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path: root/editor/filesystem_dock.h
Commit message (Collapse)AuthorAgeFilesLines
* Basic 'new script' feature added to File System browserEoin O'Neill2018-04-271-0/+3
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* update favorite_dirs list after move or rename a dirJason02142018-02-281-2/+3
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* Merge pull request #15379 from ianb96/delete_key_fixRémi Verschelde2018-02-141-0/+2
|\ | | | | Filesystem and Visual Script Members delete key fix
| * Filesystem and Visual Script Members keyboard shortcuts fixIan2018-01-061-0/+2
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* | Expand project root directory on editor startvolzhs2018-02-011-1/+1
| | | | | | | | | | close #16232 Option for expanding all directories on start up is a bit tricky and buggy.
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
|/ | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Properly rename scenes and resources after renaming or moving files, should ↵Juan Linietsky2017-12-261-0/+1
| | | | | | fix #13976 It's not tested, so please test.
* Merge pull request #13446 from gad-o/duplicate_fileRémi Verschelde2017-12-091-0/+6
|\ | | | | Add duplicate option to filesystem dock
| * Add duplice option to filesystem dockOrkun2017-12-011-0/+6
| | | | | | | | Add duplice option to filesystem dock based move option
* | Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-4/+6
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* Add "New Folder.." to right mouse button click on project fileslist panel ↵Dmitry Koteroff2017-11-201-0/+1
| | | | _WHEN_ no any file/folder is under mouse cursor.
* Merge pull request #12583 from volzhs/select-multiple-filesRémi Verschelde2017-11-171-0/+2
|\ | | | | Not to be slow when select multiple files
| * Not to be slow when select multiple filesvolzhs2017-11-021-0/+2
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* | Don't try to move if dragging a folder into itselfMillionOstrich2017-11-031-0/+1
|/ | | | | | | If a folder would be moved to an invalid location disallow the drag Don't treat dragging a file/folder to its current location as invalid Allow dragging onto empty space / files in the files list Fix dragging a folder onto "Favourites" starting an invalid move
* Make file system dock more user friendly.Cradmon2017-10-221-16/+19
| | | | | | Edited files: editor/filesystem_dock.h editor/filesystem_dock.cpp
* Add right click option to create folders.MillionOstrich2017-10-091-0/+5
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* Rework DependencyRemoveDialog for deleting foldersMillionOstrich2017-10-091-0/+1
| | | | | | | DependencyRemoveDialog now takes two lists (files and folders) to delete. Sort the folders above files in DependencyRemoveDialog & use some more icons. Stop files which will be deleted from also being listed as having broken dependencies. Add right-click option for removing folder to filesystem folder tree.
* Reworked rename & move for files & folders.MillionOstrich2017-10-091-7/+25
| | | | | | | | Move/rename don't depend on the path variable anymore. Fixed dependencies not updating correctly when dragging folders in the folder tree. Dependencies will only update for files which sucessfully moved. Reduced code duplication between move & rename. Added rename & move options to folders tree.
* Can now right click folders in filesystem dock.MillionOstrich2017-10-091-1/+2
| | | | | | | Disallow selecting ".." in the file-system dock. Show In Explorer just uses this->path rather than trying to work it out from the item. Add support for copy to path to folders . Removed old commented out code.
* Added missing file system display toggle button.SaracenOne2017-09-121-0/+1
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* Added nice icon to show when a file is broken on import.Juan Linietsky2017-08-291-0/+1
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Updated function argument namesWilson E. Alvarez2017-08-121-1/+1
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* Right-clicking a folder in the FileSystem panel now gives the option Show in ↵Attilio Oliva2017-04-241-1/+2
| | | | file manager
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-41/+31
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+217
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.