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path: root/editor/filesystem_dock.cpp
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Editor: Add some more translatable strings.Andreas Haas2017-08-251-8/+8
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* Removed unnecessary assignmentsWilson E. Alvarez2017-08-211-2/+1
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* Merge pull request #10164 from djrm/pr_theme_fixesRémi Verschelde2017-08-101-1/+0
|\ | | | | Visual polishing
| * Several ui improvements (mostly margins)Daniel J. Ramirez2017-08-081-1/+0
| | | | | | | | | | | | Improved colors Added some missing icons
* | Merge pull request #10068 from Cradmon/fix-resource-docker-thumbnail-bugThomas Herzog2017-08-071-1/+1
|\ \ | | | | | | Fix resource docker thumbnail bug
| * | Fix resource docker thumbnail bugCradmon2017-08-041-1/+1
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* / Adjust FileSystem split mode's height thresholdhomer6662017-08-071-1/+1
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* Style: Apply clang-format on all filesRémi Verschelde2017-07-301-1/+1
| | | | Thus fixing some invalid changes that had still made it to the master branch.
* Merge pull request #9706 from djrm/theme_fixesRémi Verschelde2017-07-231-5/+1
|\ | | | | Icons can now be added inside line edits (Search icon).
| * Icons can now be added inside line edits (Search icon).Daniel J. Ramirez2017-07-191-5/+1
| | | | | | | | | | | | Fixed window title bar margins. fixed compilation error
* | -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-3/+3
|/ | | | -Added system for feature overrides, it's pretty cool :)
* Added some missing icons, fixed some ui iconsDaniel J. Ramirez2017-07-121-1/+1
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* Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde2017-05-201-3/+3
|\ | | | | New customizable editor theme
| * New customizable editor themevolzhs2017-05-091-1/+0
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| * Revert "Add new editor and default theme (WIP)"volzhs2017-05-031-2/+3
| | | | | | | | This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
* | Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-4/+5
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* Update editor themevolzhs2017-04-281-0/+2
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* Merge pull request #8515 from attilix/folder-file-managerRémi Verschelde2017-04-271-0/+8
|\ | | | | Right-clicking a folder now gives the option Show in file manager
| * Right-clicking a folder in the FileSystem panel now gives the option Show in ↵Attilio Oliva2017-04-241-0/+8
| | | | | | | | file manager
* | Add new editor and default theme (WIP)Daniel J. Ramirez2017-04-271-3/+2
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* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-2/+2
| | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* Fix typo which caused popup to display on incorrect coordinates.Martin Novak2017-04-051-1/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-559/+463
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+1891
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.