX: Check for "VCINSTALLDIR" environment variable instead of ↵Brent Taylor1-1/+1
"VSINSTALLDIR".
2017-07-28fix missing DEFVALAlexHolly1-1/+1
2017-07-28Adding base classes and structures for ARVR supportBastiaanOlij25-36/+1746
Added ArVrScriptInterface Added ARVRCamera, ARVRController and ARVROrigin helper objects
2017-07-27Do not allow multiple data connections to the same data input slot, fixes ↵Daniel J. Ramirez2-1/+11
#6357.Improved curve rendering when nodes are close.
2017-07-27Documentation update for KinematicBody.move()Jakub Grzesik1-3/+21
2017-07-27Fix Android debug/runPedro J. Estébanez1-6/+21
- Prefix all __adb__ commands with device specification to avoid errors when multiple devices connected. - Include Android release in device data collection. - Force system user:. - Ability to enable/disable. - Apply only if OS release >= 17 (when multiuser was introduced. - Fix argument passing. - Rename local variable `port` to `dbg_port` to better match its partner `fs_port`. - Fix typo in error message.
2017-07-27Add missing max. number of samples (MSAA) checkbruvzg1-0/+7
2017-07-27[NativeScript] fixed optional _init callKarroffel1-18/+6
In 3c53b35 a call to an "_init" function was introduced, that however was only executed in the `_new` function, also it *required* that such a function exists. With this patch the "_init" function will be optionally called on every instance creation.
2017-07-27[NativeScript] fix mutex double lockKarroffel1-1/+1
In 3c53b35 a bug got introduced where a mutex gets locked twice instead of locked and then unlocked. This path fixes that.
2017-07-27firsts docs for CollisionObject -> collision shape apiJakub Grzesik1-0/+122
2017-07-27added an optional parameter to OS symbol lookupKarroffel7-14/+25
When looking up a symbol from a library, previously an error was shown when the symbol did not exist. That caused confusion when the lookup was completely optional. This adds a new parameter to that method so that those errors can be handled manually if needed.
2017-07-27[NativeScript] call _init on instance creationKarroffel2-3/+45
This also adds basic locking for the set of owners to avoid threading problems
2017-07-27ThemeEditor: fix broken dialogPoommetee Ketson2-34/+28
2017-07-27Fix is_window_fullscreen() and set_window_fullscreen() behaviour after ↵bruvzg2-7/+22
window has entered/left full-screen mode via green zoom button. Fix get/set_current_screen & set_window_maximized.
2017-07-27Add macOS main menubruvzg1-3/+43
2017-07-27PropertyEditor: display "Off" if property is falsePoommetee Ketson1-1/+2
2017-07-27Initialize freelook shortcuts properlyMarc Gilleron1-7/+15
2017-07-27Fix misplaced quote in error messsagePedro J. Estébanez1-1/+1