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path: root/editor/plugins/baked_light_baker.cpp
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Correct hash behavior for floating point numbersHein-Pieter van Braam2017-08-201-2/+2
| | | | | | | | | | | | | | | | | | | | | This backports the work in #7815 and the subsequent fixes in #8393 The following program now works as expected in this branch in both release_debug and debug mode: ```gdscript print(sqrt(-1)) print(sqrt(-1)) var simple1=asin(10.0) var simple2=acos(10.0) print(simple1) print(simple2) ``` And successfully prints -nan 4 times This fixes #9580 and fixes #8925
* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-181-2/+2
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* Bring that Whole New World to the Old Continent tooRémi Verschelde2017-03-191-1335/+1108
| | | | | Applies the clang-format style to the 2.1 branch as done for master in 5dbf1809c6e3e905b94b8764e99491e608122261.
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-181-0/+2724
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. (Manual redo of 49c065d29ca07040c3fd810026121164ad86b247)