| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Reworked look and feel of Add Script Dialog. | Przemysław Gołąb (n-pigeon) | 2017-05-06 | 1 | -144/+369 |
| | | | | | | Untangled a lot of Controls logic code and placed it in one place. Which squashed few bugs and made code easier to maintain. | ||||
| * | Added the ability to select files as base when creating scripts | mbalint12 | 2017-04-15 | 1 | -7/+41 |
| | | |||||
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| | | |||||
| * | Editor: Use GDScript as the default language in ScriptCreateDialog. | Andreas Haas | 2017-04-06 | 1 | -5/+13 |
| | | |||||
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -126/+109 |
| | | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+437 |
| The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | |||||
