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path: root/editor/project_settings_editor.cpp
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* i18n: Sync translation templates with current sourceRémi Verschelde2018-06-051-2/+2
| | | | (cherry picked from commit 74808e71d213888d40671246ace3c701dd674a2b)
* -New inspector.Juan Linietsky2018-05-151-2/+2
| | | | | | | -Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -
* Merge pull request #18610 from homer666/editor-popup-adjustmentsJuan Linietsky2018-05-071-1/+8
|\ | | | | Adjust default editor dialog window sizes
| * Adjust default editor popup sizeshomer6662018-05-051-1/+8
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* | Small changes for some strings.Michael Alexsander Silva Dias2018-05-031-1/+1
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* Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-04-221-6/+6
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* Fixes left/up axis not mappable as actionsGilles Roudiere2018-04-181-1/+2
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* Allow actions to provide an analog valueGilles Roudiere2018-04-161-70/+102
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* Allows to map an action to all devices.Nibodhika2018-04-071-14/+31
| | | | | | | | This is accomplished by setting a special value (-1) to the device variable in the InputEvent that's being used to compare with the one received from the OS. This special value is invalid for a regular input, so it should be safe. Implements #17942
* Fix non-valid characters for `input_action`robfram2018-03-171-4/+13
| | | | | | Add a new function to check action names, `_validate_action_name`, in the spirit of `_valprop`. Offending characters include non-printable ascii, and `\/=:"`. Also set only one text for the UI message.
* Merge pull request #17013 from Noshyaar/themeRémi Verschelde2018-03-131-0/+8
|\ | | | | Update icons when theme changed
| * Update icons when theme changedPoommetee Ketson2018-02-251-0/+8
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* | Fix non working action names containing whitespacesrobfram2018-03-121-4/+4
|/ | | | | | | | Now the action name is quoted if it contains spaces. Also, quotation mark (") is added to the forbidden character list for action names, as it was also a bug. Fix #17322
* Fix UX with project settings search functionalityPaolo Perkovic2018-02-021-1/+1
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* ProjectSettings: Disallow adding properties without name.Andreas Haas2018-01-301-1/+10
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Fixes and modifications for some dialogs.Michael Alexsander Silva Dias2017-12-211-2/+0
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* Clean up setting dialogues a bit.Ray Koopa2017-12-171-4/+4
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* Enhance undoredo action name, TTR, cleanupPoommetee Ketson2017-12-121-2/+2
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* Removed style override inside the Localization tab in the Project Settings.Michael Alexsander Silva Dias2017-12-071-13/+7
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* Merge pull request #11933 from cxong/masterJuan Linietsky2017-11-211-2/+2
|\ | | | | Use "Command" instead of "Meta" for macOS (#1619)
| * Use "Command" for OSX in translation strings (#1619)Cong2017-10-131-2/+2
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* | Merge pull request #12895 from volzhs/better-ttr-formatRémi Verschelde2017-11-131-2/+2
|\ \ | | | | | | Better TTR format
| * | Better TTR formatvolzhs2017-11-131-2/+2
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* | | Merge pull request #12829 from ianb96/project_settings_fixAndreas Haas2017-11-111-0/+1
|\ \ \ | | | | | | | | Project Settings Crash fix
| * | | fix #12769 project settings crashIan2017-11-101-0/+1
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* / / Replace Del icon by Remove iconWilliam McKIE2017-11-101-3/+3
|/ / | | | | | | | | | | It would seem there are editors that still used the old del icon inherited from 2.X instead of the fresh remove icon from 3.X resulting to be replaced to an "Error" textual icon.
* | Clear text when a new action is added Project Settings Input Mapbncastle2017-10-311-0/+1
| | | | | | | | | | | | When editing the Input Map under Project Settings: Clear the action name the 'Add' button is clicked and the action is successfully added.
* | ProjectSettings: show error msg in a label insteadPoommetee Ketson2017-10-281-4/+14
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* | Added the ability to filter the list of locales in the Remap tab.DimOkGamer2017-10-241-9/+202
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* | Fix deleting localization remap option.DimOkGamer2017-10-151-1/+1
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* Added the set/get_setting function in Editor/Project settings. Renamed has() ↵Juan Linietsky2017-10-051-13/+13
| | | | to has_setting. Fixes #11844
* fixed the OS.has_feature() API, and added support for 32 and 64.Juan Linietsky2017-10-031-0/+2
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* Remove unecessary anchors&margins set causing bad display (sons of containers)Gilles Roudiere2017-09-271-1/+0
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* Remove set_area_as_parent_rect and replace it by ↵Gilles Roudiere2017-09-221-2/+2
| | | | set_anchors_and_margins_preset(PRESET_WIDE)
* -Fixed changes to default input actions not working, closes #10502Juan Linietsky2017-09-061-4/+4
| | | | -Added Array.duplicate() method, needed to fix above
* Merge pull request #10874 from Noshyaar/pr-actionRémi Verschelde2017-09-041-17/+35
|\ | | | | ProjectSettings: enhance add action error, fix confirm dialog
| * ProjectSettings: enhance add action error, fix confirm dialogPoommetee Ketson2017-09-041-17/+35
| | | | | | | | | | - Disable add action button if name is invalid - Fix dialog being ConfirmationDialog instead of AcceptDialog
* | Added transmission shader parameter.Juan Linietsky2017-09-031-0/+7
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* | Fix typos 'a' and 'an'Poommetee Ketson2017-09-021-1/+1
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* Fix files headerPoommetee Ketson2017-09-011-1/+1
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* Fix inability to change project settingsRémi Verschelde2017-08-281-1/+8
| | | | Regression from 565600e8445a3073e4188a1a2bde1f47dd299c5a, fixes #10712.
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Cleanup tons of obsolete commented out codeRémi Verschelde2017-08-261-84/+6
| | | | | Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
* Fix typo 'an setting' to 'a setting'Poommetee Ketson2017-08-261-1/+1
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* Editor: Add some more translatable strings.Andreas Haas2017-08-251-1/+1
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* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-4/+4
| | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
* Several ui improvements (mostly margins)Daniel J. Ramirez2017-08-081-8/+9
| | | | | | Improved colors Added some missing icons
* Some theme and usability improvementsDaniel J. Ramirez2017-07-311-9/+9
| | | | | Fixed create script editor dialog not changing extension Options menu for inspector element is bigger