| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fixed rotating in local space using 3D Gizmo. | Przemysław Gołąb (n-pigeon) | 2017-10-04 | 1 | -18/+28 |
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| * | Merge pull request #11478 from n-pigeon/scale_gizmo | Andreas Haas | 2017-10-03 | 1 | -52/+186 |
| |\ | | | | | Scale editing Gizmo for Spatial Editor | ||||
| | * | Scale editing Gizmo for Spatial Editor | PrzemysÅaw GoÅÄ b (n-pigeon) | 2017-09-26 | 1 | -52/+186 |
| | | | | | | | | | | | | | Added support for axis locked scaling with handles, supports both world and local space. Local space recommended for most editing tasks. Also fixed some small bugs, polished Gizmo looks and cleaned up some dead code. Happy scaling! :) | ||||
| * | | Renamed fixed_process to physics_process | AndreaCatania | 2017-09-30 | 1 | -1/+1 |
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| * | Removed transparency from spatial editor grid. | Daniel J. Ramirez | 2017-09-25 | 1 | -70/+19 |
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| * | Merge pull request #11424 from groud/control_node_presets | Rémi Verschelde | 2017-09-26 | 1 | -4/+4 |
| |\ | | | | | Implements set_margins_preset(...) | ||||
| | * | Remove set_area_as_parent_rect and replace it by ↵ | Gilles Roudiere | 2017-09-22 | 1 | -4/+4 |
| | | | | | | | | | set_anchors_and_margins_preset(PRESET_WIDE) | ||||
| * | | -Fixed redraw always on 3D viewprot bug | Juan Linietsky | 2017-09-23 | 1 | -15/+21 |
| |/ | | | | -Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them. | ||||
| * | Merge pull request #11222 from toger5/spatial_scrolling | Rémi Verschelde | 2017-09-21 | 1 | -26/+28 |
| |\ | | | | | Spatial scrolling update + better default inertia values | ||||
| | * | settings 'editors/3d' organized, sorted, new_defaults | toger5 | 2017-09-19 | 1 | -23/+23 |
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| | * | update inertia/freelook settings values + renamed free_orbit... to | toger5 | 2017-09-19 | 1 | -4/+4 |
| | | | | | | | | | oribit... | ||||
| | * | added precision scrolling to spatial editor zoom | toger5 | 2017-09-19 | 1 | -3/+3 |
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| | * | zoom inertia uses its own setting (not the same then translation) | toger5 | 2017-09-19 | 1 | -1/+3 |
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| * | | Box selection for MeshInstances and subscene nodes. | SaracenOne | 2017-09-20 | 1 | -5/+10 |
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| * | | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 1 | -8/+8 |
| | | | | | | | | | | | | | | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | ||||
| * | | Merge pull request #11327 from SaracenOne/drag_meshes | Rémi Verschelde | 2017-09-19 | 1 | -12/+45 |
| |\ \ | |/ |/| | Drag and drop for meshes directly. | ||||
| | * | Drag and drop for meshes directly and fix drop restriction for non-Texture ↵ | SaracenOne | 2017-09-18 | 1 | -12/+45 |
| | | | | | | | | | objects in canvas editor. | ||||
| * | | Merge pull request #11251 from toger5/q_e_fix_freelook | Rémi Verschelde | 2017-09-17 | 1 | -2/+2 |
| |\ \ | | | | | | | swapped up down shortcut for freelook (to fit unreal) | ||||
| | * | | swapped up down shortcut for freelook (to fit unreal) | toger5 | 2017-09-14 | 1 | -2/+2 |
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| * | | Compile fix for clang error on spatial_editor_plugin.cpp | Marcelo Fernandez | 2017-09-16 | 1 | -4/+4 |
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| * | | forgot to set proper default values for new camera interpolation | Juan Linietsky | 2017-09-16 | 1 | -4/+4 |
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| * | | Fixed to InputDefault, button mask was wrong. Fixes to editor camera ↵ | Juan Linietsky | 2017-09-16 | 1 | -6/+17 |
| |/ | | | | interpolation. | ||||
| * | Merge pull request #11081 from djrm/pr_better_3d_grid | Rémi Verschelde | 2017-09-13 | 1 | -9/+41 |
| |\ | | | | | Better looking spatial editor grid | ||||
| | * | Better looking spatial editor grid | Daniel J. Ramirez | 2017-09-08 | 1 | -9/+41 |
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| * | | Merge pull request #11047 from toger5/interpolation_chnage | Rémi Verschelde | 2017-09-12 | 1 | -47/+30 |
| |\ \ | | | | | | | Modify inertia implementation for freelook and orbit | ||||
| | * | | fix always updating +removed print +use EDITOR_DEF | toger5 | 2017-09-11 | 1 | -12/+10 |
