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path: root/editor/plugins/navigation_mesh_generator.cpp
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* Fix typos in code and docs with codespellRémi Verschelde2018-01-181-7/+7
| | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵Juan Linietsky2017-11-251-2/+2
| | | | | | wrong function, leading to unnecesary copy on writes and reduced performance.
* Refactor Fixed to PhysicsPoommetee Ketson2017-10-211-1/+1
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* Fix bug in navmesh generation when using meshes with multipleSaracen2017-10-091-1/+3
| | | | surfaces.
* Recast integration.Saracen2017-09-041-0/+311