| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #11720 from ↵ | Poommetee Ketson | 2017-09-30 | 2 | -5/+5 |
| |\ | | | | | | | | | ISylvox/EnhanceExperience-onUsing-DragNDropAssetTo2DViewport Rename Patch9Rect into NinePatchRect on "Drag & Drop Asset to 2D Viewport" Feature | ||||
| | * | Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into ↵ | Indah Sylvia | 2017-09-30 | 2 | -5/+5 |
| | | | | | | | | | NinePatchRect on "drag & drop asset to 2D viewport" feature. | ||||
| * | | Fixes node2D not lockable/groupable | Gilles Roudiere | 2017-09-30 | 1 | -2/+2 |
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| * | fix not beeing able to open empty scripts | Scayze | 2017-09-28 | 1 | -5/+1 |
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| * | Merge pull request #11597 from djrm/pr_interface_colors | Rémi Verschelde | 2017-09-26 | 3 | -15/+16 |
| |\ | | | | | Removed most of the custom colors from the interface. | ||||
| | * | Removed most of the custom colors from the interface. | Daniel J. Ramirez | 2017-09-25 | 3 | -15/+16 |
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| * | | Removed transparency from spatial editor grid. | Daniel J. Ramirez | 2017-09-25 | 1 | -70/+19 |
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| * | Merge pull request #11424 from groud/control_node_presets | Rémi Verschelde | 2017-09-26 | 13 | -26/+26 |
| |\ | | | | | Implements set_margins_preset(...) | ||||
| | * | Remove set_area_as_parent_rect and replace it by ↵ | Gilles Roudiere | 2017-09-22 | 13 | -26/+26 |
| | | | | | | | | | set_anchors_and_margins_preset(PRESET_WIDE) | ||||
| * | | Merge pull request #11542 from marcelofg55/bucket_limit | Rémi Verschelde | 2017-09-25 | 2 | -11/+32 |
| |\ \ | | | | | | | Bucket fill will now incrementally process the queue on preview mode | ||||
| | * | | Bucket fill will now incrementally process the queue on preview mode | Marcelo Fernandez | 2017-09-24 | 2 | -11/+32 |
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| * | | | 2DEditor: fix duplicated 'id_pressed' connection | Poommetee Ketson | 2017-09-25 | 1 | -2/+0 |
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| * | | Fix possible infinite loop with bucket fill tool | Marcelo Fernandez | 2017-09-23 | 1 | -0/+4 |
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| * | | -Fixed redraw always on 3D viewprot bug | Juan Linietsky | 2017-09-23 | 1 | -15/+21 |
| | | | | | | | | | -Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them. | ||||
| * | | Ability to convert from SpatialMaterial to ShaderMaterial | Juan Linietsky | 2017-09-22 | 2 | -1/+51 |
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| * | | Merge pull request #11477 from djrm/pr_visuals | Rémi Verschelde | 2017-09-22 | 1 | -2/+2 |
| |\ \ | |/ |/| | Improved a lot of icons, and some style fixes | ||||
| | * | Improved a lot of icons, and some style fixes | Daniel J. Ramirez | 2017-09-21 | 1 | -2/+2 |
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| * | | Fixes the rulers text drawn outside the viewport_base | Gilles Roudiere | 2017-09-22 | 1 | -0/+1 |
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| * | | Fix godot spraying errors about a null check | Gilles Roudiere | 2017-09-21 | 1 | -1/+2 |
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| * | Merge pull request #11453 from djrm/pr_visuals | Rémi Verschelde | 2017-09-21 | 1 | -5/+9 |
| |\ | | | | | Visual tweaks. | ||||
| | * | Visual tweaks. | Daniel J. Ramirez | 2017-09-20 | 1 | -5/+9 |
| | | | | | | | | | | | Updated icons Updated some color | ||||
| * | | Merge pull request #11222 from toger5/spatial_scrolling | Rémi Verschelde | 2017-09-21 | 1 | -26/+28 |
| |\ \ | | | | | | | Spatial scrolling update + better default inertia values | ||||
| | * | | settings 'editors/3d' organized, sorted, new_defaults | toger5 | 2017-09-19 | 1 | -23/+23 |
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| | * | | update inertia/freelook settings values + renamed free_orbit... to | toger5 | 2017-09-19 | 1 | -4/+4 |
| | | | | | | | | | | | | | oribit... | ||||
| | * | | added precision scrolling to spatial editor zoom | toger5 | 2017-09-19 | 1 | -3/+3 |
