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path: root/editor/editor_fonts.cpp (follow)
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* Fixed some metrics (some issues caused by the new Noto Sans font).Daniel J. Ramirez2017-09-031-5/+8
| | | | plus other minor fixes
* Replace editor font to NotoSans for Latin, Arabic, Hebrew, Thaivolzhs2017-08-311-38/+38
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-251-1/+1
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* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-2/+2
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-58/+46
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+168
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.