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* ability to reposition scene tabs with drag & dropJakub Grzesik2017-07-101-0/+1
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* About: add thirdparty license infoPoommetee Ketson2017-07-061-0/+5
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* EditorNode: mark opened deleted scenes as unsavedPoommetee Ketson2017-06-301-0/+1
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* EditorNode: enhance save/quit dialogPoommetee Ketson2017-06-271-1/+3
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* EditorNode: enhance quit dialogPoommetee Ketson2017-06-251-0/+2
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* EditorNode: add Save/Discard/Cancel dialogPoommetee Ketson2017-06-251-0/+2
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* Merge pull request #9099 from kubecz3k/plugin-camera-exposeThomas Herzog2017-06-191-1/+4
|\ | | | | EditorPlugin can request user inputs from editor 3d view
| * EditorPlugin can request user inputs from editor 3d viewUnknown2017-06-121-1/+4
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* | Enhance scene tabsvolzhs2017-06-161-0/+6
|/ | | | | | | | - show scene thumbnail on hover - resize if has many tabs - show full scene file name with current edited scene - can be customized EditorSettings > Interface > Scene Tab - close scene with mouse middle button
* -Added .hdr format supportJuan Linietsky2017-05-281-0/+1
| | | | | | -Added default environment editor setting -Added environment created by default in new projects -Removed default light and ambient from spatial editor, to make the editor more PBR compliant
* Added an help menuNuno Donato2017-05-261-1/+8
| | | | | Also renamed the "tutorials" button in the script editor to be consistent with the help menu entry. Fixed #8921
* Join text menus on the top-left, move shortcut buttons to new locationNuno Donato2017-05-241-3/+4
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* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-4/+4
| | | | this might cause bugs I haven't found yet..
* Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde2017-05-201-0/+3
|\ | | | | New customizable editor theme
| * New customizable editor themevolzhs2017-05-091-0/+3
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* | Editor: Make "open 2d/3d/script editor" shortcuts configurable.Andreas Haas2017-05-181-1/+4
| | | | | | | | Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.
* | Separate fullscreen state for scene & script editorRamesh Ravone2017-04-261-0/+3
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* Removed the deprecated Import menu from the main editor.Nuno Donato2017-04-121-3/+0
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* Export template management dialog.Juan Linietsky2017-03-211-1/+5
| | | | Missing download (need to discuss this!)
* Editor: Dim UI when a WindowDialog is shown.Andreas Haas2017-03-061-0/+9
| | | | | | | | | | | | | Darkens the editor on WindowDialog popup. This adds the following new Editor settings: - interface/dim_editor_on_dialog_popup (true) # Enable/Disable editor dimming - interface/dim_amount (0.6) # Percentage of how much the editor will be darkened (0-1) - interface/dim_transition_time # The duration (in seconds) of the color blending effect (0-1), 0 is instant. Please test this thoroughly, I haven't yet seen a case where it fails to work properly but I'm sure I didn't test all windows of the editor :P
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-167/+145
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+833
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.