| Commit message (Collapse) | Author | Age | Files | Lines |
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(cherry picked from commit 78e72c8e79a2b7d373190fc6bbe5d8c8c037c6df)
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cherrypicked from #10258
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(cherry-picked from d2d62122e26afa66ff69d17a2c3b87ec6ed7e885)
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This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
(cherry picked from commit cdcc3c919b6cc1dc38b5ed82469964daea97aeb8)
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(cherry picked from commit d51fe99a8b6daa3ec6495a5b3e27b63d752c3783)
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Enabled by default as in Blender, but can be disabled separately for 2D & 3D;
the core functionality is in Input so this could be reused or even exposed to scripts in the future
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Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6e3e905b94b8764e99491e608122261.
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The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
(Manual redo of 49c065d29ca07040c3fd810026121164ad86b247)
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