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* Update editor themevolzhs2017-04-281-0/+2
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* Merge pull request #8515 from attilix/folder-file-managerRémi Verschelde2017-04-271-0/+8
|\ | | | | Right-clicking a folder now gives the option Show in file manager
| * Right-clicking a folder in the FileSystem panel now gives the option Show in ↵Attilio Oliva2017-04-241-0/+8
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* | Add new editor and default theme (WIP)Daniel J. Ramirez2017-04-271-3/+2
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* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-2/+2
| | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* Fix typo which caused popup to display on incorrect coordinates.Martin Novak2017-04-051-1/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-559/+463
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+1891
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.