| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Implement auto-tiling | Mariano Suligoy | 2017-11-20 | 1 | -0/+2 |
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| * | Fix TileMap editor not getting input | Pedro J. Estébanez | 2017-10-22 | 1 | -1/+1 |
| | | | | | Fixes #12265. | ||||
| * | Fixes snapping and replaces the _draw_canvas by forward_canvas_draw | Gilles Roudiere | 2017-10-18 | 1 | -1/+3 |
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| * | Bucket fill will now incrementally process the queue on preview mode | Marcelo Fernandez | 2017-09-24 | 1 | -0/+1 |
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| * | Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use | Jakob Schwab | 2017-09-17 | 1 | -1/+2 |
| | | | | | | | | The following keyboard shortcuts are now available: -Bucket fill (G) -Paint Tile (P) -Transpose Tile (T) Fixes #10918 | ||||
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
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| * | Tilemap Editor: Setting to hide tile info in the menu bar | Rémi Verschelde | 2017-08-16 | 1 | -0/+1 |
| | | | | | Based on e513ecb7a14560d7238408a16a3b855863fd6df9. | ||||
| * | Updated function argument names | Wilson E. Alvarez | 2017-08-12 | 1 | -2/+2 |
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| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -3/+3 |
| | | | | | this might cause bugs I haven't found yet.. | ||||
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
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| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -27/+27 |
| | | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+207 |
| The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | |||||