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| | * | | Modify inertia implementation for freelook and orbit | toger5 | 2017-09-07 | 1 | -41/+26 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - freelook now uses position based inertia (holding a key for a specific time always rults in the same distance traveled independent of inertia setting) - orbit inertia now is angle bases. (not transformation based) -> camera always takes the same path. - added setting for orbit inertia - added setting hints for freelook settings. | ||||
| | * | | Revert "Removed camera interpolation in orthogonal mode (I have no idea how ↵ | toger5 | 2017-09-07 | 1 | -1/+1 |
| | |/ | | | | | | | | | | | to fix this due to how orthogonal works), closes #10718" This reverts commit 895140389a7306eafc9a36f51d892ece0001f223. | ||||
| * / | Fix unused variable warnings | Hein-Pieter van Braam | 2017-09-08 | 1 | -8/+0 |
| |/ | | | | The forth in my quest to make Godot 3.x compile with -Werror on GCC7 | ||||
| * | Removed camera interpolation in orthogonal mode (I have no idea how to fix ↵ | Juan Linietsky | 2017-09-07 | 1 | -1/+1 |
| | | | | | this due to how orthogonal works), closes #10718 | ||||
| * | Merge pull request #10907 from SaracenOne/spatial_edit_drag | Rémi Verschelde | 2017-09-04 | 1 | -2/+315 |
| |\ | | | | | Added support for drag and drop in spatial editor. | ||||
| | * | Added support for drag and drop in spatial editor. | SaracenOne | 2017-09-03 | 1 | -2/+315 |
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| * | | Merge pull request #10846 from hpvb/fix-sign-compare | Rémi Verschelde | 2017-09-01 | 1 | -8/+8 |
| |\ \ | | | | | | | Fix signed and unsigned comparisons | ||||
| | * | | Fix signed and unsigned comparisons | Hein-Pieter van Braam | 2017-09-01 | 1 | -8/+8 |
| | | | | | | | | | | | | | The first in my quest to make Godot 3.x compile with -Werror on GCC7 | ||||
| * | | | Removed ontop property, added a material rendering priority system. Fixes ↵ | Juan Linietsky | 2017-09-01 | 1 | -3/+3 |
| |/ / | | | | | | | #9935, closes #10135 | ||||
| * | | Merge pull request #10382 from toger5/dark_icons | Rémi Verschelde | 2017-08-31 | 1 | -0/+14 |
| |\ \ | | | | | | | Light Theme | ||||
| | * | | added icon updating to most ui elements | toger5 | 2017-08-30 | 1 | -0/+14 |
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| * / | Better spatial gizmo. | Daniel J. Ramirez | 2017-08-28 | 1 | -11/+124 |
| |/ | | | | Now it is posible to move spatial nodes along a plane. | ||||
| * | Merge pull request #10667 from Zylann/freelook_inertia | Rémi Verschelde | 2017-08-28 | 1 | -18/+28 |
| |\ | | | | | Added freelook inertia | ||||
| | * | Added freelook inertia | Marc Gilleron | 2017-08-27 | 1 | -18/+28 |
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| * | | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -15/+0 |
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| * | | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
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| * | Changed camera interpolation to work when LMB is pressed and no modifiers ↵ | Juan Linietsky | 2017-08-26 | 1 | -1/+3 |
| | | | | | are pressed | ||||
| * | -Massive clean up to gizmos | Juan Linietsky | 2017-08-26 | 1 | -44/+50 |
| | | | | | | | | -Make sure handles are always visible (on top) -Fixed instanced scene selection (should work properly now) -Added interpolated camera -Customizable gizmo colors in editor settings | ||||
| * | Editor: Add some more translatable strings. | Andreas Haas | 2017-08-25 | 1 | -2/+2 |
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| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -65/+45 |
| | | | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | ||||
| * | Fix the order of transformations for selection bounding box in spatial editor. | Ferenc Arn | 2017-08-22 | 1 | -1/+5 |
| | | | | | | | This was broken in #7438 where the ordering of scaling in Basis::scale() was fixed, but this line of code (which relied on the incorrect behavior) wasn't updated correctly. Fixes #9894. | ||||
| * | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | 2017-08-20 | 1 | -1/+1 |
| |\ | | | | | Adds Engine::is_editor_hint() method | ||||
| | * | Removes editor_hint from SceneTree | Ignacio Etcheverry | 2017-08-19 | 1 | -1/+1 |
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| * | | Added option for mouse orbit sensitivity | Marc Gilleron | 2017-08-19 | 1 | -4/+12 |
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