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| | * | | zoom inertia uses its own setting (not the same then translation) | toger5 | 2017-09-19 | 1 | -1/+3 |
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| * | | | Merge pull request #11187 from SaracenOne/subscene_box_selection | Rémi Verschelde | 2017-09-21 | 1 | -5/+10 |
| |\ \ \ | | | | | | | | | Box selection for MeshInstances and subscene nodes. | ||||
| | * | | | Box selection for MeshInstances and subscene nodes. | SaracenOne | 2017-09-20 | 1 | -5/+10 |
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| * | | | | Add missing NULL checks on CanvasItemEditor | Marcelo Fernandez | 2017-09-20 | 1 | -0/+6 |
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| * | / | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 13 | -97/+97 |
| | |/ |/| | | | | | | | | | | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | ||||
| * | | Merge pull request #11327 from SaracenOne/drag_meshes | Rémi Verschelde | 2017-09-19 | 2 | -12/+59 |
| |\ \ | | | | | | | Drag and drop for meshes directly. | ||||
| | * | | Drag and drop for meshes directly and fix drop restriction for non-Texture ↵ | SaracenOne | 2017-09-18 | 2 | -12/+59 |
| | | | | | | | | | | | | | objects in canvas editor. | ||||
| * | | | Merge pull request #11396 from djrm/pr_fix_metrics | Rémi Verschelde | 2017-09-19 | 1 | -2/+0 |
| |\ \ \ | | | | | | | | | Fixed a lot of HiDPI metrics. | ||||
| | * | | | Fixed a lot of HiDPI metrics. | Daniel J. Ramirez | 2017-09-18 | 1 | -2/+0 |
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| * | | | Add some options and reorganize the 2D editor menus. Makes available forced ↵ | Gilles Roudiere | 2017-09-18 | 3 | -85/+195 |
| | | | | | | | | | | | | | snapping. | ||||
| * | | | Implement smart snapping. Fixes a bug with anchors single-axis move (when ↵ | Gilles Roudiere | 2017-09-17 | 2 | -109/+189 |
| | | | | | | | | | | | | | they were rotated). | ||||
| * | | | Avoid grid step to go below zero | Gilles Roudiere | 2017-09-17 | 1 | -2/+2 |
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| * | | | Use shift to move anchors on a single axis | Gilles Roudiere | 2017-09-17 | 1 | -26/+42 |
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| * | | | Implement shortcuts to multiply/divide the grid step | Gilles Roudiere | 2017-09-17 | 2 | -23/+45 |
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| * | | | Fusion the lock/unlock and the group/ungroup buttons | Gilles Roudiere | 2017-09-17 | 1 | -0/+31 |
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| * | | | Adds keyboards shortcuts | Gilles Roudiere | 2017-09-17 | 1 | -4/+4 |
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| * | | | Implements rulers | Gilles Roudiere | 2017-09-17 | 2 | -58/+200 |
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| * | | | Fixes axis badly displayed with high zooming values | Gilles Roudiere | 2017-09-17 | 1 | -2/+3 |
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| * | | | Split some functions to make the code more readable (maybe at the price of a ↵ | Gilles Roudiere | 2017-09-17 | 2 | -135/+137 |
| | | | | | | | | | | | | | neglibile performance loss) | ||||
| * | | | Make the shortcuts for setting the pivot editable | Gilles Roudiere | 2017-09-17 | 2 | -7/+12 |
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| * | | | Display draggable anchors only if the parent is not a container | Gilles Roudiere | 2017-09-17 | 2 | -117/+103 |
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| * | | | Display width and height when dragging a node side | Gilles Roudiere | 2017-09-17 | 1 | -1/+5 |
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| * | | | Draw a ghost rect when dragging nodes if it's rotated/scaled | Gilles Roudiere | 2017-09-17 | 1 | -0/+18 |
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| * | | | Displays margins values when moving the node | Gilles Roudiere | 2017-09-17 | 2 | -23/+91 |
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| * | | Merge pull request #11251 from toger5/q_e_fix_freelook | Rémi Verschelde | 2017-09-17 | 1 | -2/+2 |
| |\ \ | | | | | | | swapped up down shortcut for freelook (to fit unreal) | ||||
